Player Matchup

Cernunnos
Cernunnos
Aagarak
Cernunnos
Level 176
God Stats
3W - 2L
1,758 SR
Queue Stats
81W - 118L
1,458 Elo+
Party 1
Yemoja
Yemoja
CyberAngelBaby
Yemoja
Level 157
God Stats
2W - 2L
1,726 SR
Queue Stats
111W - 124L
1,504 Elo+
Party 1
Mulan
Mulan
Jinwoo_BTW
Mulan
Level 66
God Stats
9W - 8L
1,657 SR
Queue Stats
17W - 22L
1,494 Elo+
Party 1
Agni
Agni
bananadude25
Agni
Level 163
God Stats
1W - 2L
1,304 SR
Queue Stats
76W - 94L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
zPaRaDoX-MalLaKa
Heimdallr
Level 195
God Stats
1W - 2L
1,566 SR
Queue Stats
158W - 187L
1,499 Elo+
Party 1
Team Averages
Level 151
1,603 SR
1,489 Elo+

VS

Team Averages
Level 134
1,528 SR
1,572 Elo+
Eset
Eset
Cheese670
Eset
Level 115
God Stats
8W - 7L
1,562 SR
Queue Stats
439W - 416L
1,572 Elo+
Solo
Sol
Sol
Doints
Sol
Level 126
God Stats
43W - 14L
1,784 SR
Queue Stats
90W - 49L
1,644 Elo+
Solo
Awilix
Awilix
DrME9672
Awilix
Level 139
God Stats
1W - 1L
1,195 SR
Queue Stats
222W - 210L
1,550 Elo+
Party 2
Neith
Neith
IizWARRIOR
Neith
Level 141
God Stats
7W - 8L
1,486 SR
Queue Stats
238W - 230L
1,542 Elo+
Solo
Jormungandr
Jormungandr
Jaudat_5
Jormungandr
Level 148
God Stats
4W - 2L
1,613 SR
Queue Stats
183W - 176L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aagarak
Cernunnos
14
0 / 4 / 0
7,428
495
6,943
12,751
4,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 2
7,141
476
2,798
11,476
5,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
14
0 / 2 / 0
7,448
497
1,895
9,371
7,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 3 / 1
7,978
532
7,868
8,711
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
14
2 / 3 / 1
7,307
487
6,937
12,095
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
5 / 3 / 2
9,773
652
8,941
7,468
1,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
Doints
Sol
18
3 / 0 / 0
11,088
739
4,291
5,906
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
DrME9672
Awilix
15
2 / 1 / 4
8,101
540
5,590
10,065
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
15
1 / 1 / 3
8,775
585
7,608
10,545
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
Jaudat_5
Jormungandr
13
2 / 1 / 7
8,930
595
8,840
10,810
7,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aagarak
Cernunnos
0
4
0
0
W
Eset
5
3
2
2
L
0
1
2
1
W
Sol
Doints
Sol
3
0
0
3
W
Awilix
DrME9672
Awilix
2
1
4
4
W
Neith
1
1
3
2.5
W
Jormungandr
Jaudat_5
Jormungandr
2
1
7
5.5
L
Mulan
0
2
0
0
L
4
3
1
1.5
L
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
35,270
54,404
Taken
44,794
23,848
Mitigated
19,654
15,811
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aagarak
Cernunnos
6,943
3,036
0
4,163
12,751
4,637
0
1,280
11,471
0
69,506
W
Eset
8,941
244
450
1,462
7,468
1,839
148
3,791
3,397
78,709
0
L
2,798
621
2,714
3,318
11,476
5,861
0
4,419
7,057
30,103
1,240
W
Sol
Doints
Sol
4,291
1,643
0
4,169
5,906
3,594
0
217
5,689
85,986
14,279
W
Awilix
DrME9672
Awilix
5,590
1,833
0
1,307
10,065
3,534
0
2,536
7,366
0
49,438
W
Neith
7,608
2,193
0
3,416
10,545
3,405
215
1,006
9,523
0
66,957
W
Jormungandr
Jaudat_5
Jormungandr
8,840
1,925
254
3,080
10,810
7,282
0
2,704
7,960
29,747
2,214
L
Mulan
1,895
175
0
3,170
9,371
7,262
0
3,199
6,172
0
48,691
L
7,868
987
0
832
8,711
2,042
0
6,114
2,597
55,776
2,219
L
Heimdallr
6,937
2,075
0
1,614
12,095
4,046
45
5,915
6,180
0
63,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,302
Gold Earned
46,667
515
Minions Killed
562
0
Camps Cleared
0
1,478,647
Distance Traveled
1,624,255
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,428
495
118
8
0
274,575
3
W
Eset
9,773
652
157
10
0
328,563
0
L
Yemoja
7,141
476
62
4
0
291,910
1
W
Sol
11,088
739
176
12
0
282,034
0
W
Awilix
8,101
540
70
5
0
394,975
2
W
Neith
8,775
585
120
8
0
294,599
3
W
Jormungandr
8,930
595
39
3
0
324,084
6
L
Mulan
7,448
497
108
7
0
285,644
0
L
Agni
7,978
532
128
9
0
317,552
1
L
Heimdallr
7,307
487
99
7
0
308,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role