Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MuchoVicio
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 230L
1,550 Elo+
Solo
Fenrir
Fenrir
Rozikan
Fenrir
Level 147
God Stats
1W - 6L
1,135 SR
Queue Stats
342W - 360L
1,421 Elo+
Solo
Thor
Thor
Spl_winner
Thor
Level 139
God Stats
0W - 4L
1,118 SR
Queue Stats
131W - 152L
1,365 Elo+
Solo
Anhur
Anhur
pacogoyo
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,501 Elo+
Solo
Team Averages
Level 107
1,351 SR
1,467 Elo+

VS

Team Averages
Level 97
1,415 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lyisana
Bellona
Level 118
God Stats
2W - 3L
1,415 SR
Queue Stats
60W - 63L
1,436 Elo+
Party 1
Rama
Rama
Ogern157
Rama
Level 117
God Stats
4W - 1L
1,365 SR
Queue Stats
54W - 41L
1,517 Elo+
Party 1
Terra
Terra
ShannoBear
Terra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 129L
1,340 Elo+
Solo
Ganesha
Ganesha
Uh8metalala
Ganesha
Level 126
God Stats
1W - 0L
1,295 SR
Queue Stats
59W - 61L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
5
0 / 0 / 0
5,800
527
0
0
0
He Bo
15
4 / 7 / 1
8,278
753
7,606
8,730
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Rozikan
Fenrir
13
1 / 4 / 3
7,207
655
5,553
8,760
3,934
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 2
7,683
698
4,401
799
339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
pacogoyo
Anhur
16
0 / 5 / 5
7,929
721
4,961
8,907
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
4 / 0 / 8
10,415
947
2,882
8,348
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Lyisana
Bellona
16
4 / 2 / 12
9,759
887
5,910
13,563
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
17
7 / 1 / 8
10,282
935
6,865
6,023
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
14
1 / 1 / 10
8,624
784
2,102
5,489
4,953
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ganesha
Uh8metalala
Ganesha
14
0 / 3 / 15
9,341
849
7,681
10,991
12,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
6
Kills
16
16
Deaths
7
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
W
Sobek
 
Sobek
4
0
8
8
W
Bellona
Lyisana
Bellona
4
2
12
5
L
He Bo
4
7
1
0.64
W
Rama
7
1
8
11
L
Fenrir
Rozikan
Fenrir
1
4
3
0.63
W
Terra
1
1
10
6
L
1
0
2
2
W
Ganesha
Uh8metalala
Ganesha
0
3
15
2.5
L
Anhur
pacogoyo
Anhur
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,521
Damage
25,440
27,196
Taken
44,414
10,535
Mitigated
43,507
3,189
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
 
Sobek
2,882
116
984
1,986
8,348
8,190
759
2,333
6,015
8,702
1,514
W
Bellona
Lyisana
Bellona
5,910
995
2,052
3,192
13,563
15,642
919
1,752
11,811
0
14,225
L
He Bo
7,606
597
567
238
8,730
3,106
0
2,908
5,573
18,973
323
W
Rama
6,865
4,777
1,381
1,497
6,023
2,552
3,884
995
5,028
0
32,972
L
Fenrir
Rozikan
Fenrir
5,553
659
43
1,592
8,760
3,934
0
4,943
3,733
0
7,836
W
Terra
2,102
425
3,394
1,035
5,489
4,953
811
825
4,664
11,258
0
L
4,401
0
139
101
799
339
0
290
509
0
17,435
W
Ganesha
Uh8metalala
Ganesha
7,681
255
0
859
10,991
12,170
13
1,557
9,434
18,372
1,438
L
Anhur
pacogoyo
Anhur
4,961
2,514
0
509
8,907
3,156
0
3,456
5,276
0
14,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
48,421
82
Minions Killed
120
0
Camps Cleared
0
670,138
Distance Traveled
1,106,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,800
527
0
0
0
0
0
W
Sobek
10,415
947
19
2
0
223,909
0
W
Bellona
9,759
887
28
3
0
237,444
0
L
He Bo
8,278
753
27
2
0
155,499
0
W
Rama
10,282
935
57
5
0
226,618
0
L
Fenrir
7,207
655
6
1
0
203,820
0
W
Terra
8,624
784
15
1
0
235,730
0
L
Thor
7,683
698
21
2
0
153,147
0
W
Ganesha
9,341
849
1
0
0
182,556
0
L
Anhur
7,929
721
28
3
0
157,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role