Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlackGeminis122
Cerberus
Level 83
God Stats
9W - 2L
1,883 SR
Queue Stats
255W - 244L
1,582 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 157
God Stats
162W - 130L
1,627 SR
Queue Stats
651W - 617L
1,516 Elo+
Solo
Mulan
Mulan
IsolatedNexus
Mulan
Level 85
God Stats
9W - 8L
1,663 SR
Queue Stats
105W - 109L
1,547 Elo+
Solo
Set
Set
iiCrimz
Set
Level 159
God Stats
3W - 3L
1,690 SR
Queue Stats
121W - 125L
1,513 Elo+
Solo
Team Averages
Level 128
1,673 SR
1,532 Elo+

VS

Team Averages
Level 142
1,510 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BombShot0
Thor
Level 142
God Stats
9W - 7L
1,480 SR
Queue Stats
145W - 136L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Skr1ttles
Amaterasu
Level 129
God Stats
4W - 3L
1,090 SR
Queue Stats
305W - 264L
1,549 Elo+
Solo
Ravana
Ravana
SkínWalker
Ravana
Level 159
God Stats
14W - 6L
1,741 SR
Queue Stats
121W - 143L
1,476 Elo+
Party 1
Sol
Sol
TheMindzEyeTTV
Sol
Level 139
God Stats
1W - 0L
1,739 SR
Queue Stats
249W - 263L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
7
2 / 1 / 1
3,858
772
2,477
2,788
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
2
0 / 2 / 0
2,672
534
644
2,724
993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Gawadrolt
Nemesis
7
1 / 2 / 0
3,397
679
1,637
4,087
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 2 / 0
4,030
806
3,891
5,505
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Set
6
1 / 2 / 0
3,397
679
1,853
3,960
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 3 / 1
3,573
715
1,284
3,543
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
2 / 0 / 2
3,810
762
1,347
2,441
767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Skr1ttles
Amaterasu
7
2 / 3 / 0
4,094
819
3,186
6,379
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
7
3 / 0 / 3
4,331
866
3,950
3,359
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 1 / 3
4,230
846
1,976
2,703
528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
7
Kills
9
9
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
1
2.5
W
Ra
 
Ra
0
3
1
0.17
L
Cerberus
0
2
0
0
W
Thor
2
0
2
3
L
Nemesis
Gawadrolt
Nemesis
1
2
0
0.5
L
3
2
0
1.5
W
Amaterasu
Skr1ttles
Amaterasu
2
3
0
0.67
W
Ravana
3
0
3
4.5
W
2
1
3
3.5
L
Set
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,502
Damage
11,743
19,064
Taken
18,425
6,174
Mitigated
5,732
5,151
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,477
42
0
1,198
2,788
711
0
1,129
1,659
16,858
0
W
Ra
 
Ra
1,284
119
184
1,184
3,543
853
0
2,062
1,185
14,262
0
L
Cerberus
644
0
0
621
2,724
993
0
807
1,917
3,105
61
W
Thor
1,347
257
0
308
2,441
767
0
104
2,337
0
14,300
L
Nemesis
Gawadrolt
Nemesis
1,637
757
0
588
4,087
1,227
0
352
3,735
0
17,594
L
3,891
700
0
1,367
5,505
1,722
0
0
5,505
0
17,908
W
Amaterasu
Skr1ttles
Amaterasu
3,186
1,407
0
1,708
6,379
2,198
0
0
6,379
0
18,105
W
Ravana
3,950
1,328
0
808
3,359
1,386
0
514
2,758
0
14,799
W
1,976
1,093
0
1,308
2,703
528
1,050
122
2,476
16,760
4,530
L
Set
1,853
630
0
1,377
3,960
1,521
0
847
3,113
0
15,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,354
Gold Earned
20,038
134
Minions Killed
146
0
Camps Cleared
0
478,032
Distance Traveled
522,731
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,858
772
39
8
0
114,149
0
W
Ra
3,573
715
23
5
0
89,868
0
L
Cerberus
2,672
534
7
1
0
45,455
1
W
Thor
3,810
762
30
6
0
135,272
0
L
Nemesis
3,397
679
33
7
0
114,140
1
L
Mulan
4,030
806
30
6
0
103,790
0
W
Amaterasu
4,094
819
32
6
0
107,268
2
W
Ravana
4,331
866
18
4
0
105,706
0
W
Sol
4,230
846
43
9
0
84,617
0
L
Set
3,397
679
25
5
0
100,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role