Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Adominii
Ah Muzen Cab
Level 141
God Stats
1W - 2L
1,594 SR
Queue Stats
207W - 169L
1,595 Elo+
Solo
Zeus
Zeus
Kvedo
Zeus
Level 118
God Stats
6W - 2L
1,858 SR
Queue Stats
575W - 563L
1,522 Elo+
Solo
Terra
Terra
Minazuki_Tensei
Terra
Level 129
God Stats
2W - 3L
1,531 SR
Queue Stats
174W - 187L
1,467 Elo+
Party 1
The Morrigan
The Morrigan
Salumbra
The Morrigan
Level 127
God Stats
1W - 1L
1,717 SR
Queue Stats
101W - 112L
1,426 Elo+
Party 1
Sol
Sol
xXGreatOneXx
Sol
Level 152
God Stats
11W - 6L
1,676 SR
Queue Stats
387W - 426L
1,466 Elo+
Solo
Team Averages
Level 133
1,675 SR
1,495 Elo+

VS

Team Averages
Level 159
1,662 SR
1,520 Elo+
Ne Zha
Ne Zha
DEATHOFTHEPIG
Ne Zha
Level 175
God Stats
5W - 0L
1,696 SR
Queue Stats
101W - 86L
1,544 Elo+
Solo
Ravana
Ravana
DeG-CaMpEaO
Ravana
Level 158
God Stats
7W - 6L
1,555 SR
Queue Stats
645W - 703L
1,443 Elo+
Solo
Ah Puch
Ah Puch
FeitanxMG
Ah Puch
Level 155
God Stats
6W - 1L
1,807 SR
Queue Stats
583W - 588L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
Franklinho
Kuzenbo
Level 151
God Stats
4W - 5L
1,438 SR
Queue Stats
784W - 819L
1,482 Elo+
Solo
Terra
Terra
H3r4m0
Terra
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
187W - 162L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adominii
Ah Muzen Cab
18
12 / 4 / 4
11,048
850
22,757
14,770
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Kvedo
Zeus
18
2 / 2 / 13
10,718
824
14,644
10,132
4,289
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
0 / 4 / 10
9,182
706
2,807
15,287
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Salumbra
The Morrigan
11
1 / 6 / 4
7,708
593
2,974
7,588
2,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 8
8,928
687
10,535
12,562
5,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
10,296
792
15,458
18,344
10,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
19
8 / 1 / 9
11,502
885
6,382
7,531
4,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
FeitanxMG
Ah Puch
17
4 / 3 / 11
10,274
790
19,503
11,294
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Franklinho
Kuzenbo
16
0 / 4 / 15
9,333
718
6,981
14,631
18,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
H3r4m0
Terra
15
1 / 4 / 15
10,202
785
6,589
17,043
16,338
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
17
Kills
20
21
Deaths
18
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Adominii
Ah Muzen Cab
12
4
4
3.5
W
7
6
7
1.75
W
Ravana
8
1
9
12.5
W
Ah Puch
FeitanxMG
Ah Puch
4
3
11
3.17
W
Kuzenbo
Franklinho
Kuzenbo
0
4
15
1.88
W
Terra
H3r4m0
Terra
1
4
15
2.13
L
Zeus
Kvedo
Zeus
2
2
13
4.25
L
0
4
10
1.25
L
The Morrigan
Salumbra
The Morrigan
1
6
4
0.5
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
54,913
60,339
Taken
68,843
34,636
Mitigated
54,155
24,901
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Adominii
Ah Muzen Cab
22,757
5,177
428
2,843
14,770
6,088
1,158
7,361
7,409
0
44,252
W
15,458
1,073
436
4,713
18,344
10,504
2,334
8,291
10,053
0
32,312
W
Ravana
6,382
1,505
341
2,919
7,531
4,131
1,722
3,507
4,024
0
21,428
W
Ah Puch
FeitanxMG
Ah Puch
19,503
237
58
3,535
11,294
4,752
2,026
6,004
5,290
40,763
0
W
Kuzenbo
Franklinho
Kuzenbo
6,981
1,518
1,736
1,538
14,631
18,430
421
5,907
8,724
16,152
194
W
Terra
H3r4m0
Terra
6,589
959
9,519
6,325
17,043
16,338
0
6,279
10,764
12,418
1,486
L
Zeus
Kvedo
Zeus
14,644
795
667
3,354
10,132
4,289
112
4,942
5,190
36,984
929
L
2,807
295
6,774
5,679
15,287
15,489
29
8,307
6,980
5,702
0
L
The Morrigan
Salumbra
The Morrigan
2,974
130
290
588
7,588
2,985
0
3,406
4,120
8,670
676
L
10,535
1,918
966
3,312
12,562
5,785
949
8,311
4,251
19,590
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
51,607
165
Minions Killed
157
0
Camps Cleared
0
1,076,734
Distance Traveled
1,218,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,048
850
64
5
0
220,411
0
W
Ne Zha
10,296
792
19
1
0
238,525
0
W
Ravana
11,502
885
47
4
0
260,474
0
W
Ah Puch
10,274
790
59
5
0
243,998
0
W
Kuzenbo
9,333
718
19
1
0
232,004
0
W
Terra
10,202
785
13
1
0
243,396
0
L
Zeus
10,718
824
63
5
0
242,820
0
L
Terra
9,182
706
4
0
0
236,936
0
L
The Morrigan
7,708
593
13
1
0
173,798
0
L
Sol
8,928
687
21
2
0
202,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role