Player Matchup

Medusa
Medusa
JoseOrlandoPC
Medusa
Level 46
God Stats
4W - 2L
1,481 SR
Queue Stats
28W - 37L
1,439 Elo+
Solo
Sobek
Sobek
PyroBolt
Sobek
Level 88
God Stats
2W - 1L
1,530 SR
Queue Stats
150W - 163L
1,434 Elo+
Solo
Poseidon
Poseidon
RealHectic
Poseidon
Level 84
God Stats
50W - 46L
1,506 SR
Queue Stats
333W - 329L
1,462 Elo+
Solo
Kali
Kali
jay_killa_bird
Kali
Level 69
God Stats
2W - 2L
1,173 SR
Queue Stats
306W - 295L
1,411 Elo+
Solo
Kukulkan
Kukulkan
yetiTx94
Kukulkan
Level 41
God Stats
3W - 4L
1,377 SR
Queue Stats
32W - 51L
1,327 Elo+
Solo
Team Averages
Level 66
1,413 SR
1,415 Elo+

VS

Team Averages
Level 88
1,514 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Isaiasrey7
Mercury
Level 140
God Stats
23W - 32L
1,210 SR
Queue Stats
335W - 335L
1,424 Elo+
Solo
Anubis
Anubis
Krisibebe
Anubis
Level 68
God Stats
16W - 15L
1,532 SR
Queue Stats
209W - 199L
1,450 Elo+
Solo
Osiris
Osiris
PedroFavaro1
Osiris
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
63W - 53L
1,459 Elo+
Solo
Danzaburou
Danzaburou
TheManiacLovesU
Danzaburou
Level 122
God Stats
2W - 2L
1,587 SR
Queue Stats
179W - 179L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 2
9,738
541
17,655
15,555
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
PyroBolt
Sobek
13
1 / 1 / 5
8,232
457
7,062
14,887
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
RealHectic
Poseidon
17
2 / 2 / 6
9,726
540
11,625
9,145
2,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
4 / 3 / 4
8,294
461
6,710
18,185
7,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
yetiTx94
Kukulkan
15
4 / 5 / 4
8,717
484
4,553
8,337
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 2 / 2
9,147
508
9,762
14,674
6,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mercury
Isaiasrey7
Mercury
12
1 / 5 / 5
8,092
450
3,299
15,713
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
Krisibebe
Anubis
15
3 / 6 / 1
9,485
527
9,605
11,445
5,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
17
2 / 3 / 0
9,915
551
6,725
16,429
11,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TheManiacLovesU
Danzaburou
15
6 / 2 / 2
9,636
535
18,504
13,948
5,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
18
Kills
17
18
Deaths
18
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
2
3
L
Mercury
Isaiasrey7
Mercury
1
5
5
0.7
W
7
7
2
1.14
L
Anubis
Krisibebe
Anubis
3
6
1
0.58
L
Osiris
2
3
0
0.67
W
Sobek
PyroBolt
Sobek
1
1
5
3.5
W
Poseidon
RealHectic
Poseidon
2
2
6
2.5
L
Danzaburou
TheManiacLovesU
Danzaburou
6
2
2
3.5
W
4
3
4
2
W
Kukulkan
yetiTx94
Kukulkan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
47,895
66,109
Taken
72,209
31,532
Mitigated
35,758
15,895
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,762
2,365
0
2,398
14,674
6,824
0
4,059
10,615
0
75,760
L
Mercury
Isaiasrey7
Mercury
3,299
1,253
161
2,662
15,713
7,009
0
1,847
13,866
0
22,169
W
17,655
7,083
0
3,121
15,555
5,330
495
967
14,588
0
75,287
L
Anubis
Krisibebe
Anubis
9,605
487
0
3,183
11,445
5,231
817
4,202
7,243
71,169
308
L
Osiris
6,725
2,099
0
5,212
16,429
11,689
663
8,694
7,735
0
71,455
W
Sobek
PyroBolt
Sobek
7,062
376
0
4,801
14,887
14,060
0
0
14,887
26,301
753
W
Poseidon
RealHectic
Poseidon
11,625
2,862
0
3,168
9,145
2,763
0
448
8,697
86,745
0
L
Danzaburou
TheManiacLovesU
Danzaburou
18,504
11,267
0
8,086
13,948
5,005
0
4,078
9,870
0
70,602
W
6,710
3,048
0
3,327
18,185
7,160
0
4,383
13,802
0
45,583
W
Kukulkan
yetiTx94
Kukulkan
4,553
291
358
1,120
8,337
2,219
26
3,672
4,665
48,775
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
46,275
452
Minions Killed
496
0
Camps Cleared
0
1,711,396
Distance Traveled
1,668,079
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,147
508
100
6
0
410,093
2
L
Mercury
8,092
450
36
2
0
316,218
0
W
Medusa
9,738
541
113
6
0
341,617
0
L
Anubis
9,485
527
130
7
0
286,714
0
L
Osiris
9,915
551
141
8
0
323,809
0
W
Sobek
8,232
457
36
2
0
349,845
2
W
Poseidon
9,726
540
138
8
0
359,483
8
L
Danzaburou
9,636
535
89
5
0
331,245
0
W
Kali
8,294
461
71
4
0
355,619
1
W
Kukulkan
8,717
484
94
5
0
304,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role