Player Matchup

Athena
Athena
Alle64bit
Athena
Level 85
God Stats
1W - 1L
1,692 SR
Queue Stats
15W - 24L
1,305 Elo+
Party 1
Hun Batz
Hun Batz
Gitjuh Cheetoh
Hun Batz
Level 110
God Stats
3W - 3L
1,926 SR
Queue Stats
136W - 154L
1,450 Elo+
Solo
Scylla
Scylla
Glorfindel-A
Scylla
Level 103
God Stats
20W - 29L
1,454 SR
Queue Stats
287W - 291L
1,418 Elo+
Solo
Surtr
Surtr
ILMARZA1996
Surtr
Level 63
God Stats
3W - 3L
1,524 SR
Queue Stats
103W - 99L
1,494 Elo+
Party 1
Medusa
Medusa
nitrous-ping7
Medusa
Level 67
God Stats
146W - 152L
1,532 SR
Queue Stats
147W - 152L
1,467 Elo+
Solo
Team Averages
Level 86
1,626 SR
1,427 Elo+

VS

Team Averages
Level 73
1,420 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Princesita22
Hel
Level 69
God Stats
2W - 4L
1,312 SR
Queue Stats
160W - 176L
1,386 Elo+
Solo
Sol
Sol
TigerGamer650
Sol
Level 68
God Stats
1W - 1L
1,233 SR
Queue Stats
93W - 99L
1,483 Elo+
Solo
Chaac
Chaac
ninoalex858
Chaac
Level 59
God Stats
41W - 41L
1,450 SR
Queue Stats
105W - 124L
1,356 Elo+
Solo
Pele
Pele
tgMTS
Pele
Level 65
God Stats
51W - 31L
1,604 SR
Queue Stats
185W - 176L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alle64bit
Athena
6
0 / 4 / 3
4,086
511
2,323
7,122
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
6
0 / 2 / 1
3,853
482
1,364
4,165
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Scylla
9
2 / 1 / 0
4,456
557
1,937
2,808
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 1 / 0
4,091
511
1,003
6,073
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

8
4 / 3 / 0
4,483
560
4,268
6,166
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 2 / 5
4,881
610
3,188
5,545
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
4,630
579
1,389
2,946
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 2 / 3
4,849
606
4,659
4,981
1,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 0
5,001
625
4,031
5,018
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
tgMTS
Pele
11
6 / 0 / 0
5,782
723
3,652
5,266
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
11
11
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
5
1.75
L
Athena
Alle64bit
Athena
0
4
3
0.38
L
Hun Batz
0
2
1
0.25
L
Scylla
2
1
0
2
L
0
1
0
0
W
0
2
1
0.25
W
3
2
3
2.25
W
1
0
0
1
L
4
3
0
1.33
W
Pele
tgMTS
Pele
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,895
Damage
16,919
26,334
Taken
23,756
11,982
Mitigated
8,977
7,521
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,188
678
0
1,215
5,545
3,750
0
1,194
4,351
12,706
472
L
Athena
Alle64bit
Athena
2,323
828
0
1,478
7,122
5,581
0
3,602
3,520
9,440
0
L
Hun Batz
1,364
284
0
620
4,165
1,279
0
1,012
3,153
0
12,869
L
Scylla
1,937
0
0
500
2,808
691
0
1,220
1,588
20,485
571
L
1,003
105
0
3,000
6,073
2,670
0
0
6,073
179
16,247
W
1,389
59
168
792
2,946
739
17
1,652
1,086
22,773
454
W
4,659
1,685
0
1,479
4,981
1,169
0
1,030
3,951
21,322
1,716
W
4,031
24
0
1,746
5,018
1,940
0
0
4,753
0
32,549
L
4,268
1,669
0
1,923
6,166
1,761
0
3,072
3,094
0
23,283
W
Pele
tgMTS
Pele
3,652
916
0
2,048
5,266
1,379
0
99
5,167
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,969
Gold Earned
25,143
145
Minions Killed
225
0
Camps Cleared
0
702,186
Distance Traveled
771,350
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,881
610
13
2
0
140,828
0
L
Athena
4,086
511
18
2
0
138,302
0
L
Hun Batz
3,853
482
22
3
0
133,668
0
L
Scylla
4,456
557
40
5
0
152,652
1
L
Surtr
4,091
511
42
5
0
137,657
0
W
Hel
4,630
579
49
6
0
149,501
0
W
Sol
4,849
606
36
5
0
150,479
0
W
Chaac
5,001
625
52
7
0
137,763
0
L
Medusa
4,483
560
23
3
0
139,907
0
W
Pele
5,782
723
75
9
0
192,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role