Player Matchup

Ishtar
Ishtar
Kyasai
Ishtar
Level 138
God Stats
4W - 8L
1,423 SR
Queue Stats
792W - 750L
1,463 Elo+
Solo
Thor
Thor
Oleum----
Thor
Level 157
God Stats
0W - 1L
1,446 SR
Queue Stats
3W - 12L
1,334 Elo+
Party 2
Ares
Ares
WillTrill
Ares
Level 98
God Stats
0W - 2L
1,523 SR
Queue Stats
157W - 150L
1,540 Elo+
Party 2
Achilles
Achilles
ujustamadcxnt
Achilles
Level 80
God Stats
3W - 9L
1,384 SR
Queue Stats
79W - 83L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
İSPİRFASULYESİ
Baron Samedi
Level 156
God Stats
0W - 1L
1,630 SR
Queue Stats
289W - 219L
1,603 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,480 Elo+

VS

Team Averages
Level 122
1,472 SR
1,538 Elo+
Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CrowKlient
Anhur
Level 104
God Stats
4W - 4L
1,400 SR
Queue Stats
259W - 251L
1,577 Elo+
Party 1
Anubis
Anubis
FuriionMan
Anubis
Level 147
God Stats
3W - 4L
1,481 SR
Queue Stats
64W - 57L
1,528 Elo+
Solo
Raijin
Raijin
Krietisch
Raijin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,522 Elo+
Party 1
Artemis
Artemis
lusinchig
Artemis
Level 149
God Stats
6W - 3L
1,481 SR
Queue Stats
144W - 138L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kyasai
Ishtar
2
0 / 1 / 0
3,720
372
629
963
136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 2 / 2
6,137
614
5,629
8,475
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
2 / 4 / 0
5,494
549
2,507
10,578
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
ujustamadcxnt
Achilles
10
0 / 1 / 2
5,781
578
4,282
7,095
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Baron Samedi
İSPİRFASULYESİ
Baron Samedi
13
3 / 1 / 1
6,755
676
6,151
5,263
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 3
6,264
626
2,688
6,205
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
11
4 / 1 / 2
6,929
693
5,134
5,021
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FuriionMan
Anubis
12
3 / 2 / 0
6,764
676
2,709
5,636
2,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Krietisch
Raijin
9
0 / 5 / 1
5,799
580
4,461
8,865
2,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
lusinchig
Artemis
11
2 / 1 / 2
6,121
612
4,749
8,188
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
10
Kills
9
9
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
1
3
1.5
W
Anhur
4
1
2
5
W
Anubis
FuriionMan
Anubis
3
2
0
1.5
W
Raijin
Krietisch
Raijin
0
5
1
0.1
L
Ishtar
Kyasai
Ishtar
0
1
0
0
L
Thor
5
2
2
3
L
Ares
2
4
0
0.5
W
Artemis
lusinchig
Artemis
2
1
2
3
L
Achilles
ujustamadcxnt
Achilles
0
1
2
1
L
Baron Samedi
İSPİRFASULYESİ
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
19,741
32,374
Taken
33,915
12,170
Mitigated
13,187
10,332
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,688
475
0
1,694
6,205
4,924
104
2,290
3,792
18,380
2,711
W
Anhur
5,134
2,857
0
2,221
5,021
1,361
480
890
4,018
0
43,531
W
Anubis
FuriionMan
Anubis
2,709
98
0
2,592
5,636
2,270
0
3,018
2,353
52,790
0
W
Raijin
Krietisch
Raijin
4,461
640
0
3,036
8,865
2,370
340
291
8,396
33,502
243
L
Ishtar
Kyasai
Ishtar
629
352
0
49
963
136
0
326
637
0
4,863
L
Thor
5,629
1,900
0
3,062
8,475
2,555
0
3,114
5,361
0
29,881
L
Ares
2,507
296
936
1,593
10,578
4,257
0
3,063
7,515
11,563
0
W
Artemis
lusinchig
Artemis
4,749
1,505
0
5,625
8,188
2,262
0
1,671
6,335
0
41,320
L
Achilles
ujustamadcxnt
Achilles
4,282
1,147
0
2,800
7,095
3,165
0
1,843
5,252
0
31,906
L
Baron Samedi
İSPİRFASULYESİ
Baron Samedi
6,151
49
0
1,892
5,263
2,057
0
935
4,328
51,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
31,877
261
Minions Killed
348
0
Camps Cleared
0
921,364
Distance Traveled
1,007,421
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,264
626
18
2
0
226,249
0
W
Anhur
6,929
693
91
9
0
185,759
1
W
Anubis
6,764
676
103
10
0
213,055
1
W
Raijin
5,799
580
60
6
0
168,349
2
L
Ishtar
3,720
372
10
1
0
43,537
0
L
Thor
6,137
614
46
5
0
234,380
1
L
Ares
5,494
549
22
2
0
205,471
0
W
Artemis
6,121
612
76
8
0
214,009
0
L
Achilles
5,781
578
60
6
0
219,763
1
L
Baron Samedi
6,755
676
123
12
0
218,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role