Player Matchup

Geb
Geb
Gold IV
Fearbutter
Geb
Gold IV
Level 152
God Stats
7W - 5L
1,578 SR
Queue Stats
145W - 154L
1,483 MMR
Solo
Tyr
Tyr
Gold II
YungBottle_
Tyr
Gold II
Level 50
God Stats
2W - 1L
1,750 SR
Queue Stats
45W - 50L
1,405 MMR
Party 1
Chronos
Chronos
Platinum IV
hαrdcore
Chronos
Platinum IV
Level 54
God Stats
1W - 1L
1,758 SR
Queue Stats
78W - 76L
1,668 MMR
Party 1
Thanatos
Thanatos
Gold II
smetot
Thanatos
Gold II
Level 153
God Stats
2W - 8L
1,415 SR
Queue Stats
93W - 86L
1,620 MMR
Solo
Hades
Hades
Gold II
xBad_MemoriezXx
Hades
Gold II
Level 143
God Stats
76W - 74L
1,541 SR
Queue Stats
892W - 915L
1,523 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,608 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,573 SR
1,546 MMR
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
IvanMMC
Ganesha
Gold II
Level 66
God Stats
1W - 2L
1,593 SR
Queue Stats
206W - 219L
1,518 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MurkinUP
Sun Wukong
Gold II
Level 188
God Stats
343W - 261L
1,622 SR
Queue Stats
496W - 494L
1,545 MMR
Solo
Ra
Ra
Gold I
RookieMain
Ra
Gold I
Level 89
God Stats
8W - 4L
1,608 SR
Queue Stats
73W - 75L
1,716 MMR
Party 2
Danzaburou
Danzaburou
Gold III
report-akaFalqo
Danzaburou
Gold III
Level 127
God Stats
42W - 41L
1,545 SR
Queue Stats
348W - 351L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,254
473
2,763
5,650
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,410
490
3,565
7,570
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
hαrdcore
Chronos
8
0 / 3 / 0
4,418
491
5,807
6,148
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
smetot
Thanatos
8
0 / 2 / 2
4,809
534
5,077
7,843
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 3 / 0
5,637
626
2,748
7,050
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BellonaCthulhuFreyaMulanAo Kuang

VS

Bans
Bake KujiraAgniTsukuyomiHerculesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 1 / 3
5,521
613
3,255
7,927
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
IvanMMC
Ganesha
8
0 / 0 / 6
5,347
594
3,227
6,490
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MurkinUP
Sun Wukong
11
3 / 0 / 2
6,788
754
4,858
5,138
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 0
6,661
740
5,338
3,747
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
report-akaFalqo
Danzaburou
9
4 / 0 / 2
5,774
642
5,706
6,807
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
3
2.5
L
0
1
0
0
W
Ganesha
IvanMMC
Ganesha
0
0
6
3
W
Sun Wukong
MurkinUP
Sun Wukong
3
0
2
4
W
4
2
0
2
L
0
3
0
0
L
Chronos
hαrdcore
Chronos
0
3
0
0
W
Danzaburou
report-akaFalqo
Danzaburou
4
0
2
5
L
Thanatos
smetot
Thanatos
0
2
2
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
22,384
34,261
Taken
30,109
12,088
Mitigated
11,625
15,106
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,255
769
0
4,254
7,927
2,369
0
1,405
6,442
0
34,486
L
2,763
281
0
1,495
5,650
1,740
0
685
4,885
18,042
1,536
W
Ganesha
IvanMMC
Ganesha
3,227
437
0
2,085
6,490
3,647
0
2,171
4,051
12,756
0
W
Sun Wukong
MurkinUP
Sun Wukong
4,858
1,637
0
1,115
5,138
2,132
708
278
4,860
0
42,342
W
5,338
506
600
1,303
3,747
1,208
196
1,867
1,880
40,769
0
L
3,565
314
0
3,305
7,570
3,191
0
1,180
6,299
0
20,928
L
Chronos
hαrdcore
Chronos
5,807
2,261
0
1,574
6,148
1,813
0
1,178
4,970
24,902
0
W
Danzaburou
report-akaFalqo
Danzaburou
5,706
2,713
0
2,853
6,807
2,269
0
4,737
1,880
0
24,156
L
Thanatos
smetot
Thanatos
5,077
1,514
0
4,949
7,843
2,501
0
1,374
5,901
0
35,488
L
2,748
107
225
3,558
7,050
2,843
0
3,423
3,153
33,035
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
30,091
269
Minions Killed
287
0
Camps Cleared
0
909,696
Distance Traveled
1,010,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,521
613
64
7
0
231,119
0
L
Geb
4,254
473
43
5
0
208,178
0
W
Ganesha
5,347
594
0
0
0
190,927
2
W
Sun Wukong
6,788
754
81
9
0
181,884
0
W
Ra
6,661
740
92
10
0
213,728
1
L
Tyr
4,410
490
43
5
0
149,407
0
L
Chronos
4,418
491
46
5
0
183,684
0
W
Danzaburou
5,774
642
50
6
0
192,406
2
L
Thanatos
4,809
534
57
6
0
204,759
0
L
Hades
5,637
626
80
9
0
163,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role