Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FumetsuTA
Neith
Level 153
God Stats
24W - 23L
1,553 SR
Queue Stats
410W - 384L
1,543 Elo+
Solo
Medusa
Medusa
OnetimeCash4690
Medusa
Level 117
God Stats
2W - 2L
1,751 SR
Queue Stats
22W - 17L
1,520 Elo+
Solo
Artio
Artio
Pach20_
Artio
Level 149
God Stats
5W - 4L
1,708 SR
Queue Stats
257W - 238L
1,592 Elo+
Solo
Ymir
Ymir
xIIDARKUSIIx
Ymir
Level 199
God Stats
0W - 2L
1,310 SR
Queue Stats
553W - 512L
1,525 Elo+
Solo
Team Averages
Level 153
1,564 SR
1,536 Elo+

VS

Team Averages
Level 124
1,599 SR
1,538 Elo+
Horus
Horus
ChicoMalo42
Horus
Level 136
God Stats
8W - 11L
1,607 SR
Queue Stats
480W - 571L
1,549 Elo+
Party 1
Neith
Neith
Chilay
Neith
Level 123
God Stats
11W - 14L
1,639 SR
Queue Stats
357W - 437L
1,531 Elo+
Party 1
Ix Chel
Ix Chel
Hero of Troy
Ix Chel
Level 117
God Stats
1W - 0L
1,711 SR
Queue Stats
46W - 32L
1,580 Elo+
Party 1
Cerberus
Cerberus
UrLawDaddy
Cerberus
Level 140
God Stats
57W - 51L
1,618 SR
Queue Stats
530W - 488L
1,553 Elo+
Solo
Chang'e
Chang'e
atomic516
Chang'e
Level 105
God Stats
2W - 3L
1,421 SR
Queue Stats
179W - 201L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 3 / 0
5,503
550
4,145
7,856
2,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
FumetsuTA
Neith
11
1 / 3 / 3
5,893
589
3,395
5,405
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,367
537
2,656
5,469
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
Pach20_
Artio
9
0 / 3 / 1
4,940
494
2,536
8,052
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 0
3,719
372
185
1,835
723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
5,811
581
2,416
8,371
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Chilay
Neith
11
3 / 0 / 1
6,488
649
2,868
5,705
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Hero of Troy
Ix Chel
10
2 / 1 / 3
5,320
532
5,124
4,775
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UrLawDaddy
Cerberus
12
3 / 1 / 1
7,042
704
4,254
6,702
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
atomic516
Chang'e
9
0 / 2 / 1
5,005
501
1,386
4,786
1,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
0
1.33
W
3
1
3
4.5
W
Neith
Chilay
Neith
3
0
1
3.5
L
Neith
FumetsuTA
Neith
1
3
3
0.83
W
Ix Chel
Hero of Troy
Ix Chel
2
1
3
3.5
L
0
1
0
0
L
Artio
Pach20_
Artio
0
3
1
0.17
W
Cerberus
UrLawDaddy
Cerberus
3
1
1
3.5
W
Chang'e
atomic516
Chang'e
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
16,048
28,617
Taken
30,339
8,792
Mitigated
10,792
10,739
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,145
705
0
5,526
7,856
2,338
11
1,456
6,360
0
34,484
W
2,416
1,267
614
4,051
8,371
2,931
11
0
8,371
0
30,604
W
Neith
Chilay
Neith
2,868
468
0
1,686
5,705
1,694
0
185
5,520
0
41,183
L
Neith
FumetsuTA
Neith
3,395
871
0
966
5,405
1,461
0
2,601
2,804
0
38,175
W
Ix Chel
Hero of Troy
Ix Chel
5,124
676
723
748
4,775
1,412
0
533
4,144
26,229
738
L
2,656
567
0
1,605
5,469
1,571
0
647
4,822
0
41,070
L
Artio
Pach20_
Artio
2,536
212
0
2,438
8,052
2,699
0
4,311
3,307
22,946
391
W
Cerberus
UrLawDaddy
Cerberus
4,254
345
0
3,442
6,702
3,439
0
1,451
4,803
42,901
1,078
W
Chang'e
atomic516
Chang'e
1,386
100
400
1,283
4,786
1,316
0
0
4,786
26,609
1,439
L
185
34
0
204
1,835
723
0
666
1,169
3,286
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
29,666
280
Minions Killed
369
0
Camps Cleared
0
832,061
Distance Traveled
1,025,078
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,503
550
68
7
0
224,467
2
W
Horus
5,811
581
63
6
0
218,693
0
W
Neith
6,488
649
91
9
0
204,843
0
L
Neith
5,893
589
66
7
0
164,273
1
W
Ix Chel
5,320
532
47
5
0
214,735
1
L
Medusa
5,367
537
80
8
0
202,268
1
L
Artio
4,940
494
59
6
0
194,323
0
W
Cerberus
7,042
704
114
11
0
175,536
0
W
Chang'e
5,005
501
54
5
0
211,271
0
L
Ymir
3,719
372
7
1
0
46,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role