Player Matchup

Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
 
Arachne
Diamond V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Arrowe0376
Zhong Kui
Platinum V
Level 194
God Stats
2W - 7L
1,444 SR
Queue Stats
51W - 37L
1,938 MMR
Solo
Xing Tian
Xing Tian
Platinum I
HelpOrTroll
Xing Tian
Platinum I
Level 187
God Stats
9W - 6L
1,593 SR
Queue Stats
137W - 132L
1,931 MMR
Solo
Poseidon
Poseidon
Diamond V
wolvywolverine
Poseidon
Diamond V
Level 196
God Stats
5W - 3L
1,630 SR
Queue Stats
130W - 102L
2,033 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 184
1,533 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,559 SR
1,969 MMR
Vamana
Vamana
Platinum III
Keima26
Vamana
Platinum III
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 81L
1,908 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
LuffYy one
Kumbhakarna
Platinum II
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 82L
1,951 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Pupuson
Xbalanque
Diamond V
Level 261
God Stats
5W - 9L
1,483 SR
Queue Stats
217W - 201L
2,044 MMR
Solo
Serqet
Serqet
Platinum I
RokuTheMage
Serqet
Platinum I
Level 103
God Stats
31W - 24L
1,676 SR
Queue Stats
184W - 181L
1,931 MMR
Solo
Raijin
Raijin
Platinum II
SirGood
Raijin
Platinum II
Level 106
God Stats
4W - 4L
1,634 SR
Queue Stats
137W - 126L
2,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 4 / 0
5,797
527
2,197
8,913
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
 
Arachne
9
0 / 4 / 1
5,154
469
2,937
9,590
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
Arrowe0376
Zhong Kui
11
1 / 3 / 0
6,159
560
5,453
10,082
7,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
HelpOrTroll
Xing Tian
9
0 / 2 / 0
5,663
515
3,408
9,488
5,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
11
1 / 4 / 0
5,999
545
7,119
8,317
2,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bans
GaneshaMaman BrigitteCthulhuSet

VS

Bans
Chang'eMedusaKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Keima26
Vamana
13
2 / 1 / 1
7,129
648
7,274
10,307
5,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
LuffYy one
Kumbhakarna
10
1 / 0 / 5
5,702
518
4,186
8,909
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
Pupuson
Xbalanque
13
6 / 1 / 2
7,425
675
8,062
8,681
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serqet
12
3 / 0 / 6
6,509
592
6,665
7,314
2,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SirGood
Raijin
13
5 / 0 / 0
7,795
709
6,191
4,526
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
L
Arachne
 
Arachne
0
4
1
0.13
L
Zhong Kui
Arrowe0376
Zhong Kui
1
3
0
0.33
L
Xing Tian
HelpOrTroll
Xing Tian
0
2
0
0
W
Vamana
Keima26
Vamana
2
1
1
2.5
W
Kumbhakarna
LuffYy one
Kumbhakarna
1
0
5
3.5
W
Xbalanque
Pupuson
Xbalanque
6
1
2
7
W
Serqet
3
0
6
6
W
Raijin
SirGood
Raijin
5
0
0
5
L
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,114
Damage
32,378
46,390
Taken
39,737
20,880
Mitigated
16,542
14,898
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,197
749
0
1,378
8,913
2,669
0
3,309
5,232
0
40,314
L
Arachne
 
Arachne
2,937
1,106
0
3,818
9,590
2,647
0
1,354
7,906
0
37,418
L
Zhong Kui
Arrowe0376
Zhong Kui
5,453
1,406
0
4,824
10,082
7,784
0
200
9,882
41,987
1,363
L
Xing Tian
HelpOrTroll
Xing Tian
3,408
423
0
2,171
9,488
5,678
0
3,117
6,049
16,595
2,309
W
Vamana
Keima26
Vamana
7,274
2,856
0
2,690
10,307
5,140
0
5,804
4,503
0
53,595
W
Kumbhakarna
LuffYy one
Kumbhakarna
4,186
158
0
1,617
8,909
4,507
0
2,975
5,934
20,832
678
W
Xbalanque
Pupuson
Xbalanque
8,062
5,062
0
4,391
8,681
2,677
0
6,151
2,530
0
56,004
W
Serqet
6,665
1,971
0
1,690
7,314
2,882
0
804
6,510
0
44,894
W
Raijin
SirGood
Raijin
6,191
552
0
843
4,526
1,336
376
138
4,388
58,339
0
L
Poseidon
7,119
2,150
0
2,707
8,317
2,102
0
1,506
6,559
51,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
34,560
339
Minions Killed
434
0
Camps Cleared
0
1,073,810
Distance Traveled
1,201,942
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,797
527
74
7
0
217,638
2
L
Arachne
5,154
469
64
6
0
229,563
0
L
Zhong Kui
6,159
560
86
8
0
186,568
4
L
Xing Tian
5,663
515
34
3
0
228,336
2
W
Vamana
7,129
648
99
9
0
242,431
4
W
Kumbhakarna
5,702
518
44
4
0
232,521
2
W
Xbalanque
7,425
675
102
9
0
200,245
2
W
Serqet
6,509
592
87
8
0
292,105
0
W
Raijin
7,795
709
102
9
0
234,640
2
L
Poseidon
5,999
545
81
7
0
211,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role