Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Blackwatherklein
Janus
Level 88
God Stats
3W - 3L
1,124 SR
Queue Stats
26W - 25L
1,445 Elo+
Solo
Bacchus
Bacchus
MatyA1
Bacchus
Level 19
God Stats
1W - 2L
1,200 SR
Queue Stats
22W - 18L
1,527 Elo+
Party 1
Team Averages
Level 116
1,365 SR
1,494 Elo+

VS

Team Averages
Level 152
1,542 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 123
God Stats
315W - 295L
1,588 SR
Queue Stats
354W - 334L
1,570 Elo+
Solo
Apollo
Apollo
Lacalecita
Apollo
Level 153
God Stats
11W - 7L
1,621 SR
Queue Stats
746W - 800L
1,457 Elo+
Solo
Bastet
Bastet
Uolhoqtudove
Bastet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
5,172
739
916
4,228
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Loki
 
Loki
8
2 / 2 / 0
4,436
634
1,897
4,123
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
 
Medusa
8
0 / 0 / 0
4,135
591
2,719
3,406
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 4 / 1
4,286
612
1,420
3,953
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
MatyA1
Bacchus
6
0 / 3 / 0
3,713
530
1,130
4,349
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 2 / 2
5,316
759
4,112
3,540
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
 
Bacchus
1
0 / 0 / 0
1,343
192
0
0
0
Ymir
Drususs
Ymir
8
1 / 0 / 3
4,803
686
2,045
5,518
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Lacalecita
Apollo
8
1 / 0 / 3
4,564
652
2,021
3,174
870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
8
1 / 0 / 0
4,141
592
2,020
3,842
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Loki
 
Loki
2
2
0
1
W
Medusa
 
Medusa
0
0
0
0
L
Anubis
 
Anubis
5
2
2
3
L
Bacchus
 
Bacchus
0
0
0
0
W
0
4
1
0.13
L
Ymir
Drususs
Ymir
1
0
3
2.5
L
Apollo
Lacalecita
Apollo
1
0
3
2.5
W
Bacchus
MatyA1
Bacchus
0
3
0
0
L
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,082
Damage
10,198
20,059
Taken
16,074
6,913
Mitigated
6,323
3,540
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
916
76
0
1,330
4,228
2,017
130
0
4,228
0
32,333
W
Loki
 
Loki
1,897
355
0
461
4,123
980
0
629
3,494
0
22,567
W
Medusa
 
Medusa
2,719
1,459
0
951
3,406
869
0
435
2,971
0
29,154
L
Anubis
 
Anubis
4,112
49
0
1,056
3,540
1,468
0
1,344
2,048
28,463
863
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
1,420
0
0
482
3,953
548
0
2,857
1,096
17,590
0
L
Ymir
Drususs
Ymir
2,045
998
1,141
2,560
5,518
3,006
0
460
5,058
13,625
0
L
Apollo
Lacalecita
Apollo
2,021
896
0
767
3,174
870
0
434
2,740
0
31,627
W
Bacchus
MatyA1
Bacchus
1,130
53
0
316
4,349
2,499
0
2,119
2,230
6,672
0
L
Bastet
2,020
289
0
2,230
3,842
979
0
124
3,678
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,742
Gold Earned
20,167
213
Minions Killed
195
0
Camps Cleared
0
674,131
Distance Traveled
580,235
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,172
739
65
9
0
122,856
0
W
Loki
4,436
634
39
6
0
141,448
0
W
Medusa
4,135
591
46
7
0
137,182
5
L
Anubis
5,316
759
59
8
0
134,042
2
L
Bacchus
1,343
192
0
0
0
0
0
W
Janus
4,286
612
48
7
0
137,698
0
L
Ymir
4,803
686
17
2
0
151,287
2
L
Apollo
4,564
652
71
10
0
141,137
0
W
Bacchus
3,713
530
15
2
0
134,947
2
L
Bastet
4,141
592
48
7
0
153,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role