Player Matchup

Persephone
Persephone
Armando2147233
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bastet
Bastet
JoseBarragan69
Bastet
Level 148
God Stats
2W - 2L
1,603 SR
Queue Stats
50W - 61L
1,426 Elo+
Party 1
Chaac
Chaac
Jte227
Chaac
Level 127
God Stats
5W - 3L
1,485 SR
Queue Stats
359W - 349L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kokahol
Morgan Le Fay
Level 103
God Stats
5W - 0L
1,691 SR
Queue Stats
135W - 143L
1,384 Elo+
Solo
Eset
Eset
RosalesH
Eset
Level 28
God Stats
2W - 0L
1,785 SR
Queue Stats
14W - 19L
1,386 Elo+
Party 1
Team Averages
Level 84
1,613 SR
1,432 Elo+

VS

Team Averages
Level 118
1,449 SR
1,484 Elo+
Camazotz
Camazotz
 
Camazotz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DanRaiuga
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,452 Elo+
Solo
Maui
Maui
Kuroneko003
Maui
Level 157
God Stats
0W - 3L
1,177 SR
Queue Stats
181W - 123L
1,477 Elo+
Solo
Eset
Eset
Luwes1087
Eset
Level 167
God Stats
4W - 4L
1,568 SR
Queue Stats
435W - 420L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Armando2147233
Persephone
15
4 / 2 / 13
9,783
889
10,801
6,012
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
13 / 1 / 11
10,868
988
13,242
8,220
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Jte227
Chaac
15
4 / 3 / 18
9,296
845
11,764
11,842
10,909
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Kokahol
Morgan Le Fay
16
4 / 2 / 13
9,689
881
13,046
8,701
3,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
15
2 / 4 / 14
8,848
804
3,357
6,438
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
5 / 6 / 1
8,219
747
8,205
11,548
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sol
 
Sol
13
1 / 5 / 5
7,495
681
5,300
9,274
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
DanRaiuga
Izanami
16
1 / 6 / 4
8,884
808
5,350
10,948
4,012
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 7 / 12
7,429
675
4,744
19,399
14,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Eset
15
5 / 3 / 4
9,049
823
4,699
4,834
2,111
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
27
Kills
12
12
Deaths
27
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
6
1
0.92
L
Sol
 
Sol
1
5
5
0.7
W
Persephone
Armando2147233
Persephone
4
2
13
5.25
L
Izanami
DanRaiuga
Izanami
1
6
4
0.5
W
13
1
11
18.5
W
Chaac
Jte227
Chaac
4
3
18
4.33
W
Morgan Le Fay
Kokahol
Morgan Le Fay
4
2
13
5.25
L
0
7
12
0.86
L
Eset
5
3
4
2.33
W
Eset
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,210
Damage
28,298
41,213
Taken
56,003
22,818
Mitigated
28,601
11,120
Healing
12,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,205
1,981
0
2,494
11,548
5,123
0
5,136
6,412
0
15,056
L
Sol
 
Sol
5,300
377
0
2,030
9,274
2,848
0
4,446
4,764
11,666
0
W
Persephone
Armando2147233
Persephone
10,801
1,368
0
1,071
6,012
2,322
737
2,663
3,326
25,257
115
L
Izanami
DanRaiuga
Izanami
5,350
2,732
350
2,063
10,948
4,012
0
4,457
6,411
0
23,047
W
13,242
2,322
786
2,072
8,220
3,578
573
1,371
6,849
0
18,410
W
Chaac
Jte227
Chaac
11,764
306
694
3,402
11,842
10,909
258
2,838
9,004
0
25,763
W
Morgan Le Fay
Kokahol
Morgan Le Fay
13,046
1,359
414
1,573
8,701
3,512
1,171
4,372
4,329
27,433
0
L
4,744
475
0
3,456
19,399
14,507
0
10,926
8,205
10,363
0
L
Eset
4,699
73
1,221
692
4,834
2,111
0
1,681
3,135
13,438
472
W
Eset
3,357
94
753
355
6,438
2,497
288
3,268
3,170
7,664
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
41,076
136
Minions Killed
99
0
Camps Cleared
0
1,089,214
Distance Traveled
756,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,219
747
11
1
0
168,229
1
L
Sol
7,495
681
28
3
0
154,939
0
W
Persephone
9,783
889
45
4
0
227,897
0
L
Izanami
8,884
808
35
3
0
165,665
0
W
Bastet
10,868
988
8
1
0
250,577
0
W
Chaac
9,296
845
30
3
0
200,033
0
W
Morgan Le Fay
9,689
881
33
3
0
210,059
0
L
Maui
7,429
675
1
0
0
158,540
0
L
Eset
9,049
823
24
2
0
108,927
0
W
Eset
8,848
804
20
2
0
200,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role