Player Matchup

Anubis
Anubis
Chudo_tvorozhek
Anubis
Level 126
God Stats
2W - 8L
1,341 SR
Queue Stats
322W - 332L
1,497 Elo+
Party 1
Zeus
Zeus
Ewe_odin_akkaunt
Zeus
Level 129
God Stats
7W - 9L
1,468 SR
Queue Stats
356W - 379L
1,472 Elo+
Party 1
Skadi
Skadi
JonnaSy
Skadi
Level 157
God Stats
6W - 10L
1,383 SR
Queue Stats
339W - 359L
1,476 Elo+
Party 1
Khepri
Khepri
LaMilanesaMagica
Khepri
Level 140
God Stats
3W - 5L
1,541 SR
Queue Stats
164W - 141L
1,605 Elo+
Solo
He Bo
He Bo
huebers_92
He Bo
Level 128
God Stats
5W - 7L
1,309 SR
Queue Stats
371W - 390L
1,509 Elo+
Solo
Team Averages
Level 136
1,408 SR
1,512 Elo+

VS

Team Averages
Level 119
1,416 SR
1,508 Elo+
Charybdis
Charybdis
 
Charybdis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Carrabifle
Neith
Level 106
God Stats
1W - 2L
1,520 SR
Queue Stats
54W - 62L
1,513 Elo+
Solo
Vulcan
Vulcan
KANTARON
Vulcan
Level 190
God Stats
2W - 2L
1,350 SR
Queue Stats
247W - 252L
1,502 Elo+
Solo
Sobek
Sobek
RedReaper27
Sobek
Level 149
God Stats
4W - 8L
1,209 SR
Queue Stats
388W - 400L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
7,982
726
11,602
9,289
4,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 3
7,417
674
10,140
5,575
2,173
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
JonnaSy
Skadi
12
2 / 6 / 2
7,411
674
8,399
8,925
3,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 1 / 5
8,328
757
4,452
8,158
7,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
14
2 / 3 / 4
7,895
718
6,612
6,294
2,582
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 4 / 8
8,353
759
9,673
8,360
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
13
2 / 1 / 9
7,886
717
6,764
4,922
2,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
5 / 0 / 10
8,689
790
7,144
7,451
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
KANTARON
Vulcan
17
4 / 0 / 11
8,937
812
10,010
11,513
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 8
8,931
812
3,545
13,931
13,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
7
Kills
17
17
Deaths
7
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
4
8
1.75
W
Janus
 
Janus
2
1
9
6.5
W
Neith
5
0
10
10
L
3
4
2
1
L
0
3
3
0.5
L
Skadi
JonnaSy
Skadi
2
6
2
0.5
W
Vulcan
KANTARON
Vulcan
4
0
11
9.5
L
0
1
5
2.5
W
3
2
8
3.5
L
He Bo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,205
Damage
37,136
38,241
Taken
46,177
20,192
Mitigated
27,588
10,276
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,673
3,492
1,115
265
8,360
3,152
547
6,178
2,182
0
23,358
W
Janus
 
Janus
6,764
1,225
2,449
1,531
4,922
2,121
0
3,260
1,662
18,454
889
W
Neith
7,144
1,534
669
2,544
7,451
2,861
294
5,460
1,991
0
17,884
L
11,602
211
354
3,888
9,289
4,771
0
4,256
4,964
24,014
871
L
10,140
291
476
806
5,575
2,173
0
2,892
2,523
24,033
0
L
Skadi
JonnaSy
Skadi
8,399
1,854
13
56
8,925
3,475
0
5,519
3,072
0
16,655
W
Vulcan
KANTARON
Vulcan
10,010
189
586
4,445
11,513
6,273
180
8,411
3,102
21,714
0
L
4,452
122
986
3,098
8,158
7,191
0
4,166
3,735
17,830
0
W
3,545
88
3,037
5,542
13,931
13,181
0
9,136
4,795
8,633
962
L
He Bo
6,612
212
235
364
6,294
2,582
0
1,752
4,322
24,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
42,796
138
Minions Killed
130
0
Camps Cleared
0
1,001,683
Distance Traveled
1,144,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,353
759
34
3
0
179,449
0
W
Janus
7,886
717
33
3
0
235,598
0
W
Neith
8,689
790
35
3
0
245,070
0
L
Anubis
7,982
726
41
4
0
190,306
0
L
Zeus
7,417
674
38
3
0
204,433
0
L
Skadi
7,411
674
14
1
0
197,471
0
W
Vulcan
8,937
812
19
2
0
259,067
0
L
Khepri
8,328
757
18
2
0
212,792
0
W
Sobek
8,931
812
9
1
0
225,167
0
L
He Bo
7,895
718
27
2
0
196,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role