Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ziqun
Amaterasu
Level 179
God Stats
20W - 6L
1,771 SR
Queue Stats
501W - 460L
1,623 Elo+
Party 1
Poseidon
Poseidon
一颗小石头
Poseidon
Level 208
God Stats
7W - 3L
1,526 SR
Queue Stats
295W - 307L
1,492 Elo+
Party 1
Atlas
Atlas
旧歌如梦丶
Atlas
Level 117
God Stats
3W - 1L
1,748 SR
Queue Stats
142W - 142L
1,547 Elo+
Party 1
Team Averages
Level 170
1,609 SR
1,532 Elo+

VS

Team Averages
Level 92
1,566 SR
1,470 Elo+
King Arthur
King Arthur
Baroroig23
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,594 Elo+
Solo
Izanami
Izanami
CarolusAllMighty
Izanami
Level 116
God Stats
23W - 15L
1,615 SR
Queue Stats
189W - 212L
1,440 Elo+
Solo
Athena
Athena
ReydelTajo
Athena
Level 129
God Stats
55W - 55L
1,530 SR
Queue Stats
953W - 909L
1,416 Elo+
Solo
Pele
Pele
Sajirae
Pele
Level 63
God Stats
70W - 51L
1,555 SR
Queue Stats
201W - 214L
1,371 Elo+
Solo
Anubis
Anubis
ZeinBjuris
Anubis
Level 66
God Stats
34W - 28L
1,629 SR
Queue Stats
268W - 256L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
11 / 0 / 5
10,374
798
14,188
4,340
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
18
3 / 0 / 6
9,655
743
4,336
6,494
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ziqun
Amaterasu
15
7 / 0 / 3
9,933
764
7,392
9,743
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
15
6 / 0 / 6
9,071
698
6,412
3,894
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 15
8,722
671
5,477
10,967
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baroroig23
King Arthur
4
0 / 3 / 0
4,979
383
1,073
3,928
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 8 / 0
5,791
445
2,528
9,561
2,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
ReydelTajo
Athena
7
0 / 5 / 1
5,290
407
1,176
12,436
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Sajirae
Pele
9
0 / 6 / 0
5,491
422
3,767
11,032
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ZeinBjuris
Anubis
10
0 / 8 / 0
5,663
436
6,329
10,031
4,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
30
Kills
1
1
Deaths
30
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
0
5
13.5
W
Janus
 
Janus
3
0
6
6
L
King Arthur
Baroroig23
King Arthur
0
3
0
0
L
1
8
0
0.13
L
Athena
ReydelTajo
Athena
0
5
1
0.1
L
Pele
Sajirae
Pele
0
6
0
0
L
Anubis
ZeinBjuris
Anubis
0
8
0
0
W
Amaterasu
ziqun
Amaterasu
7
0
3
8.5
W
Poseidon
6
0
6
9
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
14,873
35,438
Taken
46,988
18,694
Mitigated
16,668
18,996
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,188
12,029
0
3,528
4,340
1,774
2,261
243
4,097
0
92,066
W
Janus
 
Janus
4,336
524
0
4,239
6,494
2,236
567
1,726
4,768
82,124
2,050
L
King Arthur
Baroroig23
King Arthur
1,073
358
0
630
3,928
1,139
0
0
3,928
0
9,115
L
2,528
1,928
0
321
9,561
2,327
0
3,139
6,330
0
28,970
L
Athena
ReydelTajo
Athena
1,176
590
0
1,922
12,436
5,736
0
4,810
7,572
4,147
331
L
Pele
Sajirae
Pele
3,767
729
0
2,909
11,032
3,186
0
1,655
9,347
0
35,643
L
Anubis
ZeinBjuris
Anubis
6,329
54
0
1,220
10,031
4,280
0
5,857
3,840
37,905
464
W
Amaterasu
ziqun
Amaterasu
7,392
4,548
0
6,757
9,743
5,447
1,934
659
9,084
0
69,937
W
Poseidon
6,412
1,655
0
990
3,894
912
2,257
2,390
1,504
59,962
0
W
5,477
1,884
0
3,482
10,967
8,325
776
3,171
7,796
14,596
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,755
Gold Earned
27,214
575
Minions Killed
208
0
Camps Cleared
0
1,442,221
Distance Traveled
1,046,712
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,374
798
147
11
0
258,073
2
W
Janus
9,655
743
150
12
0
303,976
1
L
King Arthur
4,979
383
20
2
0
67,504
0
L
Izanami
5,791
445
61
5
0
254,582
0
L
Athena
5,290
407
5
0
0
203,468
2
L
Pele
5,491
422
60
5
0
294,153
0
L
Anubis
5,663
436
62
5
0
227,005
0
W
Amaterasu
9,933
764
131
10
0
275,555
0
W
Poseidon
9,071
698
138
11
0
332,967
1
W
Atlas
8,722
671
9
1
0
271,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role