Player Matchup

Sol
Sol
AvieTT
Sol
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
24W - 6L
1,927 Elo+
Solo
Sun Wukong
Sun Wukong
Xe-Xo-
Sun Wukong
Level 60
God Stats
1W - 1L
1,188 SR
Queue Stats
19W - 15L
1,520 Elo+
Solo
Neith
Neith
f1uffiestmuffin
Neith
Level 52
God Stats
65W - 56L
1,562 SR
Queue Stats
371W - 397L
1,419 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,622 Elo+

VS

Team Averages
Level 72
1,500 SR
1,509 Elo+
Olorun
Olorun
AcrylicTrash
Olorun
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,500 Elo+
Party 1
Awilix
Awilix
XxSimpelxX
Awilix
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 181L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
xVisaje
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AvieTT
Sol
16
8 / 2 / 7
10,412
1,041
10,341
11,553
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
Xe-Xo-
Sun Wukong
15
2 / 1 / 11
9,624
962
5,039
9,787
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
6 / 1 / 8
9,991
999
11,998
11,050
4,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 6 / 3
7,638
764
5,055
9,486
3,631
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
XxSimpelxX
Awilix
13
2 / 7 / 1
8,482
848
5,878
11,926
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
xVisaje
Sun Wukong
12
1 / 3 / 1
8,089
809
7,214
11,445
9,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
16
Kills
3
4
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
3
0.25
W
Sol
AvieTT
Sol
8
2
7
5.75
W
Sun Wukong
Xe-Xo-
Sun Wukong
2
1
11
7.5
L
Awilix
XxSimpelxX
Awilix
2
7
1
0.36
W
6
1
8
10
L
Sun Wukong
xVisaje
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,378
Damage
18,147
32,390
Taken
32,857
19,219
Mitigated
18,370
15,427
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,055
1,418
138
964
9,486
3,631
0
3,565
5,718
20,982
41
W
Sol
AvieTT
Sol
10,341
5,323
0
6,306
11,553
3,662
2,445
1,227
10,226
49,972
499
W
Sun Wukong
Xe-Xo-
Sun Wukong
5,039
1,080
0
3,441
9,787
11,021
337
1,598
8,033
0
29,232
L
Awilix
XxSimpelxX
Awilix
5,878
2,232
0
579
11,926
5,231
0
2,394
9,076
0
23,561
W
11,998
4,491
0
5,680
11,050
4,536
1,119
2,247
8,655
0
36,925
L
Sun Wukong
xVisaje
Sun Wukong
7,214
989
0
601
11,445
9,508
0
4,149
7,169
0
25,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
24,209
166
Minions Killed
97
0
Camps Cleared
0
565,557
Distance Traveled
563,597
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,638
764
27
3
0
161,524
2
W
Sol
10,412
1,041
60
6
0
183,154
0
W
Sun Wukong
9,624
962
50
5
0
202,427
0
L
Awilix
8,482
848
42
4
0
202,100
0
W
Neith
9,991
999
56
6
0
179,976
0
L
Sun Wukong
8,089
809
28
3
0
199,973
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role