Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ryba1906
Ah Muzen Cab
Level 68
God Stats
11W - 10L
1,555 SR
Queue Stats
302W - 307L
1,482 Elo+
Solo
Janus
Janus
Werner151515
Janus
Level 139
God Stats
2W - 8L
1,285 SR
Queue Stats
139W - 174L
1,437 Elo+
Party 2
Ullr
Ullr
lKillaPriestl
Ullr
Level 59
God Stats
1W - 5L
1,091 SR
Queue Stats
146W - 170L
1,501 Elo+
Party 2
Ix Chel
Ix Chel
timinary12357
Ix Chel
Level 102
God Stats
5W - 5L
1,455 SR
Queue Stats
123W - 154L
1,430 Elo+
Party 2
Bastet
Bastet
wheelz_100
Bastet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 197L
1,472 Elo+
Party 2
Team Averages
Level 85
1,377 SR
1,464 Elo+

VS

Team Averages
Level 85
1,531 SR
1,380 Elo+
Odin
Odin
Dropbrick_Smurfy
Odin
Level 29
God Stats
3W - 0L
1,666 SR
Queue Stats
211W - 199L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Lupardos
Amaterasu
Level 83
God Stats
4W - 4L
1,452 SR
Queue Stats
63W - 66L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
Szilla
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
iXsane
Sun Wukong
Level 85
God Stats
4W - 2L
1,535 SR
Queue Stats
322W - 306L
1,403 Elo+
Solo
Ne Zha
Ne Zha
thimioulas
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ryba1906
Ah Muzen Cab
16
4 / 2 / 5
8,940
813
14,937
10,515
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 8
8,371
761
12,847
9,496
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 6
8,426
766
7,498
10,646
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
15
2 / 3 / 7
8,558
778
8,514
8,451
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
wheelz_100
Bastet
11
1 / 5 / 8
7,620
693
3,257
8,306
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
8,400
764
7,154
10,626
9,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Lupardos
Amaterasu
16
5 / 1 / 5
9,404
855
4,814
12,243
9,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
Szilla
Sylvanus
15
2 / 2 / 9
8,971
816
4,276
13,218
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
iXsane
Sun Wukong
15
6 / 5 / 7
9,350
850
11,307
14,698
10,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
thimioulas
Ne Zha
16
4 / 1 / 10
8,996
818
16,896
7,524
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
11
Kills
18
18
Deaths
11
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Amaterasu
Lupardos
Amaterasu
5
1
5
7.5
L
Ah Muzen Cab
Ryba1906
Ah Muzen Cab
4
2
5
3.25
W
Sylvanus
Szilla
Sylvanus
2
2
9
3.25
L
0
4
8
1
W
Sun Wukong
iXsane
Sun Wukong
6
5
7
1.9
L
4
4
6
1.75
W
Ne Zha
thimioulas
Ne Zha
4
1
10
9
L
Ix Chel
2
3
7
1.83
L
Bastet
wheelz_100
Bastet
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,053
Damage
44,447
47,414
Taken
58,309
16,171
Mitigated
44,294
15,077
Healing
28,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,154
762
1,492
2,580
10,626
9,415
447
2,426
8,038
0
11,889
W
Amaterasu
Lupardos
Amaterasu
4,814
296
3,528
4,926
12,243
9,782
787
6,394
5,431
0
13,221
L
Ah Muzen Cab
Ryba1906
Ah Muzen Cab
14,937
3,273
1,505
2,580
10,515
4,117
0
1,044
9,351
0
28,375
W
Sylvanus
Szilla
Sylvanus
4,276
880
5,369
5,359
13,218
11,798
370
4,782
8,116
11,481
0
L
12,847
971
469
2,338
9,496
3,033
384
1,003
8,450
27,412
0
W
Sun Wukong
iXsane
Sun Wukong
11,307
1,410
1,217
3,251
14,698
10,345
652
4,302
10,186
0
27,996
L
7,498
3,732
657
1,341
10,646
3,752
228
1,120
9,410
0
12,874
W
Ne Zha
thimioulas
Ne Zha
16,896
841
508
391
7,524
2,954
682
2,157
5,177
0
31,613
L
Ix Chel
8,514
644
1,905
2,555
8,451
2,880
224
225
8,152
21,595
0
L
Bastet
wheelz_100
Bastet
3,257
1,112
695
1,032
8,306
2,389
435
884
7,385
0
4,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
45,121
131
Minions Killed
142
0
Camps Cleared
0
976,343
Distance Traveled
1,057,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,400
764
14
1
0
221,174
0
W
Amaterasu
9,404
855
33
3
0
225,373
0
L
Ah Muzen Cab
8,940
813
34
3
0
220,982
0
W
Sylvanus
8,971
816
33
3
0
176,278
0
L
Janus
8,371
761
48
4
0
177,811
0
W
Sun Wukong
9,350
850
33
3
0
201,500
0
L
Ullr
8,426
766
22
2
0
166,715
0
W
Ne Zha
8,996
818
29
3
0
233,203
0
L
Ix Chel
8,558
778
24
2
0
216,416
0
L
Bastet
7,620
693
3
0
0
194,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role