Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
darklio20
Tiamat
Level 129
God Stats
3W - 3L
1,897 SR
Queue Stats
273W - 280L
1,458 Elo+
Solo
Hera
Hera
ultinlex
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 121
1,579 SR
1,492 Elo+

VS

Team Averages
Level 119
1,597 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AnimeGamer1128
Geb
Level 123
God Stats
3W - 0L
1,855 SR
Queue Stats
49W - 34L
1,591 Elo+
Party 1
Ganesha
Ganesha
FlufflyBush
Ganesha
Level 85
God Stats
2W - 0L
1,675 SR
Queue Stats
22W - 20L
1,540 Elo+
Party 1
Zeus
Zeus
Pokemonky30
Zeus
Level 88
God Stats
3W - 1L
1,506 SR
Queue Stats
70W - 93L
1,422 Elo+
Solo
Hel
Hel
memo_mares
Hel
Level 149
God Stats
5W - 3L
1,450 SR
Queue Stats
603W - 541L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 2 / 1
5,082
1,016
4,394
4,240
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hel
 
Hel
9
1 / 2 / 3
4,932
986
3,590
2,984
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
 
Nemesis
8
1 / 2 / 1
4,851
970
3,137
4,702
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
darklio20
Tiamat
5
0 / 0 / 0
4,220
844
0
0
0
Hera
10
0 / 2 / 3
5,039
1,008
2,791
3,553
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 0 / 5
6,136
1,227
3,226
2,903
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 2 / 5
6,087
1,217
1,905
5,462
2,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
FlufflyBush
Ganesha
11
0 / 0 / 8
6,472
1,294
1,142
6,181
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 4
6,519
1,304
2,967
1,697
560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 4
6,490
1,298
5,039
5,068
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
8
8
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
1
1.25
L
Hel
 
Hel
1
2
3
1.25
L
Nemesis
 
Nemesis
1
2
1
0.75
W
Merlin
 
Merlin
2
0
5
4.5
W
0
2
5
1.25
W
Ganesha
FlufflyBush
Ganesha
0
0
8
4
W
3
1
4
5
L
Tiamat
darklio20
Tiamat
0
0
0
0
W
3
2
4
2.5
L
Hera
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,912
Damage
14,279
15,479
Taken
21,311
5,758
Mitigated
11,418
5,070
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,394
1,900
237
585
4,240
1,252
0
3,327
647
0
5,619
L
Hel
 
Hel
3,590
72
1,981
837
2,984
1,210
0
2,653
170
7,368
0
L
Nemesis
 
Nemesis
3,137
463
71
995
4,702
2,182
0
4,124
268
0
3,516
W
Merlin
 
Merlin
3,226
0
0
110
2,903
1,218
1,503
1,154
1,749
7,258
0
W
1,905
34
1,541
1,125
5,462
2,701
243
1,016
4,304
7,037
0
W
Ganesha
FlufflyBush
Ganesha
1,142
326
99
2,095
6,181
4,765
453
2,207
3,940
3,339
0
W
2,967
388
158
0
1,697
560
785
400
1,224
12,530
0
L
Tiamat
darklio20
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
5,039
548
5,036
2,597
5,068
2,174
866
1,604
3,361
10,163
0
L
Hera
2,791
604
156
208
3,553
1,114
0
3,154
115
10,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
31,704
30
Minions Killed
62
0
Camps Cleared
0
359,944
Distance Traveled
497,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,082
1,016
6
1
0
85,366
0
L
Hel
4,932
986
4
1
0
88,272
0
L
Nemesis
4,851
970
2
0
0
77,944
0
W
Merlin
6,136
1,227
9
2
0
86,111
0
W
Geb
6,087
1,217
17
3
0
104,609
0
W
Ganesha
6,472
1,294
0
0
0
105,086
0
W
Zeus
6,519
1,304
22
4
0
95,983
0
L
Tiamat
4,220
844
0
0
0
0
0
W
Hel
6,490
1,298
14
3
0
105,778
0
L
Hera
5,039
1,008
18
4
0
108,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role