Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AdamMcswagm30
Ix Chel
Level 97
God Stats
0W - 2L
1,282 SR
Queue Stats
43W - 66L
1,402 Elo+
Solo
Hera
Hera
Eyesoneyes5576
Hera
Level 50
God Stats
1W - 1L
1,716 SR
Queue Stats
50W - 80L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
LC Lucius
Cu Chulainn
Level 159
God Stats
3W - 5L
1,554 SR
Queue Stats
265W - 274L
1,504 Elo+
Solo
Agni
Agni
XIIIBriareosIIIX
Agni
Level 255
God Stats
17W - 11L
1,664 SR
Queue Stats
983W - 1,015L
1,526 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,470 Elo+

VS

Team Averages
Level 128
1,578 SR
1,473 Elo+
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Eldelicioxo
Nox
Level 158
God Stats
6W - 8L
1,600 SR
Queue Stats
361W - 387L
1,493 Elo+
Solo
Lancelot
Lancelot
ReaperDrone43
Lancelot
Level 69
God Stats
4W - 2L
1,702 SR
Queue Stats
370W - 356L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
V-Sxuce-
Ah Muzen Cab
Level 141
God Stats
4W - 2L
1,644 SR
Queue Stats
335W - 332L
1,411 Elo+
Solo
Jormungandr
Jormungandr
killakrill23
Jormungandr
Level 146
God Stats
5W - 6L
1,443 SR
Queue Stats
253W - 240L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 2 / 5
9,276
773
11,711
6,629
2,514
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
12
3 / 3 / 5
7,713
643
4,806
6,686
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 8
8,246
687
9,874
8,301
3,026
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
LC Lucius
Cu Chulainn
13
1 / 3 / 10
8,053
671
4,700
11,269
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
2 / 0 / 10
8,075
673
8,761
3,855
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 4 / 7
8,862
739
4,128
13,132
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
2 / 3 / 6
9,456
788
5,457
8,620
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ReaperDrone43
Lancelot
13
2 / 6 / 5
8,694
725
5,808
10,573
4,440
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
V-Sxuce-
Ah Muzen Cab
18
5 / 0 / 5
10,850
904
11,238
10,321
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jormungandr
killakrill23
Jormungandr
14
1 / 4 / 9
8,677
723
8,125
12,809
14,908
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
43
15
Kills
11
11
Deaths
17
38
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
2
5
4.75
W
Terra
 
Terra
1
4
7
1.13
L
Ix Chel
3
3
5
1.83
W
2
3
6
1.67
L
2
3
8
2
L
Cu Chulainn
LC Lucius
Cu Chulainn
1
3
10
2
W
Lancelot
ReaperDrone43
Lancelot
2
6
5
0.75
W
Ah Muzen Cab
V-Sxuce-
Ah Muzen Cab
5
0
5
7.5
L
2
0
10
7
W
Jormungandr
killakrill23
Jormungandr
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,852
Damage
34,756
36,740
Taken
55,455
20,401
Mitigated
40,130
12,431
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,711
4,977
769
831
6,629
2,514
0
3,865
2,683
0
26,177
W
Terra
 
Terra
4,128
443
5,417
3,821
13,132
12,832
568
6,167
6,965
9,192
1,223
L
Ix Chel
4,806
1,144
3,699
2,093
6,686
2,384
0
3,127
3,437
10,331
419
W
5,457
139
330
2,184
8,620
3,381
1,294
3,917
4,596
21,707
0
L
9,874
2,673
368
2,426
8,301
3,026
0
3,742
4,397
22,816
576
L
Cu Chulainn
LC Lucius
Cu Chulainn
4,700
594
562
946
11,269
11,277
0
3,533
7,421
0
13,088
W
Lancelot
ReaperDrone43
Lancelot
5,808
333
822
507
10,573
4,440
1,015
3,600
6,858
0
9,088
W
Ah Muzen Cab
V-Sxuce-
Ah Muzen Cab
11,238
2,913
1,399
2,655
10,321
4,569
2,996
4,536
5,715
0
37,700
L
8,761
207
406
331
3,855
1,200
0
1,707
2,022
19,280
161
W
Jormungandr
killakrill23
Jormungandr
8,125
627
484
774
12,809
14,908
830
4,689
7,982
20,289
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
46,539
130
Minions Killed
137
0
Camps Cleared
0
868,800
Distance Traveled
1,150,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,276
773
40
3
0
193,405
0
W
Terra
8,862
739
15
1
0
219,074
0
L
Ix Chel
7,713
643
18
2
0
124,987
0
W
Nox
9,456
788
33
3
0
218,325
0
L
Hera
8,246
687
37
3
0
204,089
0
L
Cu Chulainn
8,053
671
20
2
0
126,092
0
W
Lancelot
8,694
725
15
1
0
236,338
0
W
Ah Muzen Cab
10,850
904
63
5
0
256,800
0
L
Agni
8,075
673
15
1
0
220,227
0
W
Jormungandr
8,677
723
11
1
0
219,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role