Player Matchup

Ix Chel
Ix Chel
RAINBOW_6_SMURF1
Ix Chel
Level 16
God Stats
1W - 2L
1,601 SR
Queue Stats
20W - 23L
1,467 Elo+
Party 2
Hachiman
Hachiman
casp-bailey
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 115L
1,437 Elo+
Party 2
Geb
Geb
sqwoof
Geb
Level 16
God Stats
11W - 13L
1,623 SR
Queue Stats
147W - 154L
1,424 Elo+
Party 2
Team Averages
Level 31
1,575 SR
1,443 Elo+

VS

Team Averages
Level 45
1,456 SR
1,363 Elo+
Tiamat
Tiamat
DogEnjoyer17
Tiamat
Level 64
God Stats
7W - 3L
1,854 SR
Queue Stats
97W - 88L
1,566 Elo+
Solo
Ares
Ares
Gameridian
Ares
Level 28
God Stats
3W - 7L
1,246 SR
Queue Stats
26W - 35L
1,262 Elo+
Party 1
Susano
Susano
ScarletCount
Susano
Level 43
God Stats
3W - 3L
1,268 SR
Queue Stats
26W - 38L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 4
10,038
837
10,699
12,681
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
casp-bailey
Hachiman
15
3 / 5 / 7
9,779
815
6,572
12,709
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
sqwoof
Geb
15
1 / 4 / 9
8,871
739
6,556
12,672
10,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 4 / 9
10,277
856
13,478
9,042
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 6
11,121
927
11,130
15,255
15,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Susano
16
6 / 4 / 3
10,504
875
7,135
11,116
4,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
10
Kills
15
15
Deaths
11
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
4
9
1.63
W
7
3
6
3.33
L
6
6
4
1.33
W
Susano
6
4
3
1.88
L
Hachiman
casp-bailey
Hachiman
3
5
7
1.3
L
Geb
sqwoof
Geb
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
31,743
38,062
Taken
35,413
19,787
Mitigated
23,970
8,113
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,478
686
0
1,628
9,042
4,492
201
5,378
2,946
35,732
0
W
11,130
487
0
0
15,255
15,391
286
4,715
9,687
19,659
2,202
L
10,699
202
713
2,951
12,681
4,204
0
6,977
5,081
31,823
1,124
W
Susano
7,135
796
0
3,670
11,116
4,087
68
4,020
6,518
0
23,634
L
Hachiman
casp-bailey
Hachiman
6,572
5,201
0
2,260
12,709
4,719
436
6,877
5,346
0
22,170
L
Geb
sqwoof
Geb
6,556
608
0
2,189
12,672
10,864
0
8,406
3,641
12,517
2,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
31,902
116
Minions Killed
110
0
Camps Cleared
0
601,653
Distance Traveled
674,246
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,277
856
54
5
0
215,900
0
W
Ares
11,121
927
23
2
0
234,708
0
L
Ix Chel
10,038
837
58
5
0
186,115
0
W
Susano
10,504
875
33
3
0
223,638
4
L
Hachiman
9,779
815
40
3
0
204,043
0
L
Geb
8,871
739
18
2
0
211,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role