Player Matchup

Ra
Ra
DarkDonteTTV
Ra
Level 89
God Stats
6W - 8L
1,499 SR
Queue Stats
136W - 130L
1,534 Elo+
Solo
Chiron
Chiron
DatBoy-_-JP
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,447 Elo+
Solo
Terra
Terra
Joyuss
Terra
Level 127
God Stats
28W - 22L
1,512 SR
Queue Stats
575W - 577L
1,548 Elo+
Solo
Loki
Loki
OnetimeCash4690
Loki
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
Returbi1055
Gilgamesh
Level 124
God Stats
2W - 0L
1,683 SR
Queue Stats
428W - 395L
1,466 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,496 Elo+

VS

Team Averages
Level 142
1,564 SR
1,492 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ADS TheRapy
Bacchus
Level 147
God Stats
6W - 11L
1,388 SR
Queue Stats
577W - 551L
1,407 Elo+
Solo
Charon
Charon
Slugg063
Charon
Level 108
God Stats
8W - 11L
1,528 SR
Queue Stats
249W - 236L
1,473 Elo+
Solo
Maman Brigitte
Maman Brigitte
peeh07FC
Maman Brigitte
Level 99
God Stats
1W - 1L
1,759 SR
Queue Stats
401W - 388L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
urlocalbackpack
Erlang Shen
Level 199
God Stats
15W - 14L
1,642 SR
Queue Stats
392W - 398L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
7,537
538
5,782
9,607
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
6 / 0 / 4
9,454
675
10,094
6,959
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Joyuss
Terra
12
3 / 0 / 5
8,044
575
2,974
3,967
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
5 / 1 / 3
7,873
562
5,336
7,927
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Returbi1055
Gilgamesh
15
1 / 0 / 1
8,830
631
11,781
15,228
19,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 7 / 0
5,986
428
3,378
8,982
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ADS TheRapy
Bacchus
10
0 / 0 / 3
6,337
453
2,335
10,286
10,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Slugg063
Charon
13
3 / 2 / 0
7,365
526
4,333
7,690
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
peeh07FC
Maman Brigitte
10
1 / 6 / 1
6,457
461
3,450
9,974
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
urlocalbackpack
Erlang Shen
13
0 / 2 / 0
6,973
498
9,918
16,454
13,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
7
0
0
L
Bacchus
ADS TheRapy
Bacchus
0
0
3
1.5
W
2
3
5
1.5
W
Chiron
6
0
4
8
W
Terra
Joyuss
Terra
3
0
5
5.5
W
5
1
3
6.5
W
Gilgamesh
Returbi1055
Gilgamesh
1
0
1
1.5
L
Charon
Slugg063
Charon
3
2
0
1.5
L
Maman Brigitte
peeh07FC
Maman Brigitte
1
6
1
0.25
L
Erlang Shen
urlocalbackpack
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
23,414
43,688
Taken
53,386
30,858
Mitigated
32,362
15,765
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,378
1,577
0
1,063
8,982
2,361
0
1,126
7,816
0
32,589
L
Bacchus
ADS TheRapy
Bacchus
2,335
972
0
3,161
10,286
10,214
0
1,318
8,912
23,623
0
W
5,782
378
746
2,344
9,607
3,557
94
3,650
5,673
62,567
1,292
W
Chiron
10,094
4,822
219
3,239
6,959
2,539
317
2,170
4,789
0
76,410
W
Terra
Joyuss
Terra
2,974
391
886
1,074
3,967
2,913
31
947
2,970
16,542
1,203
W
5,336
1,349
0
3,979
7,927
2,730
0
2,544
5,247
0
47,157
W
Gilgamesh
Returbi1055
Gilgamesh
11,781
4,579
0
3,278
15,228
19,119
128
0
15,228
979
67,363
L
Charon
Slugg063
Charon
4,333
326
0
1,500
7,690
3,046
0
3,150
4,205
42,307
1,465
L
Maman Brigitte
peeh07FC
Maman Brigitte
3,450
275
0
2,221
9,974
2,804
0
1,843
7,869
23,379
6,349
L
Erlang Shen
urlocalbackpack
Erlang Shen
9,918
7,421
0
7,729
16,454
13,937
0
438
14,978
0
53,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
33,118
481
Minions Killed
340
0
Camps Cleared
0
1,406,035
Distance Traveled
1,302,706
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,986
428
64
5
0
242,367
0
L
Bacchus
6,337
453
42
3
0
254,948
0
W
Ra
7,537
538
113
8
0
287,379
6
W
Chiron
9,454
675
131
9
0
268,966
3
W
Terra
8,044
575
31
2
0
268,283
5
W
Loki
7,873
562
82
6
0
328,127
3
W
Gilgamesh
8,830
631
124
9
0
253,280
4
L
Charon
7,365
526
88
6
0
250,230
2
L
Maman Brigitte
6,457
461
53
4
0
263,007
0
L
Erlang Shen
6,973
498
93
7
0
292,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role