Player Matchup

Pele
Pele
Mini Madgrezz
Pele
Level 127
God Stats
2W - 0L
1,667 SR
Queue Stats
96W - 88L
1,540 Elo+
Party 1
Janus
Janus
Shurn
Janus
Level 153
God Stats
2W - 1L
1,246 SR
Queue Stats
31W - 24L
1,456 Elo+
Solo
Surtr
Surtr
Sleepy Madgrezz
Surtr
Level 121
God Stats
3W - 3L
1,331 SR
Queue Stats
70W - 69L
1,504 Elo+
Party 1
Bellona
Bellona
UlfgarVigge
Bellona
Level 147
God Stats
1W - 0L
1,455 SR
Queue Stats
81W - 78L
1,525 Elo+
Party 1
Sol
Sol
aaronca019
Sol
Level 125
God Stats
2W - 1L
1,578 SR
Queue Stats
36W - 30L
1,540 Elo+
Party 1
Team Averages
Level 135
1,455 SR
1,513 Elo+

VS

Team Averages
Level 69
1,544 SR
1,402 Elo+
Chernobog
Chernobog
Gaviria_52100
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 3
Thanatos
Thanatos
LePsychopathe95
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
MorenoRT1402
Erlang Shen
Level 36
God Stats
0W - 1L
1,708 SR
Queue Stats
8W - 11L
1,132 Elo+
Solo
Baron Samedi
Baron Samedi
Rywuk
Baron Samedi
Level 109
God Stats
8W - 3L
1,515 SR
Queue Stats
129W - 136L
1,407 Elo+
Party 2
Atlas
Atlas
el_fuego2009
Atlas
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 128L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
6,727
612
3,861
7,272
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
Shurn
Janus
12
6 / 4 / 3
7,318
665
8,524
6,267
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 4
6,316
574
3,800
6,264
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
UlfgarVigge
Bellona
13
5 / 0 / 1
7,967
724
7,160
8,663
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 1 / 2
5,518
502
5,410
6,000
1,383
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gaviria_52100
Chernobog
9
0 / 2 / 3
5,212
474
3,210
6,150
1,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
10
4 / 2 / 1
6,208
564
3,258
8,047
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
MorenoRT1402
Erlang Shen
10
0 / 6 / 0
5,356
487
4,156
11,352
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
Rywuk
Baron Samedi
10
2 / 6 / 1
5,866
533
2,553
8,722
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,426
493
1,757
9,927
5,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
6
7
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Gaviria_52100
Chernobog
0
2
3
0.75
L
Thanatos
4
2
1
2.25
W
5
1
3
6.5
L
Erlang Shen
MorenoRT1402
Erlang Shen
0
6
0
0
L
Baron Samedi
Rywuk
Baron Samedi
2
6
1
0.42
W
Janus
Shurn
Janus
6
4
3
1.88
W
1
1
4
3
W
Bellona
UlfgarVigge
Bellona
5
0
1
5.5
W
1
1
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
14,934
34,466
Taken
44,198
18,022
Mitigated
22,330
9,074
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Gaviria_52100
Chernobog
3,210
1,334
0
2,181
6,150
1,633
0
2,729
3,337
0
32,019
L
Thanatos
3,258
1,220
0
4,597
8,047
2,234
0
1,909
5,984
0
27,736
W
3,861
615
0
548
7,272
2,480
0
635
6,637
0
42,596
L
Erlang Shen
MorenoRT1402
Erlang Shen
4,156
2,512
0
2,545
11,352
9,904
0
285
11,025
0
31,870
L
Baron Samedi
Rywuk
Baron Samedi
2,553
130
84
1,237
8,722
3,385
0
4,599
3,678
27,386
0
W
Janus
Shurn
Janus
8,524
298
0
690
6,267
1,628
54
1,489
4,778
40,334
318
W
3,800
1,384
426
2,482
6,264
4,701
139
726
5,538
530
20,917
W
Bellona
UlfgarVigge
Bellona
7,160
1,998
0
2,360
8,663
7,830
0
0
8,663
0
50,134
W
5,410
2,241
0
2,568
6,000
1,383
587
1,460
4,540
34,887
5,373
L
1,757
344
341
2,606
9,927
5,174
0
3,393
6,490
20,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
28,068
322
Minions Killed
239
0
Camps Cleared
0
1,048,593
Distance Traveled
1,101,191
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,212
474
44
4
0
207,675
1
L
Thanatos
6,208
564
54
5
0
222,167
0
W
Pele
6,727
612
68
6
0
246,344
0
L
Erlang Shen
5,356
487
53
5
0
242,364
0
L
Baron Samedi
5,866
533
53
5
0
204,961
2
W
Janus
7,318
665
78
7
0
215,164
3
W
Surtr
6,316
574
38
3
0
202,462
1
W
Bellona
7,967
724
83
8
0
192,294
0
W
Sol
5,518
502
55
5
0
192,329
0
L
Atlas
5,426
493
35
3
0
224,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role