Player Matchup

Arachne
Arachne
Arckael-sun
Arachne
Level 125
God Stats
2W - 1L
1,769 SR
Queue Stats
51W - 43L
1,589 Elo+
Party 1
Anubis
Anubis
FURY WyRoZ
Anubis
Level 65
God Stats
1W - 0L
1,782 SR
Queue Stats
6W - 2L
1,443 Elo+
Solo
Medusa
Medusa
Joacas
Medusa
Level 76
God Stats
4W - 1L
1,680 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Fafnir
Fafnir
alexxiiiii1
Fafnir
Level 119
God Stats
10W - 14L
1,473 SR
Queue Stats
318W - 304L
1,528 Elo+
Solo
Jormungandr
Jormungandr
rufedermacht
Jormungandr
Level 155
God Stats
2W - 1L
1,322 SR
Queue Stats
49W - 39L
1,608 Elo+
Party 1
Team Averages
Level 108
1,605 SR
1,523 Elo+

VS

Team Averages
Level 121
1,530 SR
1,517 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ZePPeLIn2200
Yemoja
Level 125
God Stats
4W - 3L
1,693 SR
Queue Stats
658W - 655L
1,528 Elo+
Solo
Merlin
Merlin
carard
Merlin
Level 123
God Stats
28W - 27L
1,433 SR
Queue Stats
332W - 328L
1,481 Elo+
Solo
Apollo
Apollo
yan390
Apollo
Level 127
God Stats
5W - 9L
1,522 SR
Queue Stats
181W - 176L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arckael-sun
Arachne
7
1 / 0 / 1
3,756
751
1,011
3,193
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Anubis
FURY WyRoZ
Anubis
5
1 / 0 / 0
3,657
731
780
900
290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
Joacas
Medusa
5
1 / 1 / 0
3,170
634
2,373
1,998
522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
7
2 / 2 / 0
4,012
802
1,419
3,999
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
rufedermacht
Jormungandr
6
1 / 1 / 2
3,803
761
2,682
4,387
2,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 1 / 0
3,300
660
1,005
4,022
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
 
Poseidon
1
0 / 0 / 0
2,420
484
0
0
0
Yemoja
6
0 / 1 / 2
3,461
692
1,089
3,999
1,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
carard
Merlin
7
2 / 2 / 0
3,817
763
1,178
2,105
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
yan390
Apollo
6
2 / 2 / 0
3,389
678
2,290
3,572
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
6
Kills
4
4
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Poseidon
 
Poseidon
0
0
0
0
W
Arachne
Arckael-sun
Arachne
1
0
1
1.5
W
Anubis
FURY WyRoZ
Anubis
1
0
0
1
W
Medusa
Joacas
Medusa
1
1
0
1
L
Yemoja
0
1
2
1
W
Fafnir
2
2
0
1
L
Merlin
carard
Merlin
2
2
0
1
W
Jormungandr
rufedermacht
Jormungandr
1
1
2
2
L
Apollo
yan390
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,265
Damage
5,562
14,477
Taken
13,698
6,446
Mitigated
4,160
5,584
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,005
315
0
908
4,022
1,030
0
780
3,242
0
15,722
L
Poseidon
 
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Arckael-sun
Arachne
1,011
611
0
2,258
3,193
783
0
0
3,193
0
19,883
W
Anubis
FURY WyRoZ
Anubis
780
91
0
231
900
290
90
0
900
12,661
0
W
Medusa
Joacas
Medusa
2,373
953
0
86
1,998
522
0
367
1,631
0
15,864
L
Yemoja
1,089
366
910
1,396
3,999
1,649
0
936
3,063
9,829
0
W
Fafnir
1,419
404
0
1,510
3,999
2,361
9
1,178
2,821
15,557
572
L
Merlin
carard
Merlin
1,178
161
0
270
2,105
512
0
1,274
689
12,452
0
W
Jormungandr
rufedermacht
Jormungandr
2,682
685
0
1,499
4,387
2,490
0
722
3,665
15,462
206
L
Apollo
yan390
Apollo
2,290
1,275
0
646
3,572
969
0
1,728
1,844
0
13,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
16,387
137
Minions Killed
112
0
Camps Cleared
0
479,822
Distance Traveled
380,088
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,300
660
40
8
0
120,517
0
L
Poseidon
2,420
484
0
0
0
0
0
W
Arachne
3,756
751
45
9
0
108,421
0
W
Anubis
3,657
731
21
4
0
75,897
0
W
Medusa
3,170
634
18
4
0
108,767
0
L
Yemoja
3,461
692
20
4
0
85,409
0
W
Fafnir
4,012
802
26
5
0
87,740
0
L
Merlin
3,817
763
29
6
0
80,511
1
W
Jormungandr
3,803
761
27
5
0
98,997
0
L
Apollo
3,389
678
23
5
0
93,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role