Player Matchup

Cernunnos
Cernunnos
DynamicNIPS
Cernunnos
Level 129
God Stats
7W - 2L
1,859 SR
Queue Stats
193W - 194L
1,427 Elo+
Solo
Thoth
Thoth
WHlTE CRAY0N
Thoth
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 93L
1,442 Elo+
Solo
Geb
Geb
formalcornchip
Geb
Level 149
God Stats
5W - 0L
1,480 SR
Queue Stats
190W - 201L
1,510 Elo+
Solo
Medusa
Medusa
stunnaboiant
Medusa
Level 82
God Stats
7W - 5L
1,598 SR
Queue Stats
156W - 163L
1,471 Elo+
Solo
Danzaburou
Danzaburou
watermelonade
Danzaburou
Level 119
God Stats
16W - 12L
1,526 SR
Queue Stats
531W - 519L
1,473 Elo+
Solo
Team Averages
Level 121
1,593 SR
1,465 Elo+

VS

Team Averages
Level 124
1,522 SR
1,547 Elo+
Artemis
Artemis
Chrisol
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,597 Elo+
Solo
Lancelot
Lancelot
Deselectings
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,496 Elo+
Solo
Maui
Maui
MorboNinJA
Maui
Level 149
God Stats
2W - 1L
1,700 SR
Queue Stats
292W - 294L
1,545 Elo+
Solo
Kali
Kali
RAACKYY
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,570 Elo+
Solo
Susano
Susano
theinmortal1323
Susano
Level 140
God Stats
2W - 3L
1,413 SR
Queue Stats
172W - 139L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DynamicNIPS
Cernunnos
16
4 / 1 / 9
9,005
901
11,441
7,431
3,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 5
7,604
760
5,309
5,117
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 12
9,055
906
5,576
16,923
13,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
15
4 / 1 / 6
8,989
899
6,014
6,988
3,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
watermelonade
Danzaburou
16
6 / 2 / 7
9,804
980
11,583
9,231
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chrisol
Artemis
15
3 / 3 / 4
8,495
850
9,398
7,540
3,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Deselectings
Lancelot
13
2 / 4 / 5
7,528
753
5,946
11,504
11,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 4 / 8
7,718
772
6,065
11,721
14,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
RAACKYY
Kali
13
3 / 3 / 3
7,777
778
5,155
9,198
4,968
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
1 / 2 / 6
7,171
717
4,777
3,886
1,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
16
Kills
9
10
Deaths
16
39
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chrisol
Artemis
3
3
4
1.67
L
Lancelot
Deselectings
Lancelot
2
4
5
1.13
W
Cernunnos
DynamicNIPS
Cernunnos
4
1
9
8.5
L
0
4
8
1
L
Kali
RAACKYY
Kali
3
3
3
1.5
W
1
3
5
1.17
W
1
3
12
2.33
W
Medusa
4
1
6
7
L
1
2
6
2
W
Danzaburou
watermelonade
Danzaburou
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
31,341
45,690
Taken
43,849
25,254
Mitigated
35,893
18,819
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chrisol
Artemis
9,398
3,542
458
1,278
7,540
3,109
683
2,915
4,625
0
27,240
L
Lancelot
Deselectings
Lancelot
5,946
244
1,309
1,503
11,504
11,292
165
2,833
8,671
0
9,432
W
Cernunnos
DynamicNIPS
Cernunnos
11,441
4,881
656
1,407
7,431
3,164
1,970
741
6,654
0
26,181
L
6,065
548
277
860
11,721
14,841
155
2,006
9,715
10,913
0
L
Kali
RAACKYY
Kali
5,155
936
692
2,978
9,198
4,968
437
2,184
7,014
0
13,749
W
5,309
532
1,254
444
5,117
1,603
1,154
603
4,474
8,856
0
W
5,576
263
2,866
5,693
16,923
13,446
28
2,077
14,707
8,302
0
W
Medusa
6,014
2,525
2,061
2,170
6,988
3,026
1,298
1,372
5,543
0
24,837
L
4,777
635
419
818
3,886
1,683
0
947
2,939
0
7,293
W
Danzaburou
watermelonade
Danzaburou
11,583
4,494
258
2,010
9,231
4,015
2,748
1,272
7,855
0
29,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,457
Gold Earned
38,689
118
Minions Killed
80
0
Camps Cleared
0
967,555
Distance Traveled
824,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,495
850
38
4
0
160,843
0
L
Lancelot
7,528
753
7
1
0
186,847
0
W
Cernunnos
9,005
901
28
3
0
202,336
0
L
Maui
7,718
772
8
1
0
194,850
0
L
Kali
7,777
778
20
2
0
161,675
0
W
Thoth
7,604
760
12
1
0
165,154
0
W
Geb
9,055
906
0
0
0
190,217
0
W
Medusa
8,989
899
38
4
0
232,348
0
L
Susano
7,171
717
7
1
0
120,651
0
W
Danzaburou
9,804
980
40
4
0
177,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role