Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 119
God Stats
94W - 99L
1,484 SR
Queue Stats
246W - 227L
1,481 Elo+
Solo
Apollo
Apollo
KaburaSe
Apollo
Level 116
God Stats
1W - 1L
1,725 SR
Queue Stats
49W - 49L
1,508 Elo+
Party 1
Camazotz
Camazotz
TTT Tactical
Camazotz
Level 106
God Stats
6W - 6L
1,520 SR
Queue Stats
59W - 66L
1,494 Elo+
Party 1
Surtr
Surtr
alfiebooyo
Surtr
Level 121
God Stats
4W - 3L
1,611 SR
Queue Stats
95W - 82L
1,506 Elo+
Party 1
Team Averages
Level 118
1,568 SR
1,498 Elo+

VS

Team Averages
Level 109
1,545 SR
1,455 Elo+
Gilgamesh
Gilgamesh
BigPappy221
Gilgamesh
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,393 Elo+
Party 2
Chronos
Chronos
IcyIIl
Chronos
Level 108
God Stats
22W - 9L
1,695 SR
Queue Stats
382W - 367L
1,459 Elo+
Party 3
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 157
God Stats
178W - 166L
1,547 SR
Queue Stats
270W - 263L
1,501 Elo+
Solo
Bellona
Bellona
Xl-_AQUA_-lX
Bellona
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 2
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 61
God Stats
45W - 41L
1,481 SR
Queue Stats
137W - 142L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 2
6,753
482
3,097
10,052
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Dead Kevin
Tiamat
13
0 / 3 / 0
7,187
513
2,713
6,867
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
KaburaSe
Apollo
11
1 / 6 / 3
7,290
521
8,574
10,729
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
TTT Tactical
Camazotz
14
2 / 2 / 0
8,157
583
4,687
13,121
9,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
9
2 / 9 / 0
6,152
439
6,408
13,930
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPappy221
Gilgamesh
13
3 / 1 / 7
8,234
588
7,742
11,649
4,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
IcyIIl
Chronos
14
8 / 1 / 8
8,266
590
10,501
9,607
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
SmileODT
Kuzenbo
14
2 / 2 / 1
8,143
582
6,164
8,069
9,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Xl-_AQUA_-lX
Bellona
13
4 / 1 / 13
7,339
524
5,629
6,478
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 1 / 4
8,450
604
7,656
5,525
2,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
25
25
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
2
0.4
W
Gilgamesh
BigPappy221
Gilgamesh
3
1
7
6.5
L
Tiamat
Dead Kevin
Tiamat
0
3
0
0
W
Chronos
IcyIIl
Chronos
8
1
8
12
L
Apollo
KaburaSe
Apollo
1
6
3
0.42
W
Kuzenbo
SmileODT
Kuzenbo
2
2
1
1.25
L
Camazotz
TTT Tactical
Camazotz
2
2
0
1
W
Bellona
Xl-_AQUA_-lX
Bellona
4
1
13
10.5
W
8
1
4
10
L
Surtr
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
37,692
54,699
Taken
41,328
25,376
Mitigated
24,389
11,799
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,097
540
0
1,884
10,052
3,701
0
3,018
7,034
0
39,820
W
Gilgamesh
BigPappy221
Gilgamesh
7,742
2,856
0
1,950
11,649
4,438
0
175
11,282
0
53,219
L
Tiamat
Dead Kevin
Tiamat
2,713
547
0
1,536
6,867
2,261
0
4,279
2,588
54,701
684
W
Chronos
IcyIIl
Chronos
10,501
2,674
0
4,949
9,607
3,160
416
733
8,708
64,876
0
L
Apollo
KaburaSe
Apollo
8,574
5,411
0
2,672
10,729
3,046
0
3,039
7,690
0
50,630
W
Kuzenbo
SmileODT
Kuzenbo
6,164
2,165
0
1,084
8,069
9,309
33
377
7,692
49,598
0
L
Camazotz
TTT Tactical
Camazotz
4,687
887
0
4,276
13,121
9,223
0
7,283
5,838
0
63,220
W
Bellona
Xl-_AQUA_-lX
Bellona
5,629
1,422
0
2,554
6,478
5,153
0
187
6,074
0
26,948
W
7,656
343
0
3,058
5,525
2,329
0
1,484
3,976
60,980
343
L
Surtr
6,408
1,950
67
1,364
13,930
7,145
0
6,668
7,262
314
15,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,539
Gold Earned
40,432
422
Minions Killed
475
0
Camps Cleared
0
1,427,876
Distance Traveled
1,413,338
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,753
482
58
4
0
341,397
0
W
Gilgamesh
8,234
588
105
8
0
292,727
4
L
Tiamat
7,187
513
128
9
0
273,357
0
W
Chronos
8,266
590
103
7
0
320,105
3
L
Apollo
7,290
521
96
7
0
257,891
0
W
Kuzenbo
8,143
582
94
7
0
241,427
0
L
Camazotz
8,157
583
118
8
0
260,599
0
W
Bellona
7,339
524
41
3
0
303,724
2
W
Anubis
8,450
604
132
9
0
255,355
0
L
Surtr
6,152
439
22
2
0
294,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role