Player Matchup

Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Blushboy101_
Zeus
Level 126
God Stats
103W - 75L
1,549 SR
Queue Stats
256W - 245L
1,401 Elo+
Solo
Hachiman
Hachiman
Joules00
Hachiman
Level 15
God Stats
12W - 25L
1,411 SR
Queue Stats
37W - 54L
1,340 Elo+
Party 1
Arachne
Arachne
MANA x 819
Arachne
Level 104
God Stats
7W - 10L
1,403 SR
Queue Stats
508W - 548L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
StefanoSSJ
Erlang Shen
Level 16
God Stats
10W - 6L
1,500 SR
Queue Stats
31W - 38L
1,372 Elo+
Party 1
Team Averages
Level 70
1,473 SR
1,394 Elo+

VS

Team Averages
Level 82
1,355 SR
1,406 Elo+
Ares
Ares
DarthSarrus
Ares
Level 148
God Stats
2W - 3L
1,336 SR
Queue Stats
124W - 131L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Jv_someone
Gilgamesh
Level 57
God Stats
15W - 23L
1,139 SR
Queue Stats
143W - 169L
1,410 Elo+
Solo
Medusa
Medusa
Potius
Medusa
Level 109
God Stats
62W - 74L
1,454 SR
Queue Stats
357W - 350L
1,471 Elo+
Solo
Kali
Kali
Savikid
Kali
Level 51
God Stats
5W - 8L
1,432 SR
Queue Stats
107W - 116L
1,461 Elo+
Solo
Poseidon
Poseidon
bayamax0092
Poseidon
Level 45
God Stats
3W - 2L
1,411 SR
Queue Stats
16W - 28L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
5 / 1 / 0
4,359
872
2,223
4,253
2,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
3,998
800
2,048
1,206
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Joules00
Hachiman
5
0 / 4 / 4
3,336
667
3,028
3,701
788
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MANA x 819
Arachne
6
1 / 1 / 1
3,647
729
1,256
3,773
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
StefanoSSJ
Erlang Shen
7
0 / 0 / 0
4,070
814
0
1,923
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 3
4,083
817
1,995
3,520
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Jv_someone
Gilgamesh
1
0 / 0 / 0
2,466
493
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Potius
Medusa
6
3 / 4 / 2
4,006
801
4,050
4,729
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Savikid
Kali
6
0 / 0 / 0
3,179
636
599
3,263
801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
bayamax0092
Poseidon
7
0 / 1 / 0
3,552
710
326
1,914
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
6
6
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
0
5
W
1
0
0
1
L
3
2
3
2.25
W
Hachiman
Joules00
Hachiman
0
4
4
0.5
L
Gilgamesh
Jv_someone
Gilgamesh
0
0
0
0
W
Arachne
MANA x 819
Arachne
1
1
1
1.5
L
Medusa
Potius
Medusa
3
4
2
1
L
Kali
Savikid
Kali
0
0
0
0
W
Erlang Shen
StefanoSSJ
Erlang Shen
0
0
0
0
L
Poseidon
bayamax0092
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,555
Damage
6,970
14,856
Taken
13,426
4,928
Mitigated
4,905
5,414
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,223
744
0
1,813
4,253
2,290
0
1,027
3,226
7,334
0
W
2,048
205
0
420
1,206
259
63
254
952
19,676
1,515
L
1,995
469
0
454
3,520
2,198
0
960
2,560
6,505
0
W
Hachiman
Joules00
Hachiman
3,028
2,074
0
295
3,701
788
0
600
3,101
0
8,628
L
Gilgamesh
Jv_someone
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
MANA x 819
Arachne
1,256
1,012
0
1,812
3,773
865
0
440
3,333
0
17,481
L
Medusa
Potius
Medusa
4,050
2,427
0
906
4,729
1,381
0
1,263
3,466
0
14,132
L
Kali
Savikid
Kali
599
337
0
1,570
3,263
801
0
615
2,648
0
18,124
W
Erlang Shen
StefanoSSJ
Erlang Shen
0
0
0
1,074
1,923
726
0
0
1,923
0
17,134
L
Poseidon
bayamax0092
Poseidon
326
108
0
311
1,914
525
0
1,405
509
17,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,410
Gold Earned
17,286
137
Minions Killed
115
0
Camps Cleared
0
492,851
Distance Traveled
434,378
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,359
872
7
1
0
106,278
0
W
Zeus
3,998
800
46
9
0
85,313
0
L
Ares
4,083
817
14
3
0
102,838
0
W
Hachiman
3,336
667
12
2
0
118,420
0
L
Gilgamesh
2,466
493
0
0
0
7,301
0
W
Arachne
3,647
729
35
7
0
120,627
1
L
Medusa
4,006
801
18
4
0
100,653
0
L
Kali
3,179
636
42
8
0
117,481
0
W
Erlang Shen
4,070
814
37
7
0
62,213
0
L
Poseidon
3,552
710
41
8
0
106,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role