Player Matchup

Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blushboy101_
Zeus
Level 126
God Stats
105W - 75L
1,566 SR
Queue Stats
258W - 245L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
Gibran875
Sun Wukong
Level 107
God Stats
1W - 2L
1,262 SR
Queue Stats
99W - 80L
1,554 Elo+
Solo
Cthulhu
Cthulhu
LiL vixi
Cthulhu
Level 86
God Stats
18W - 22L
1,430 SR
Queue Stats
99W - 120L
1,477 Elo+
Solo
Surtr
Surtr
xVitalxKillerx
Surtr
Level 103
God Stats
55W - 50L
1,515 SR
Queue Stats
506W - 477L
1,445 Elo+
Solo
Team Averages
Level 105
1,455 SR
1,480 Elo+

VS

Team Averages
Level 148
1,552 SR
1,484 Elo+
Terra
Terra
 
Terra
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KX Bigshot
Bacchus
Level 97
God Stats
12W - 11L
1,588 SR
Queue Stats
202W - 201L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MNSabre57
Morgan Le Fay
Level 153
God Stats
3W - 5L
1,505 SR
Queue Stats
68W - 58L
1,470 Elo+
Solo
Skadi
Skadi
Zz Kojack zZ
Skadi
Level 147
God Stats
19W - 15L
1,583 SR
Queue Stats
161W - 160L
1,468 Elo+
Solo
Arachne
Arachne
tooclutch15
Arachne
Level 107
God Stats
148W - 98L
1,582 SR
Queue Stats
208W - 192L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 3 / 4
6,297
630
6,756
6,455
2,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 3 / 3
6,151
615
5,847
5,552
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gibran875
Sun Wukong
11
2 / 0 / 3
6,299
630
4,304
6,848
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
LiL vixi
Cthulhu
10
4 / 0 / 5
6,560
656
4,937
6,316
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 2
6,356
636
3,961
8,669
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 3 / 0
5,306
531
3,661
8,804
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KX Bigshot
Bacchus
8
0 / 5 / 2
4,704
470
1,859
8,272
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
MNSabre57
Morgan Le Fay
9
1 / 4 / 3
5,298
530
4,474
5,673
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 0
5,601
560
5,401
5,062
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
tooclutch15
Arachne
10
3 / 4 / 2
5,690
569
5,162
9,202
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
8
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
4
2
L
Terra
 
Terra
0
3
0
0
W
4
3
3
1.83
W
Sun Wukong
Gibran875
Sun Wukong
2
0
3
3.5
L
Bacchus
KX Bigshot
Bacchus
0
5
2
0.2
W
Cthulhu
LiL vixi
Cthulhu
4
0
5
6.5
L
Morgan Le Fay
MNSabre57
Morgan Le Fay
1
4
3
0.63
L
3
3
0
1
L
Arachne
tooclutch15
Arachne
3
4
2
1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
20,557
33,840
Taken
37,013
14,100
Mitigated
15,445
11,343
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,756
360
0
2,963
6,455
2,560
765
937
5,518
36,329
1,517
L
Terra
 
Terra
3,661
336
0
3,126
8,804
3,815
0
41
8,763
29,534
737
W
5,847
372
0
1,176
5,552
1,642
0
2,514
3,038
35,319
0
W
Sun Wukong
Gibran875
Sun Wukong
4,304
630
0
2,556
6,848
2,522
0
3,018
3,384
0
37,392
L
Bacchus
KX Bigshot
Bacchus
1,859
388
56
1,160
8,272
6,100
0
6,331
1,941
10,331
0
W
Cthulhu
LiL vixi
Cthulhu
4,937
1,147
0
2,080
6,316
3,105
272
1,257
5,059
24,772
0
L
Morgan Le Fay
MNSabre57
Morgan Le Fay
4,474
331
0
467
5,673
1,502
0
2,794
2,879
33,254
0
L
5,401
1,908
0
1,474
5,062
1,074
0
3,943
1,119
0
37,273
L
Arachne
tooclutch15
Arachne
5,162
4,642
0
1,544
9,202
2,954
0
4,509
4,693
0
35,102
W
3,961
1,480
0
2,568
8,669
4,271
8
1,670
6,999
1,534
37,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
26,599
306
Minions Killed
243
0
Camps Cleared
0
990,774
Distance Traveled
958,342
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,297
630
71
7
0
175,180
0
L
Terra
5,306
531
59
6
0
185,047
0
W
Zeus
6,151
615
72
7
0
190,211
0
W
Sun Wukong
6,299
630
70
7
0
221,600
2
L
Bacchus
4,704
470
12
1
0
197,955
1
W
Cthulhu
6,560
656
28
3
0
171,293
0
L
Morgan Le Fay
5,298
530
53
5
0
191,785
4
L
Skadi
5,601
560
56
6
0
185,307
1
L
Arachne
5,690
569
63
6
0
198,248
0
W
Surtr
6,356
636
65
7
0
232,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role