Player Matchup

Cernunnos
Cernunnos
DeathByA123
Cernunnos
Level 138
God Stats
4W - 8L
1,394 SR
Queue Stats
275W - 277L
1,477 Elo+
Party 1
Terra
Terra
Enr0m
Terra
Level 66
God Stats
3W - 2L
1,646 SR
Queue Stats
190W - 199L
1,453 Elo+
Party 1
Discordia
Discordia
Staaldraad74
Discordia
Level 128
God Stats
2W - 7L
1,462 SR
Queue Stats
110W - 118L
1,486 Elo+
Party 1
Agni
Agni
TTRUSTYTT
Agni
Level 63
God Stats
1W - 3L
1,421 SR
Queue Stats
97W - 129L
1,417 Elo+
Party 1
Kali
Kali
skillerbado_123
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo
Team Averages
Level 92
1,485 SR
1,504 Elo+

VS

Team Averages
Level 110
1,656 SR
1,471 Elo+
Cthulhu
Cthulhu
EVICTEDpro
Cthulhu
Level 120
God Stats
3W - 1L
1,564 SR
Queue Stats
110W - 87L
1,517 Elo+
Party 2
Ra
Ra
Goliath9401
Ra
Level 145
God Stats
3W - 0L
1,845 SR
Queue Stats
244W - 243L
1,500 Elo+
Solo
Chiron
Chiron
Lunarushka
Chiron
Level 57
God Stats
4W - 1L
1,642 SR
Queue Stats
100W - 98L
1,486 Elo+
Party 2
Vulcan
Vulcan
Quarxs
Vulcan
Level 183
God Stats
14W - 5L
1,732 SR
Queue Stats
930W - 1,015L
1,457 Elo+
Solo
Serqet
Serqet
Wegier3923
Serqet
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathByA123
Cernunnos
18
5 / 6 / 6
11,014
787
15,890
15,638
6,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Enr0m
Terra
15
1 / 7 / 9
8,664
619
3,342
20,127
9,186
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Staaldraad74
Discordia
15
3 / 9 / 7
9,331
667
20,379
11,828
4,159
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
16
1 / 7 / 9
9,352
668
10,953
11,775
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 8 / 3
8,704
622
4,861
15,763
7,938
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EVICTEDpro
Cthulhu
18
7 / 4 / 19
12,362
883
16,664
18,191
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 3 / 21
12,501
893
12,205
18,758
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
Lunarushka
Chiron
19
11 / 2 / 17
12,111
865
14,099
13,488
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Quarxs
Vulcan
20
14 / 2 / 13
12,544
896
22,955
10,985
5,099
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Wegier3923
Serqet
16
3 / 4 / 18
11,193
800
4,841
16,715
20,036
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
13
Kills
37
37
Deaths
15
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DeathByA123
Cernunnos
5
6
6
1.33
W
Cthulhu
EVICTEDpro
Cthulhu
7
4
19
4.13
L
Terra
Enr0m
Terra
1
7
9
0.79
W
2
3
21
4.17
W
Chiron
Lunarushka
Chiron
11
2
17
9.75
W
Vulcan
Quarxs
Vulcan
14
2
13
10.25
L
Discordia
Staaldraad74
Discordia
3
9
7
0.72
L
Agni
1
7
9
0.79
W
Serqet
Wegier3923
Serqet
3
4
18
3
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,425
Damage
70,764
75,131
Taken
78,137
32,085
Mitigated
62,860
19,808
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DeathByA123
Cernunnos
15,890
6,863
69
1,776
15,638
6,476
0
11,031
4,539
0
50,166
W
Cthulhu
EVICTEDpro
Cthulhu
16,664
146
2,134
2,221
18,191
19,827
32
6,465
11,726
23,127
2,483
L
Terra
Enr0m
Terra
3,342
386
8,048
6,352
20,127
9,186
0
12,247
7,385
5,460
0
W
12,205
867
10,932
7,387
18,758
11,370
2,190
6,678
12,080
33,983
0
W
Chiron
Lunarushka
Chiron
14,099
5,134
3,107
4,413
13,488
6,528
4,093
6,637
6,837
0
36,415
W
Vulcan
Quarxs
Vulcan
22,955
148
3,754
2,078
10,985
5,099
924
7,443
3,542
48,708
91
L
Discordia
Staaldraad74
Discordia
20,379
636
0
330
11,828
4,159
0
8,455
3,217
35,850
0
L
Agni
10,953
388
0
624
11,775
4,326
0
7,990
3,785
27,186
0
W
Serqet
Wegier3923
Serqet
4,841
967
501
3,296
16,715
20,036
447
7,451
9,264
0
6,676
L
4,861
2,048
0
2,609
15,763
7,938
0
10,113
5,498
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
60,711
147
Minions Killed
170
0
Camps Cleared
0
1,146,736
Distance Traveled
1,391,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,014
787
65
5
0
208,459
0
W
Cthulhu
12,362
883
21
2
0
284,071
0
L
Terra
8,664
619
2
0
0
234,677
0
W
Ra
12,501
893
42
3
0
287,377
0
W
Chiron
12,111
865
38
3
0
257,170
0
W
Vulcan
12,544
896
64
5
0
298,712
0
L
Discordia
9,331
667
30
2
0
242,019
0
L
Agni
9,352
668
35
3
0
239,377
0
W
Serqet
11,193
800
5
0
0
264,483
0
L
Kali
8,704
622
15
1
0
222,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role