Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CROMON
Erlang Shen
Level 184
God Stats
1W - 0L
1,717 SR
Queue Stats
158W - 130L
1,630 Elo+
Party 1
Nox
Nox
KiraChan1205
Nox
Level 128
God Stats
6W - 6L
1,658 SR
Queue Stats
133W - 123L
1,601 Elo+
Party 1
Bacchus
Bacchus
RawBasics
Bacchus
Level 119
God Stats
8W - 6L
1,628 SR
Queue Stats
45W - 56L
1,441 Elo+
Party 2
Nemesis
Nemesis
ericiscool49
Nemesis
Level 146
God Stats
11W - 2L
1,770 SR
Queue Stats
85W - 73L
1,508 Elo+
Party 2
Team Averages
Level 137
1,655 SR
1,536 Elo+

VS

Team Averages
Level 132
1,460 SR
1,469 Elo+
Janus
Janus
 
Janus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Drivenrage
Bacchus
Level 166
God Stats
4W - 7L
1,373 SR
Queue Stats
316W - 302L
1,518 Elo+
Solo
Nu Wa
Nu Wa
SameMaximus
Nu Wa
Level 169
God Stats
6W - 8L
1,506 SR
Queue Stats
6W - 10L
1,369 Elo+
Solo
Artemis
Artemis
Silence3190
Artemis
Level 56
God Stats
0W - 3L
1,182 SR
Queue Stats
166W - 208L
1,456 Elo+
Solo
Fafnir
Fafnir
TheUnderLord123
Fafnir
Level 90
God Stats
0W - 1L
1,741 SR
Queue Stats
19W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 0 / 0
5,497
1,099
1,367
2,747
789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
CROMON
Erlang Shen
10
0 / 0 / 1
5,173
1,035
1,555
2,487
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 1 / 1
5,813
1,163
2,304
2,235
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
RawBasics
Bacchus
9
1 / 0 / 1
5,142
1,028
2,644
3,938
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ericiscool49
Nemesis
10
0 / 0 / 2
5,224
1,045
2,806
4,031
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 0
5,656
1,131
2,822
2,101
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Drivenrage
Bacchus
6
0 / 0 / 0
3,105
621
0
0
0
8
0 / 1 / 0
4,679
936
690
792
222
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Silence3190
Artemis
11
1 / 1 / 0
5,623
1,125
2,861
3,372
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,354
1,071
1,924
6,508
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
3
Kills
1
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Janus
 
Janus
0
0
0
0
W
Erlang Shen
CROMON
Erlang Shen
0
0
1
0.5
L
Bacchus
Drivenrage
Bacchus
0
0
0
0
W
1
1
1
1.5
W
Bacchus
RawBasics
Bacchus
1
0
1
1.5
L
0
1
0
0
L
Artemis
Silence3190
Artemis
1
1
0
1
L
0
1
0
0
W
Nemesis
ericiscool49
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,676
Damage
8,297
15,438
Taken
12,773
7,859
Mitigated
8,247
2,778
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,367
793
0
0
2,747
789
947
1,167
1,540
0
12,757
L
Janus
 
Janus
2,822
41
0
300
2,101
663
0
674
1,279
22,910
0
W
Erlang Shen
CROMON
Erlang Shen
1,555
767
0
869
2,487
1,705
0
906
1,491
0
10,079
L
Bacchus
Drivenrage
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
2,304
32
0
250
2,235
774
382
570
1,625
17,803
0
W
Bacchus
RawBasics
Bacchus
2,644
32
0
982
3,938
3,110
0
1,438
2,378
5,754
0
L
690
354
0
0
792
222
0
258
435
1,560
0
L
Artemis
Silence3190
Artemis
2,861
1,067
0
504
3,372
910
0
1,531
1,612
0
13,995
L
1,924
183
0
940
6,508
6,452
0
1,974
4,317
4,731
170
W
Nemesis
ericiscool49
Nemesis
2,806
531
0
677
4,031
1,481
118
877
3,138
0
8,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
24,417
111
Minions Killed
93
0
Camps Cleared
0
585,920
Distance Traveled
376,496
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,497
1,099
30
6
0
105,352
2
L
Janus
5,656
1,131
52
10
0
128,462
0
W
Erlang Shen
5,173
1,035
19
4
0
131,615
0
L
Bacchus
3,105
621
0
0
0
0
0
W
Nox
5,813
1,163
39
8
0
110,059
0
W
Bacchus
5,142
1,028
7
1
0
106,875
0
L
Nu Wa
4,679
936
1
0
0
47,249
0
L
Artemis
5,623
1,125
30
6
0
102,655
0
L
Fafnir
5,354
1,071
10
2
0
98,130
1
W
Nemesis
5,224
1,045
16
3
0
132,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role