Player Matchup

Chiron
Chiron
Eziox07
Chiron
Level 106
God Stats
0W - 2L
1,274 SR
Queue Stats
61W - 86L
1,478 Elo+
Solo
Khepri
Khepri
OrchardCentauri
Khepri
Level 103
God Stats
2W - 1L
1,769 SR
Queue Stats
84W - 79L
1,512 Elo+
Party 3
Mercury
Mercury
Sietse
Mercury
Level 271
God Stats
10W - 5L
1,688 SR
Queue Stats
632W - 526L
1,679 Elo+
Solo
Chang'e
Chang'e
TerravanXLauw
Chang'e
Level 155
God Stats
0W - 1L
1,313 SR
Queue Stats
95W - 83L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
moccasinmamba
Gilgamesh
Level 105
God Stats
0W - 1L
1,729 SR
Queue Stats
86W - 78L
1,517 Elo+
Party 3
Team Averages
Level 148
1,554 SR
1,542 Elo+

VS

Team Averages
Level 155
1,718 SR
1,600 Elo+
Medusa
Medusa
Buffeting
Medusa
Level 125
God Stats
3W - 1L
1,723 SR
Queue Stats
120W - 56L
1,618 Elo+
Party 1
Tyr
Tyr
Gandlafpl
Tyr
Level 197
God Stats
2W - 0L
1,548 SR
Queue Stats
16W - 21L
1,447 Elo+
Solo
Agni
Agni
Oregu787
Agni
Level 159
God Stats
3W - 0L
1,765 SR
Queue Stats
34W - 21L
1,667 Elo+
Party 2
Eset
Eset
Ruyuk7
Eset
Level 169
God Stats
2W - 0L
1,915 SR
Queue Stats
36W - 23L
1,662 Elo+
Party 2
Ne Zha
Ne Zha
tangra3
Ne Zha
Level 126
God Stats
24W - 6L
1,639 SR
Queue Stats
109W - 56L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eziox07
Chiron
10
0 / 2 / 0
7,022
780
2,105
2,636
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 2
7,691
855
3,400
11,968
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
Sietse
Mercury
14
1 / 4 / 2
8,145
905
6,762
11,916
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
14
1 / 6 / 2
8,045
894
4,477
9,494
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
moccasinmamba
Gilgamesh
13
2 / 6 / 1
7,999
889
5,167
12,456
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Buffeting
Medusa
16
8 / 0 / 11
10,076
1,120
10,036
6,009
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
6 / 0 / 6
9,862
1,096
4,351
7,567
7,199
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Agni
16
6 / 0 / 14
9,779
1,087
10,106
4,421
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
Ruyuk7
Eset
16
3 / 2 / 11
9,649
1,072
9,095
5,998
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
tangra3
Ne Zha
15
2 / 2 / 13
8,952
995
9,687
7,358
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
4
Kills
25
25
Deaths
4
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
Buffeting
Medusa
8
0
11
13.5
L
Chiron
Eziox07
Chiron
0
2
0
0
W
6
0
6
9
L
0
7
2
0.14
W
Agni
6
0
14
13
W
Eset
Ruyuk7
Eset
3
2
11
4.25
L
Mercury
Sietse
Mercury
1
4
2
0.5
L
Chang'e
1
6
2
0.33
L
Gilgamesh
moccasinmamba
Gilgamesh
2
6
1
0.42
W
Ne Zha
tangra3
Ne Zha
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,911
Damage
43,275
48,470
Taken
31,353
29,845
Mitigated
17,002
5,000
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Buffeting
Medusa
10,036
4,719
0
1,563
6,009
2,389
2,810
1,722
4,001
0
32,894
L
Chiron
Eziox07
Chiron
2,105
611
91
483
2,636
783
0
951
1,593
0
6,550
W
4,351
761
0
625
7,567
7,199
114
1,731
5,472
0
18,305
L
3,400
324
0
296
11,968
12,072
0
3,766
7,633
11,619
0
W
Agni
10,106
1,048
0
519
4,421
1,681
210
1,033
3,273
28,664
0
W
Eset
Ruyuk7
Eset
9,095
953
154
1,610
5,998
2,844
346
1,130
4,594
35,902
0
L
Mercury
Sietse
Mercury
6,762
3,181
0
505
11,916
3,727
0
4,403
7,391
0
23,069
L
Chang'e
4,477
360
1,286
1,744
9,494
2,896
0
2,946
6,220
18,043
143
L
Gilgamesh
moccasinmamba
Gilgamesh
5,167
818
0
595
12,456
10,367
0
5,633
6,155
0
10,859
W
Ne Zha
tangra3
Ne Zha
9,687
918
0
1,109
7,358
2,889
1,018
1,568
5,665
0
27,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
48,318
115
Minions Killed
262
0
Camps Cleared
0
780,473
Distance Traveled
1,069,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,076
1,120
50
6
0
220,178
0
L
Chiron
7,022
780
9
1
0
54,470
0
W
Tyr
9,862
1,096
42
5
0
221,815
0
L
Khepri
7,691
855
11
1
0
164,792
0
W
Agni
9,779
1,087
52
6
0
207,405
0
W
Eset
9,649
1,072
83
9
0
204,956
0
L
Mercury
8,145
905
39
4
0
197,319
0
L
Chang'e
8,045
894
45
5
0
181,601
0
L
Gilgamesh
7,999
889
11
1
0
182,291
0
W
Ne Zha
8,952
995
35
4
0
215,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role