Player Matchup

Medusa
Medusa
Dwreckless421
Medusa
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
488W - 469L
1,472 Elo+
Solo
Baba Yaga
Baba Yaga
SavageYouna
Baba Yaga
Level 156
God Stats
3W - 3L
1,597 SR
Queue Stats
36W - 36L
1,490 Elo+
Solo
Cerberus
Cerberus
Volker_17
Cerberus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 148L
1,514 Elo+
Solo
Kali
Kali
adamdlc
Kali
Level 159
God Stats
1W - 2L
1,594 SR
Queue Stats
633W - 642L
1,524 Elo+
Party 1
Chaac
Chaac
juliankoncer117
Chaac
Level 142
God Stats
67W - 40L
1,603 SR
Queue Stats
163W - 143L
1,554 Elo+
Party 1
Team Averages
Level 151
1,559 SR
1,511 Elo+

VS

Team Averages
Level 137
1,526 SR
1,473 Elo+
Cthulhu
Cthulhu
BLACKS1211
Cthulhu
Level 125
God Stats
8W - 6L
1,678 SR
Queue Stats
76W - 68L
1,519 Elo+
Solo
Artemis
Artemis
Fearanoma
Artemis
Level 149
God Stats
15W - 16L
1,604 SR
Queue Stats
321W - 313L
1,493 Elo+
Solo
Hera
Hera
RaggedShot
Hera
Level 126
God Stats
11W - 14L
1,516 SR
Queue Stats
86W - 84L
1,449 Elo+
Solo
Chaac
Chaac
Runzboi
Chaac
Level 147
God Stats
9W - 5L
1,578 SR
Queue Stats
16W - 15L
1,513 Elo+
Solo
Loki
Loki
TheMindzEyeTTV
Loki
Level 138
God Stats
20W - 31L
1,252 SR
Queue Stats
303W - 323L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 3
8,510
567
9,799
13,303
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
SavageYouna
Baba Yaga
11
0 / 5 / 5
6,482
432
5,514
9,988
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Volker_17
Cerberus
12
5 / 3 / 7
8,021
535
8,038
18,276
17,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
adamdlc
Kali
11
2 / 3 / 2
6,794
453
4,348
12,342
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 1
6,699
447
5,051
11,175
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLACKS1211
Cthulhu
15
6 / 4 / 6
9,190
613
12,679
14,832
9,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Fearanoma
Artemis
13
4 / 5 / 6
7,991
533
10,738
14,254
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,969
531
4,476
7,305
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
Runzboi
Chaac
16
4 / 0 / 1
9,860
657
8,178
14,679
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 1
8,409
561
5,945
10,981
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
19
19
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BLACKS1211
Cthulhu
6
4
6
2.25
L
5
7
3
0.93
W
Artemis
Fearanoma
Artemis
4
5
6
1.4
W
1
3
2
0.67
W
Chaac
Runzboi
Chaac
4
0
1
4.5
L
Baba Yaga
SavageYouna
Baba Yaga
0
5
5
0.5
W
4
1
1
4.5
L
Cerberus
Volker_17
Cerberus
5
3
7
2.83
L
Kali
adamdlc
Kali
2
3
2
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,750
Damage
42,016
65,084
Taken
62,051
38,540
Mitigated
28,609
19,857
Healing
21,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BLACKS1211
Cthulhu
12,679
684
415
2,263
14,832
9,362
0
3,132
11,700
53,883
2,151
L
9,799
4,437
0
3,676
13,303
4,428
1,028
4,864
7,956
0
63,009
W
Artemis
Fearanoma
Artemis
10,738
5,741
0
4,836
14,254
4,220
1,432
4,380
9,874
0
36,928
W
4,476
911
0
1,710
7,305
2,157
340
4,232
3,073
48,146
0
W
Chaac
Runzboi
Chaac
8,178
1,066
0
7,094
14,679
9,270
0
1,191
13,488
0
70,824
L
Baba Yaga
SavageYouna
Baba Yaga
5,514
369
0
1,698
9,988
3,886
0
3,998
5,807
37,040
260
W
5,945
1,017
0
5,313
10,981
3,600
0
894
10,087
0
64,741
L
Cerberus
Volker_17
Cerberus
8,038
538
206
8,099
18,276
17,623
0
5,153
12,631
24,424
0
L
Kali
adamdlc
Kali
4,348
1,914
0
3,251
12,342
4,621
0
1,483
10,743
0
43,692
L
5,051
606
0
2,927
11,175
7,982
0
160
10,990
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
43,419
339
Minions Killed
475
0
Camps Cleared
0
1,359,179
Distance Traveled
1,514,861
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,190
613
102
7
0
343,642
0
L
Medusa
8,510
567
102
7
0
264,970
0
W
Artemis
7,991
533
43
3
0
252,731
10
W
Hera
7,969
531
99
7
0
289,690
4
W
Chaac
9,860
657
125
8
0
289,609
0
L
Baba Yaga
6,482
432
49
3
0
268,887
3
W
Loki
8,409
561
106
7
0
339,189
2
L
Cerberus
8,021
535
55
4
0
272,329
2
L
Kali
6,794
453
71
5
0
343,004
0
L
Chaac
6,699
447
62
4
0
209,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role