Player Matchup

Achilles
Achilles
Saranu
Achilles
Level 88
God Stats
13W - 13L
1,670 SR
Queue Stats
87W - 78L
1,473 Elo+
Party 1
Janus
Janus
SkillTriXxter
Janus
Level 157
God Stats
2W - 1L
1,502 SR
Queue Stats
245W - 246L
1,437 Elo+
Party 1
Loki
Loki
Thaony
Loki
Level 68
God Stats
31W - 36L
1,434 SR
Queue Stats
192W - 193L
1,393 Elo+
Solo
Team Averages
Level 104
1,536 SR
1,434 Elo+

VS

Team Averages
Level 81
1,601 SR
1,464 Elo+
Kali
Kali
EtrOnoXi
Kali
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,565 Elo+
Solo
Loki
Loki
JDJoselillo
Loki
Level 62
God Stats
6W - 9L
1,412 SR
Queue Stats
244W - 266L
1,326 Elo+
Solo
Sol
Sol
YaahYeet
Sol
Level 101
God Stats
0W - 1L
1,891 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Saranu
Achilles
15
5 / 1 / 1
8,979
816
11,164
9,426
8,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 3 / 3
8,511
774
6,796
6,610
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Thaony
Loki
13
0 / 2 / 3
7,786
708
3,455
6,745
2,141
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 3 / 3
8,992
817
8,379
11,003
4,585
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
1 / 1 / 1
7,611
692
2,817
6,223
2,075
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 3 / 4
8,837
803
6,082
11,003
3,839
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
6
6
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
3
3
3
1.5
L
1
1
1
1.5
W
Achilles
Saranu
Achilles
5
1
1
5.5
W
1
3
3
0.83
W
Loki
Thaony
Loki
0
2
3
0.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
17,278
22,781
Taken
28,229
13,185
Mitigated
10,499
2,808
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
8,379
3,950
0
4,040
11,003
4,585
0
2,111
8,675
0
19,796
L
2,817
330
0
419
6,223
2,075
0
321
5,883
0
15,324
W
Achilles
Saranu
Achilles
11,164
1,052
0
1,718
9,426
8,871
0
1,893
7,533
0
23,829
W
6,796
401
0
1,000
6,610
2,173
0
2,971
3,639
39,688
377
W
Loki
Thaony
Loki
3,455
247
0
90
6,745
2,141
0
1,012
5,733
0
14,119
L
6,082
1,803
0
4,345
11,003
3,839
0
3,781
6,859
36,541
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
25,440
114
Minions Killed
122
0
Camps Cleared
0
660,014
Distance Traveled
614,046
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,992
817
31
3
0
196,809
0
L
Loki
7,611
692
27
2
0
228,086
0
W
Achilles
8,979
816
22
2
0
230,475
1
W
Janus
8,511
774
71
6
0
202,579
0
W
Loki
7,786
708
21
2
0
226,960
0
L
Sol
8,837
803
64
6
0
189,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role