Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
RataKetaminica
Osiris
Level 87
God Stats
6W - 1L
1,757 SR
Queue Stats
57W - 59L
1,493 Elo+
Solo
Izanami
Izanami
Wifty1
Izanami
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 31L
1,635 Elo+
Party 2
Maui
Maui
xlMuRlx
Maui
Level 149
God Stats
9W - 6L
1,612 SR
Queue Stats
48W - 24L
1,636 Elo+
Party 2
Team Averages
Level 124
1,574 SR
1,553 Elo+

VS

Team Averages
Level 111
1,471 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
JohnDestor
Cu Chulainn
Level 119
God Stats
0W - 2L
1,347 SR
Queue Stats
213W - 211L
1,453 Elo+
Party 1
Hercules
Hercules
Justaplaya
Hercules
Level 190
God Stats
5W - 8L
1,475 SR
Queue Stats
244W - 244L
1,500 Elo+
Party 3
King Arthur
King Arthur
MаstеrBlade
King Arthur
Level 155
God Stats
4W - 7L
1,543 SR
Queue Stats
213W - 194L
1,478 Elo+
Party 1
Geb
Geb
Thrasher5359
Geb
Level 68
God Stats
4W - 4L
1,295 SR
Queue Stats
202W - 194L
1,510 Elo+
Solo
Shiva
Shiva
XiONism
Shiva
Level 21
God Stats
1W - 1L
1,693 SR
Queue Stats
16W - 18L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
15 / 0 / 5
9,952
711
12,182
10,155
4,352
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
15
7 / 3 / 13
8,806
629
9,593
6,846
3,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 5
8,395
600
7,855
14,614
14,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Wifty1
Izanami
16
4 / 2 / 7
9,905
708
8,745
7,901
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
xlMuRlx
Maui
13
6 / 0 / 15
8,846
632
9,314
11,422
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JohnDestor
Cu Chulainn
10
2 / 6 / 0
6,348
453
4,763
12,318
6,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Justaplaya
Hercules
12
3 / 7 / 1
6,895
493
6,729
14,406
13,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
MаstеrBlade
King Arthur
11
1 / 6 / 1
6,054
432
7,917
15,753
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 10 / 2
6,000
429
5,590
14,484
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
XiONism
Shiva
12
0 / 3 / 1
6,275
448
7,024
11,352
9,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
32
Kills
6
6
Deaths
32
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
15
0
5
17.5
W
Anubis
 
Anubis
7
3
13
4.5
L
Cu Chulainn
JohnDestor
Cu Chulainn
2
6
0
0.33
L
Hercules
Justaplaya
Hercules
3
7
1
0.5
L
King Arthur
MаstеrBlade
King Arthur
1
6
1
0.25
W
0
1
5
2.5
L
0
10
2
0.1
W
Izanami
Wifty1
Izanami
4
2
7
3.75
L
Shiva
XiONism
Shiva
0
3
1
0.17
W
Maui
xlMuRlx
Maui
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,689
Damage
32,023
50,938
Taken
68,313
35,992
Mitigated
44,600
19,457
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
12,182
5,769
0
4,283
10,155
4,352
81
2,371
7,672
0
79,897
W
Anubis
 
Anubis
9,593
501
0
2,883
6,846
3,463
521
739
6,067
57,073
0
L
Cu Chulainn
JohnDestor
Cu Chulainn
4,763
594
0
710
12,318
6,686
0
4,462
7,856
0
26,560
L
Hercules
Justaplaya
Hercules
6,729
1,241
0
1,925
14,406
13,691
0
5,480
8,926
9,296
33,379
L
King Arthur
MаstеrBlade
King Arthur
7,917
1,091
0
3,302
15,753
9,558
0
4,887
10,866
0
38,189
W
7,855
3,204
0
6,494
14,614
14,115
6
1,805
12,091
0
61,567
L
5,590
1,438
0
385
14,484
5,356
0
3,567
10,917
41,196
0
W
Izanami
Wifty1
Izanami
8,745
6,570
0
3,236
7,901
3,534
2,782
812
6,870
0
89,951
L
Shiva
XiONism
Shiva
7,024
2,031
0
2,676
11,352
9,309
0
0
11,352
0
36,025
W
Maui
xlMuRlx
Maui
9,314
3,285
0
2,561
11,422
10,528
57
1,263
9,811
28,145
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
31,572
527
Minions Killed
305
0
Camps Cleared
0
1,425,728
Distance Traveled
1,313,657
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,952
711
145
10
0
340,103
0
W
Anubis
8,806
629
83
6
0
257,824
0
L
Cu Chulainn
6,348
453
38
3
0
263,583
0
L
Hercules
6,895
493
74
5
0
270,990
0
L
King Arthur
6,054
432
63
5
0
280,739
0
W
Osiris
8,395
600
83
6
0
283,792
0
L
Geb
6,000
429
63
5
0
252,324
0
W
Izanami
9,905
708
169
12
0
248,813
2
L
Shiva
6,275
448
67
5
0
246,021
0
W
Maui
8,846
632
47
3
0
295,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role