Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeathGravewalker
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 1
Tyr
Tyr
l0o__i__o0l
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,425 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,449 Elo+

VS

Team Averages
Level 92
1,515 SR
1,481 Elo+
Ra
Ra
EtrOnoXi
Ra
Level 81
God Stats
3W - 1L
1,738 SR
Queue Stats
36W - 28L
1,559 Elo+
Solo
Artemis
Artemis
manuelelpipo
Artemis
Level 128
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 11L
1,439 Elo+
Solo
Cerberus
Cerberus
spragg
Cerberus
Level 67
God Stats
3W - 1L
1,519 SR
Queue Stats
80W - 83L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 2 / 0
11,285
940
11,549
8,959
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
7,803
650
1,599
8,010
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 3
7,989
666
3,745
9,516
4,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
10,002
834
5,547
5,922
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
manuelelpipo
Artemis
17
9 / 2 / 2
12,136
1,011
10,448
7,926
2,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
spragg
Cerberus
16
1 / 1 / 10
9,926
827
7,248
15,288
15,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
11
11
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
2
0
3
L
0
6
2
0.17
W
1
3
9
1.83
L
0
3
3
0.5
W
Artemis
manuelelpipo
Artemis
9
2
2
5
W
Cerberus
spragg
Cerberus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
23,243
26,485
Taken
29,136
10,050
Mitigated
20,703
3,304
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
11,549
534
0
476
8,959
3,489
0
4,394
4,565
46,111
0
L
1,599
294
0
592
8,010
2,461
0
3,121
4,847
0
12,908
W
5,547
466
2,907
1,629
5,922
2,172
328
3,061
2,853
38,442
361
L
3,745
443
0
2,236
9,516
4,100
0
4,532
4,934
0
7,861
W
Artemis
manuelelpipo
Artemis
10,448
4,658
0
2,074
7,926
2,990
2,654
3,377
4,545
0
50,014
W
Cerberus
spragg
Cerberus
7,248
1,039
0
3,653
15,288
15,541
499
5,114
10,162
18,673
2,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,077
Gold Earned
32,064
123
Minions Killed
168
0
Camps Cleared
0
446,572
Distance Traveled
620,388
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,285
940
89
7
0
195,011
0
L
Fenrir
7,803
650
26
2
0
100,782
0
W
Ra
10,002
834
68
6
0
203,293
0
L
Tyr
7,989
666
8
1
0
150,779
0
W
Artemis
12,136
1,011
70
6
0
191,308
0
W
Cerberus
9,926
827
30
3
0
225,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role