Player Matchup

Mercury
Mercury
MorHuHnMoe
Mercury
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,279 Elo+
Party 1
Nut
Nut
Redbaron606
Nut
Level 81
God Stats
2W - 1L
1,220 SR
Queue Stats
4W - 2L
1,279 Elo+
Party 1
Anubis
Anubis
Rengse
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Shiva
Shiva
karolaw
Shiva
Level 84
God Stats
3W - 1L
1,859 SR
Queue Stats
131W - 159L
1,446 Elo+
Party 3
Maui
Maui
xBavaria
Maui
Level 66
God Stats
4W - 1L
1,504 SR
Queue Stats
75W - 73L
1,464 Elo+
Party 3
Team Averages
Level 68
1,517 SR
1,349 Elo+

VS

Team Averages
Level 127
1,537 SR
1,397 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeadlyAntonello
Arachne
Level 178
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 163L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Madafressbrett
Danzaburou
Level 86
God Stats
0W - 3L
1,489 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 2
Sylvanus
Sylvanus
Muhjinzo
Sylvanus
Level 86
God Stats
6W - 8L
1,452 SR
Queue Stats
16W - 24L
1,369 Elo+
Party 2
Anubis
Anubis
Z3phyx
Anubis
Level 143
God Stats
24W - 14L
1,742 SR
Queue Stats
53W - 51L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MorHuHnMoe
Mercury
12
2 / 0 / 1
6,334
633
1,589
5,511
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 2 / 4
6,019
602
6,526
5,131
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Rengse
Anubis
10
4 / 1 / 2
6,726
673
4,400
4,093
1,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
karolaw
Shiva
9
1 / 6 / 1
5,612
561
3,924
9,115
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Maui
9
2 / 2 / 6
5,976
598
2,562
6,776
4,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
3,395
340
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 0
5,723
572
2,113
6,222
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Madafressbrett
Danzaburou
8
1 / 5 / 1
4,812
481
2,462
6,118
1,639
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Muhjinzo
Sylvanus
6
0 / 4 / 1
4,689
469
2,925
8,335
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Z3phyx
Anubis
11
4 / 2 / 1
6,479
648
7,046
6,681
2,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
9
11
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
4
3
0
1.33
L
Danzaburou
Madafressbrett
Danzaburou
1
5
1
0.3
W
Mercury
MorHuHnMoe
Mercury
2
0
1
2.5
L
Sylvanus
Muhjinzo
Sylvanus
0
4
1
0.13
W
5
2
4
3.5
W
Anubis
Rengse
Anubis
4
1
2
5
L
Anubis
Z3phyx
Anubis
4
2
1
2.25
W
Shiva
karolaw
Shiva
1
6
1
0.25
W
Maui
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
14,546
30,626
Taken
27,356
13,987
Mitigated
10,762
5,251
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
2,113
1,116
0
1,299
6,222
2,159
0
1,157
4,994
0
33,832
L
Danzaburou
Madafressbrett
Danzaburou
2,462
1,066
0
437
6,118
1,639
0
2,125
3,993
0
21,515
W
Mercury
MorHuHnMoe
Mercury
1,589
1,047
0
0
5,511
1,980
350
478
5,033
0
38,353
L
Sylvanus
Muhjinzo
Sylvanus
2,925
849
709
1,786
8,335
4,282
0
2,175
6,160
9,439
0
W
6,526
3,927
0
1,332
5,131
1,604
1,401
1,221
3,910
0
28,552
W
Anubis
Rengse
Anubis
4,400
200
0
1,874
4,093
1,408
1,049
1,612
2,481
42,317
1,771
L
Anubis
Z3phyx
Anubis
7,046
94
0
2,618
6,681
2,682
43
1,425
5,001
37,625
1,593
W
Shiva
karolaw
Shiva
3,924
959
110
835
9,115
4,697
0
4,758
4,357
0
23,697
W
Maui
2,562
675
0
1,100
6,776
4,298
434
1,824
4,952
14,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
25,098
264
Minions Killed
173
0
Camps Cleared
0
876,257
Distance Traveled
698,836
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,395
340
0
0
0
8,694
0
L
Arachne
5,723
572
59
6
0
217,382
3
L
Danzaburou
4,812
481
44
4
0
167,763
0
W
Mercury
6,334
633
80
8
0
193,410
0
L
Sylvanus
4,689
469
11
1
0
144,794
1
W
Nut
6,019
602
65
7
0
182,350
0
W
Anubis
6,726
673
67
7
0
146,718
0
L
Anubis
6,479
648
59
6
0
160,203
5
W
Shiva
5,612
561
34
3
0
163,686
1
W
Maui
5,976
598
18
2
0
190,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role