Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AdamsCorleone
Yemoja
Level 154
God Stats
1W - 0L
1,414 SR
Queue Stats
59W - 52L
1,503 Elo+
Party 1
Agni
Agni
Brizgame
Agni
Level 143
God Stats
3W - 1L
1,200 SR
Queue Stats
181W - 179L
1,432 Elo+
Party 1
Awilix
Awilix
Leskinte
Awilix
Level 156
God Stats
1W - 2L
1,272 SR
Queue Stats
249W - 258L
1,416 Elo+
Party 1
Zeus
Zeus
mexicoooo
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 1
Team Averages
Level 147
1,377 SR
1,448 Elo+

VS

Team Averages
Level 126
1,614 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pandacious1
Artemis
Level 151
God Stats
4W - 3L
1,638 SR
Queue Stats
402W - 411L
1,471 Elo+
Solo
Kali
Kali
PingBong
Kali
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,501 Elo+
Solo
King Arthur
King Arthur
SorryBaby_Yh
King Arthur
Level 129
God Stats
6W - 4L
1,932 SR
Queue Stats
678W - 734L
1,477 Elo+
Solo
Yemoja
Yemoja
SweetKatze
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 1 / 8
10,011
1,001
10,389
9,344
4,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
2 / 3 / 13
8,902
890
4,142
12,766
11,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
2 / 3 / 13
8,484
848
8,737
8,886
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Leskinte
Awilix
15
5 / 1 / 10
9,242
924
7,128
8,930
6,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
16
5 / 0 / 14
9,546
955
8,433
4,124
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 5 / 4
6,949
695
4,781
8,929
3,871
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Pandacious1
Artemis
15
5 / 5 / 2
9,157
916
6,140
8,323
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kali
1
0 / 0 / 0
2,504
250
0
0
0
King Arthur
SorryBaby_Yh
King Arthur
13
1 / 7 / 5
7,220
722
8,494
14,678
13,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
SweetKatze
Yemoja
16
1 / 3 / 3
7,162
716
13,449
9,867
5,111
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
20
Kills
8
8
Deaths
20
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
1
8
10
L
Apollo
 
Apollo
1
5
4
0.6
W
2
3
13
2.83
W
Agni
2
3
13
2.83
W
Awilix
Leskinte
Awilix
5
1
10
10
L
Artemis
Pandacious1
Artemis
5
5
2
1.2
L
Kali
0
0
0
0
L
King Arthur
SorryBaby_Yh
King Arthur
1
7
5
0.5
L
Yemoja
SweetKatze
Yemoja
1
3
3
0.83
W
Zeus
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,829
Damage
32,864
44,050
Taken
41,797
27,005
Mitigated
25,996
20,689
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,389
3,611
1,184
1,921
9,344
4,160
1,680
2,777
6,567
33,006
0
L
Apollo
 
Apollo
4,781
1,989
613
879
8,929
3,871
0
6,852
2,013
0
13,342
W
4,142
1,278
9,145
4,320
12,766
11,934
447
3,340
9,426
6,834
0
W
Agni
8,737
1,107
258
1,491
8,886
3,187
1,057
2,449
6,437
12,818
904
W
Awilix
Leskinte
Awilix
7,128
2,227
250
694
8,930
6,219
672
3,471
5,459
0
15,739
L
Artemis
Pandacious1
Artemis
6,140
1,738
78
446
8,323
3,157
0
5,917
2,346
0
18,221
L
Kali
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
SorryBaby_Yh
King Arthur
8,494
710
547
850
14,678
13,857
0
10,038
4,505
0
16,595
L
Yemoja
SweetKatze
Yemoja
13,449
1,171
2,443
1,368
9,867
5,111
0
7,811
1,972
27,072
0
W
Zeus
8,433
460
1,047
379
4,124
1,505
373
1,412
2,712
18,633
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
32,992
121
Minions Killed
87
0
Camps Cleared
0
998,290
Distance Traveled
621,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,011
1,001
53
5
0
185,925
0
L
Apollo
6,949
695
20
2
0
167,455
0
W
Yemoja
8,902
890
4
0
0
190,381
0
W
Agni
8,484
848
15
2
0
196,478
0
W
Awilix
9,242
924
18
2
0
211,657
0
L
Artemis
9,157
916
31
3
0
116,665
0
L
Kali
2,504
250
0
0
0
0
0
L
King Arthur
7,220
722
17
2
0
174,297
0
L
Yemoja
7,162
716
19
2
0
163,289
0
W
Zeus
9,546
955
31
3
0
213,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role