Player Matchup

Tsukuyomi
Tsukuyomi
AndrewW99
Tsukuyomi
Level 153
God Stats
1W - 0L
1,790 SR
Queue Stats
8W - 10L
1,328 Elo+
Solo
Kali
Kali
CHR155YH0W311
Kali
Level 156
God Stats
17W - 10L
1,607 SR
Queue Stats
457W - 428L
1,514 Elo+
Solo
Martichoras
Martichoras
Dracaaryss
Martichoras
Level 127
God Stats
3W - 3L
1,198 SR
Queue Stats
401W - 388L
1,497 Elo+
Solo
Kukulkan
Kukulkan
InMyPeace
Kukulkan
Level 184
God Stats
2W - 9L
1,455 SR
Queue Stats
258W - 245L
1,574 Elo+
Solo
Fafnir
Fafnir
raphbrl_
Fafnir
Level 118
God Stats
1W - 2L
1,200 SR
Queue Stats
49W - 47L
1,510 Elo+
Solo
Team Averages
Level 148
1,450 SR
1,485 Elo+

VS

Team Averages
Level 72
1,543 SR
1,379 Elo+
Nemesis
Nemesis
ArrancaHuev0s
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 27L
1,290 Elo+
Party 1
Vamana
Vamana
BettySw0llocks
Vamana
Level 89
God Stats
11W - 7L
1,790 SR
Queue Stats
157W - 152L
1,505 Elo+
Solo
Ix Chel
Ix Chel
LuisPuente
Ix Chel
Level 40
God Stats
1W - 2L
1,495 SR
Queue Stats
28W - 40L
1,405 Elo+
Party 1
Anubis
Anubis
myrdstom
Anubis
Level 188
God Stats
16W - 15L
1,638 SR
Queue Stats
585W - 554L
1,540 Elo+
Solo
Jing Wei
Jing Wei
xXMANOLITOXx69
Jing Wei
Level 18
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 22L
1,155 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndrewW99
Tsukuyomi
10
0 / 2 / 0
5,827
486
3,745
6,138
3,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 3 / 3
7,444
620
5,655
12,751
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Martichoras
Dracaaryss
Martichoras
13
2 / 2 / 3
7,352
613
3,936
6,926
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
InMyPeace
Kukulkan
12
1 / 2 / 4
7,002
584
6,238
4,739
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
raphbrl_
Fafnir
10
2 / 3 / 4
6,799
567
3,599
9,735
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 4
5,631
469
2,344
3,777
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 0 / 0
7,778
648
3,450
6,875
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
LuisPuente
Ix Chel
10
3 / 3 / 6
6,986
582
6,602
9,280
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
myrdstom
Anubis
13
5 / 3 / 2
7,295
608
7,755
9,707
4,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
10
1 / 4 / 2
5,922
494
2,953
6,811
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
10
Kills
12
12
Deaths
10
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AndrewW99
Tsukuyomi
0
2
0
0
L
Nemesis
1
0
4
3
L
2
0
0
2
W
5
3
3
2.17
W
Martichoras
Dracaaryss
Martichoras
2
2
3
1.75
W
Kukulkan
InMyPeace
Kukulkan
1
2
4
1.5
L
Ix Chel
LuisPuente
Ix Chel
3
3
6
2
L
Anubis
myrdstom
Anubis
5
3
2
2
W
Fafnir
raphbrl_
Fafnir
2
3
4
1.33
L
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
23,104
40,289
Taken
36,450
20,936
Mitigated
18,975
15,174
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AndrewW99
Tsukuyomi
3,745
830
0
1,629
6,138
3,234
0
1,202
4,508
0
30,993
L
Nemesis
2,344
644
0
911
3,777
1,247
0
808
2,969
0
23,016
L
3,450
378
0
2,551
6,875
5,708
0
0
6,875
0
53,909
W
5,655
2,183
0
7,165
12,751
4,886
0
2,567
10,073
0
61,936
W
Martichoras
Dracaaryss
Martichoras
3,936
1,091
0
2,125
6,926
2,246
24
3,151
3,775
0
60,315
W
Kukulkan
InMyPeace
Kukulkan
6,238
515
0
1,306
4,739
1,452
102
3,080
1,619
55,752
0
L
Ix Chel
LuisPuente
Ix Chel
6,602
662
678
2,558
9,280
5,472
0
3,341
5,939
19,003
2,656
L
Anubis
myrdstom
Anubis
7,755
130
0
5,052
9,707
4,563
141
4,392
5,315
60,031
573
W
Fafnir
raphbrl_
Fafnir
3,599
886
113
2,836
9,735
9,118
12
3,953
5,782
10,419
0
L
Jing Wei
2,953
1,795
0
1,846
6,811
1,985
0
1,604
5,207
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
33,612
362
Minions Killed
328
0
Camps Cleared
0
1,217,785
Distance Traveled
1,129,047
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,827
486
42
4
0
240,419
3
L
Nemesis
5,631
469
35
3
0
177,676
0
L
Vamana
7,778
648
108
9
0
225,245
3
W
Kali
7,444
620
94
8
0
289,175
0
W
Martichoras
7,352
613
108
9
0
234,782
1
W
Kukulkan
7,002
584
97
8
0
233,579
3
L
Ix Chel
6,986
582
31
3
0
256,515
2
L
Anubis
7,295
608
106
9
0
221,720
4
W
Fafnir
6,799
567
21
2
0
219,830
2
L
Jing Wei
5,922
494
48
4
0
247,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role