Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LazyBoyNESXD
Pele
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 59L
1,378 Elo+
Party 2
Neith
Neith
Patriksir06
Neith
Level 109
God Stats
23W - 25L
1,534 SR
Queue Stats
571W - 608L
1,448 Elo+
Solo
Anubis
Anubis
Vorthax
Anubis
Level 106
God Stats
29W - 21L
1,501 SR
Queue Stats
88W - 102L
1,359 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,437 Elo+

VS

Team Averages
Level 51
1,455 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
AbstractAbra
Ah Muzen Cab
Level 69
God Stats
11W - 19L
1,342 SR
Queue Stats
392W - 398L
1,443 Elo+
Solo
Thanatos
Thanatos
Carlos Ediston
Thanatos
Level 44
God Stats
0W - 1L
1,497 SR
Queue Stats
11W - 15L
1,473 Elo+
Party 1
Janus
Janus
Justified_Genoci
Janus
Level 48
God Stats
1W - 2L
1,465 SR
Queue Stats
120W - 126L
1,409 Elo+
Solo
Sol
Sol
Luan sniper9320
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,863 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lxTrizzYxl
Cu Chulainn
Level 82
God Stats
9W - 13L
1,473 SR
Queue Stats
275W - 269L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
6 / 0 / 4
7,688
1,281
5,038
3,281
1,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
 
Baba Yaga
12
1 / 2 / 12
7,109
1,185
3,754
4,815
1,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 9
7,180
1,197
2,745
2,511
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
4 / 1 / 5
7,414
1,236
6,420
5,148
1,697
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Anubis
Vorthax
Anubis
13
2 / 1 / 12
7,462
1,244
7,116
4,161
1,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

364

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AbstractAbra
Ah Muzen Cab
11
2 / 4 / 1
6,738
1,123
6,326
8,191
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
11
0 / 5 / 1
6,024
1,004
3,966
5,971
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
5,995
999
1,196
2,083
199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 1
6,296
1,049
2,055
5,507
803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
lxTrizzYxl
Cu Chulainn
12
2 / 1 / 1
6,931
1,155
2,815
7,515
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
15
Kills
4
4
Deaths
15
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
4
8
W
Baba Yaga
 
Baba Yaga
1
2
12
3.5
L
Ah Muzen Cab
AbstractAbra
Ah Muzen Cab
2
4
1
0.63
L
Thanatos
0
5
1
0.1
L
0
2
2
0.5
W
2
0
9
6.5
L
0
3
1
0.17
W
4
1
5
6.5
W
Anubis
Vorthax
Anubis
2
1
12
8
L
Cu Chulainn
lxTrizzYxl
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
16,358
19,916
Taken
29,267
7,425
Mitigated
7,185
2,099
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,038
509
0
0
3,281
1,489
0
230
3,051
0
10,340
W
Baba Yaga
 
Baba Yaga
3,754
319
0
863
4,815
1,713
0
984
3,791
13,600
132
L
Ah Muzen Cab
AbstractAbra
Ah Muzen Cab
6,326
1,733
0
1,084
8,191
1,587
0
2,809
5,382
0
17,355
L
Thanatos
3,966
801
0
1,069
5,971
1,329
0
2,273
3,103
0
12,445
L
1,196
154
0
175
2,083
199
0
1,135
948
2,583
146
W
2,745
479
0
413
2,511
865
0
113
2,398
0
7,721
L
2,055
766
0
390
5,507
803
0
2,603
2,904
14,723
1,721
W
6,420
1,834
0
566
5,148
1,697
0
996
4,002
0
19,057
W
Anubis
Vorthax
Anubis
7,116
153
0
257
4,161
1,661
0
614
3,470
18,569
0
L
Cu Chulainn
lxTrizzYxl
Cu Chulainn
2,815
286
0
59
7,515
3,267
0
2,050
5,465
0
14,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
31,984
123
Minions Killed
103
6
Camps Cleared
3
593,090
Distance Traveled
504,797
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,688
1,281
18
3
0
127,750
0
W
Baba Yaga
7,109
1,185
25
4
0
112,248
0
L
Ah Muzen Cab
6,738
1,123
22
4
2
105,356
0
L
Thanatos
6,024
1,004
18
3
1
123,940
0
L
Janus
5,995
999
4
1
0
54,560
0
W
Pele
7,180
1,197
27
5
3
131,486
0
L
Sol
6,296
1,049
29
5
0
107,229
0
W
Neith
7,414
1,236
28
5
1
112,240
2
W
Anubis
7,462
1,244
25
4
2
109,366
0
L
Cu Chulainn
6,931
1,155
30
5
0
113,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role