Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
DaBiggestBof
Zeus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 139L
1,381 Elo+
Party 2
Loki
Loki
Kam1kaz316
Loki
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
396W - 433L
1,461 Elo+
Solo
He Bo
He Bo
Pyronator1
He Bo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 133L
1,426 Elo+
Solo
Apollo
Apollo
WtbEuphoria
Apollo
Level 109
God Stats
1W - 4L
1,386 SR
Queue Stats
636W - 615L
1,410 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,436 Elo+

VS

Team Averages
Level 85
1,628 SR
1,449 Elo+
Medusa
Medusa
LambJacket
Medusa
Level 117
God Stats
4W - 4L
1,583 SR
Queue Stats
312W - 307L
1,498 Elo+
Solo
Kukulkan
Kukulkan
Lumbee iz RaW
Kukulkan
Level 88
God Stats
8W - 2L
1,616 SR
Queue Stats
176W - 167L
1,465 Elo+
Solo
Freya
Freya
Readytoplay
Freya
Level 122
God Stats
2W - 0L
1,793 SR
Queue Stats
145W - 142L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
killar696
Nu Wa
Level 68
God Stats
5W - 5L
1,390 SR
Queue Stats
166W - 162L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
pyeonchanggun
Gilgamesh
Level 29
God Stats
7W - 4L
1,758 SR
Queue Stats
81W - 88L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 4 / 4
7,404
823
6,321
7,565
3,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 1
6,400
711
3,131
6,413
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
6,835
759
2,586
7,279
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
14
3 / 5 / 5
7,682
854
5,832
7,836
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
1
0 / 0 / 0
2,300
256
0
773
185

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LambJacket
Medusa
14
1 / 2 / 12
8,512
946
5,425
7,333
2,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Lumbee iz RaW
Kukulkan
15
4 / 1 / 9
8,566
952
5,970
3,342
1,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 9
8,743
971
3,911
6,266
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
killar696
Nu Wa
13
3 / 2 / 7
7,938
882
8,011
3,957
1,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
pyeonchanggun
Gilgamesh
12
3 / 3 / 5
7,793
866
3,925
9,464
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
6
Kills
16
16
Deaths
10
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
4
1
L
0
4
1
0.13
L
1
3
5
1.17
W
Medusa
LambJacket
Medusa
1
2
12
3.5
W
Kukulkan
Lumbee iz RaW
Kukulkan
4
1
9
8.5
L
He Bo
3
5
5
1.1
W
5
2
9
4.75
L
Apollo
0
0
0
0
W
Nu Wa
killar696
Nu Wa
3
2
7
3.25
W
Gilgamesh
pyeonchanggun
Gilgamesh
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
27,242
29,866
Taken
30,362
9,182
Mitigated
10,090
6,383
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,321
58
703
1,051
7,565
3,030
220
3,332
4,118
18,096
419
L
3,131
47
635
688
6,413
1,830
0
4,110
2,224
9,515
0
L
2,586
296
271
845
7,279
2,179
0
4,799
2,480
0
11,938
W
Medusa
LambJacket
Medusa
5,425
1,394
830
823
7,333
2,059
1,929
4,292
3,041
0
23,744
W
Kukulkan
Lumbee iz RaW
Kukulkan
5,970
769
1,091
339
3,342
1,140
1,026
1,908
1,434
13,777
0
L
He Bo
5,832
130
968
1,222
7,836
1,958
355
4,851
2,952
20,201
0
W
3,911
940
738
1,874
6,266
1,993
982
3,344
2,922
15,825
849
L
Apollo
0
0
0
0
773
185
0
773
0
0
0
W
Nu Wa
killar696
Nu Wa
8,011
2,009
266
89
3,957
1,052
1,997
2,723
1,234
17,251
0
W
Gilgamesh
pyeonchanggun
Gilgamesh
3,925
1,019
79
913
9,464
3,846
757
2,917
6,547
0
6,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
41,552
75
Minions Killed
96
0
Camps Cleared
0
569,509
Distance Traveled
901,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,404
823
23
3
0
119,503
0
L
Zeus
6,400
711
26
3
0
145,649
0
L
Loki
6,835
759
5
1
0
155,914
0
W
Medusa
8,512
946
47
5
0
206,087
0
W
Kukulkan
8,566
952
12
1
0
194,863
0
L
He Bo
7,682
854
21
2
0
148,443
0
W
Freya
8,743
971
21
2
0
172,960
0
L
Apollo
2,300
256
0
0
0
0
0
W
Nu Wa
7,938
882
6
1
0
170,458
0
W
Gilgamesh
7,793
866
10
1
0
157,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role