Player Matchup

Scylla
Scylla
Acctiviti
Scylla
Level 131
God Stats
6W - 8L
1,468 SR
Queue Stats
209W - 191L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Hortons_Wrld
Sun Wukong
Level 146
God Stats
1W - 1L
1,297 SR
Queue Stats
226W - 207L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Sammywhammy210
Baron Samedi
Level 187
God Stats
13W - 14L
1,576 SR
Queue Stats
498W - 469L
1,502 Elo+
Solo
Cernunnos
Cernunnos
SimplyIsa_
Cernunnos
Level 127
God Stats
6W - 2L
1,623 SR
Queue Stats
328W - 314L
1,582 Elo+
Solo
King Arthur
King Arthur
asneakyninja3
King Arthur
Level 158
God Stats
18W - 13L
1,557 SR
Queue Stats
203W - 212L
1,465 Elo+
Solo
Team Averages
Level 150
1,504 SR
1,500 Elo+

VS

Team Averages
Level 120
1,441 SR
1,476 Elo+
Yemoja
Yemoja
BBQDave716
Yemoja
Level 80
God Stats
36W - 49L
1,435 SR
Queue Stats
367W - 363L
1,439 Elo+
Solo
Achilles
Achilles
Chendriv
Achilles
Level 129
God Stats
5W - 9L
1,457 SR
Queue Stats
235W - 282L
1,433 Elo+
Solo
Janus
Janus
IssaLegendPC
Janus
Level 186
God Stats
8W - 9L
1,559 SR
Queue Stats
289W - 253L
1,516 Elo+
Solo
Thanatos
Thanatos
SmoothEggshells
Thanatos
Level 167
God Stats
3W - 2L
1,598 SR
Queue Stats
50W - 46L
1,487 Elo+
Solo
Izanami
Izanami
Speed2win97
Izanami
Level 39
God Stats
0W - 3L
1,156 SR
Queue Stats
17W - 19L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acctiviti
Scylla
11
3 / 1 / 6
5,676
568
5,522
4,646
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Hortons_Wrld
Sun Wukong
12
5 / 0 / 4
6,457
646
6,212
6,610
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sammywhammy210
Baron Samedi
12
4 / 0 / 0
6,623
662
4,322
4,701
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
SimplyIsa_
Cernunnos
12
2 / 1 / 5
6,574
657
5,067
6,291
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
asneakyninja3
King Arthur
11
0 / 0 / 1
6,216
622
4,658
6,144
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BBQDave716
Yemoja
9
0 / 3 / 2
4,544
454
3,359
8,740
4,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Chendriv
Achilles
10
0 / 1 / 2
5,272
527
3,048
9,839
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

12
0 / 2 / 0
5,837
584
2,408
5,192
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 3 / 1
5,064
506
2,884
8,438
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Speed2win97
Izanami
10
2 / 5 / 0
5,272
527
3,630
7,920
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
2
2
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acctiviti
Scylla
3
1
6
6
L
Yemoja
BBQDave716
Yemoja
0
3
2
0.33
L
Achilles
Chendriv
Achilles
0
1
2
1
W
Sun Wukong
Hortons_Wrld
Sun Wukong
5
0
4
7
L
0
2
0
0
W
Baron Samedi
Sammywhammy210
Baron Samedi
4
0
0
4
W
Cernunnos
SimplyIsa_
Cernunnos
2
1
5
4.5
L
Thanatos
0
3
1
0.17
L
Izanami
Speed2win97
Izanami
2
5
0
0.4
W
King Arthur
asneakyninja3
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
15,329
28,392
Taken
40,129
10,012
Mitigated
16,348
13,085
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acctiviti
Scylla
5,522
1,294
0
858
4,646
1,077
0
1,135
3,475
33,592
0
L
Yemoja
BBQDave716
Yemoja
3,359
819
1,010
1,653
8,740
4,493
0
2,891
5,849
19,044
631
L
Achilles
Chendriv
Achilles
3,048
834
0
4,433
9,839
6,044
0
0
9,839
0
34,008
W
Sun Wukong
Hortons_Wrld
Sun Wukong
6,212
1,381
0
4,429
6,610
2,424
0
165
6,406
0
36,765
L
2,408
119
0
1,004
5,192
1,528
0
3,807
1,385
48,138
0
W
Baron Samedi
Sammywhammy210
Baron Samedi
4,322
267
181
1,930
4,701
1,752
0
2,583
1,920
43,522
1,880
W
Cernunnos
SimplyIsa_
Cernunnos
5,067
2,136
0
3,996
6,291
1,910
0
1,645
4,646
0
43,075
L
Thanatos
2,884
841
0
6,545
8,438
2,275
0
736
7,702
0
27,957
L
Izanami
Speed2win97
Izanami
3,630
1,776
0
1,752
7,920
2,008
0
2,236
5,684
0
38,068
W
King Arthur
asneakyninja3
King Arthur
4,658
817
0
1,691
6,144
2,849
0
0
5,774
0
45,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
25,989
363
Minions Killed
347
0
Camps Cleared
0
1,014,983
Distance Traveled
1,001,981
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,676
568
66
7
0
205,420
0
L
Yemoja
4,544
454
33
3
0
186,451
0
L
Achilles
5,272
527
74
7
0
189,362
0
W
Sun Wukong
6,457
646
61
6
0
246,134
1
L
Janus
5,837
584
112
11
0
217,133
0
W
Baron Samedi
6,623
662
89
9
0
191,183
2
W
Cernunnos
6,574
657
74
7
0
195,430
0
L
Thanatos
5,064
506
55
6
0
228,729
0
L
Izanami
5,272
527
73
7
0
180,306
0
W
King Arthur
6,216
622
73
7
0
176,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role