Player Matchup

Bastet
Bastet
Niote
Bastet
Level 99
God Stats
14W - 6L
1,740 SR
Queue Stats
333W - 304L
1,551 Elo+
Solo
Baba Yaga
Baba Yaga
SgtBlaster
Baba Yaga
Level 127
God Stats
1W - 2L
1,479 SR
Queue Stats
145W - 127L
1,609 Elo+
Party 1
Bakasura
Bakasura
SkeleTON80835
Bakasura
Level 98
God Stats
1W - 2L
1,574 SR
Queue Stats
112W - 79L
1,630 Elo+
Party 1
Athena
Athena
WiltingWillow
Athena
Level 108
God Stats
2W - 1L
1,793 SR
Queue Stats
99W - 99L
1,566 Elo+
Party 1
Izanami
Izanami
iAesthetics
Izanami
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
540W - 495L
1,518 Elo+
Solo
Team Averages
Level 112
1,617 SR
1,575 Elo+

VS

Team Averages
Level 164
1,459 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AngHell666
Ao Kuang
Level 166
God Stats
9W - 6L
1,584 SR
Queue Stats
362W - 228L
1,620 Elo+
Solo
Fenrir
Fenrir
Panch0k
Fenrir
Level 159
God Stats
1W - 1L
1,210 SR
Queue Stats
110W - 128L
1,545 Elo+
Solo
Vamana
Vamana
chocoholic13
Vamana
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,450 Elo+
Solo
Geb
Geb
crawlingcomic19
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 74L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Niote
Bastet
11
2 / 2 / 2
6,538
934
6,810
4,937
1,725
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
SgtBlaster
Baba Yaga
1
0 / 0 / 0
1,724
246
0
0
0
Bakasura
SkeleTON80835
Bakasura
12
3 / 2 / 2
6,566
938
7,527
7,717
7,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 2
5,707
815
2,874
6,356
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
iAesthetics
Izanami
13
1 / 2 / 4
6,726
961
6,369
5,710
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 1 / 4
6,856
979
1,970
2,875
936
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
AngHell666
Ao Kuang
13
4 / 2 / 3
7,472
1,067
8,379
6,064
2,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Panch0k
Fenrir
13
1 / 1 / 5
6,716
959
2,844
7,527
7,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
13
1 / 2 / 4
6,720
960
5,547
8,705
9,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 3
6,940
991
2,987
7,580
5,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
8
8
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
4
4
W
Ao Kuang
AngHell666
Ao Kuang
4
2
3
2.75
L
Bastet
Niote
Bastet
2
2
2
1.5
W
Fenrir
Panch0k
Fenrir
1
1
5
3.5
L
Baba Yaga
SgtBlaster
Baba Yaga
0
0
0
0
L
Bakasura
SkeleTON80835
Bakasura
3
2
2
2
L
1
2
2
1
W
Vamana
1
2
4
1.5
W
0
2
3
0.75
L
Izanami
iAesthetics
Izanami
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
21,727
24,720
Taken
32,751
17,322
Mitigated
25,794
5,497
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,970
306
0
964
2,875
936
632
0
2,595
0
4,719
W
Ao Kuang
AngHell666
Ao Kuang
8,379
602
326
1,960
6,064
2,405
0
437
5,045
16,896
1,001
L
Bastet
Niote
Bastet
6,810
797
0
515
4,937
1,725
0
2,218
2,686
0
13,257
W
Fenrir
Panch0k
Fenrir
2,844
1,053
466
999
7,527
7,528
0
343
6,312
0
8,637
L
Baba Yaga
SgtBlaster
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
SkeleTON80835
Bakasura
7,527
3,958
852
2,200
7,717
7,136
0
3,183
4,280
0
7,479
L
2,874
1,092
116
547
6,356
6,237
0
3,029
3,139
5,966
0
W
Vamana
5,547
1,854
0
1,360
8,705
9,200
574
1,062
6,898
0
15,909
W
2,987
695
1,756
1,499
7,580
5,725
0
711
5,796
8,102
0
L
Izanami
iAesthetics
Izanami
6,369
4,161
0
1,267
5,710
2,224
0
2,837
2,758
0
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
34,704
67
Minions Killed
82
0
Camps Cleared
0
514,489
Distance Traveled
609,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,856
979
5
1
0
62,545
0
W
Ao Kuang
7,472
1,067
16
2
0
152,367
0
L
Bastet
6,538
934
13
2
0
140,014
0
W
Fenrir
6,716
959
21
3
0
140,729
0
L
Baba Yaga
1,724
246
0
0
0
0
0
L
Bakasura
6,566
938
20
3
0
133,983
0
L
Athena
5,707
815
4
1
0
126,180
0
W
Vamana
6,720
960
22
3
0
131,040
0
W
Geb
6,940
991
18
3
0
123,105
0
L
Izanami
6,726
961
30
4
0
114,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role