Player Matchup

Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aaronayotnom
Cthulhu
Level 85
God Stats
3W - 0L
1,729 SR
Queue Stats
107W - 115L
1,376 Elo+
Solo
Hun Batz
Hun Batz
CharmyIsThick
Hun Batz
Level 65
God Stats
6W - 8L
1,392 SR
Queue Stats
148W - 117L
1,562 Elo+
Solo
Mulan
Mulan
Deus Regem1705
Mulan
Level 115
God Stats
18W - 9L
1,768 SR
Queue Stats
205W - 209L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
monkeyfang365
Zhong Kui
Level 102
God Stats
34W - 18L
1,653 SR
Queue Stats
81W - 69L
1,506 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,492 Elo+

VS

Team Averages
Level 95
1,477 SR
1,406 Elo+
Odin
Odin
Allotta
Odin
Level 138
God Stats
0W - 1L
1,563 SR
Queue Stats
271W - 277L
1,400 Elo+
Solo
Cupid
Cupid
Potius
Cupid
Level 109
God Stats
245W - 210L
1,585 SR
Queue Stats
358W - 351L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
RottenZombie_
Kumbhakarna
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,329 Elo+
Solo
Agni
Agni
TheLususNaturae
Agni
Level 42
God Stats
5W - 3L
1,597 SR
Queue Stats
123W - 142L
1,282 Elo+
Solo
Nemesis
Nemesis
ang3lzHS
Nemesis
Level 147
God Stats
0W - 7L
1,140 SR
Queue Stats
347W - 339L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 3
6,827
683
7,824
4,058
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Aaronayotnom
Cthulhu
10
2 / 2 / 4
6,020
602
3,013
7,626
3,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
CharmyIsThick
Hun Batz
12
6 / 1 / 4
6,689
669
4,470
7,409
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 1
7,108
711
6,024
5,463
2,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
monkeyfang365
Zhong Kui
11
3 / 0 / 4
6,521
652
5,067
5,743
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Allotta
Odin
7
0 / 3 / 0
4,278
428
1,879
6,518
2,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cupid
Potius
Cupid
7
1 / 7 / 0
4,451
445
3,853
7,874
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
RottenZombie_
Kumbhakarna
8
0 / 3 / 1
4,699
470
1,930
9,027
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,637
464
2,096
5,049
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ang3lzHS
Nemesis
11
2 / 3 / 0
5,557
556
4,083
9,759
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
3
3
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
3
7.5
W
Cthulhu
Aaronayotnom
Cthulhu
2
2
4
2
L
Odin
Allotta
Odin
0
3
0
0
W
Hun Batz
CharmyIsThick
Hun Batz
6
1
4
8
W
3
0
1
3.5
L
Cupid
Potius
Cupid
1
7
0
0.14
L
Kumbhakarna
RottenZombie_
Kumbhakarna
0
3
1
0.17
L
0
4
0
0
L
Nemesis
ang3lzHS
Nemesis
2
3
0
0.67
W
Zhong Kui
monkeyfang365
Zhong Kui
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
13,841
30,299
Taken
38,227
12,859
Mitigated
13,179
11,859
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,824
3,865
0
743
4,058
1,243
859
427
3,595
0
42,664
W
Cthulhu
Aaronayotnom
Cthulhu
3,013
264
935
2,400
7,626
3,643
0
1,256
6,370
19,385
936
L
Odin
Allotta
Odin
1,879
468
0
213
6,518
2,633
0
0
6,518
0
15,185
W
Hun Batz
CharmyIsThick
Hun Batz
4,470
970
0
3,411
7,409
2,050
0
338
7,051
0
41,292
W
6,024
927
0
1,688
5,463
2,600
0
168
5,048
0
43,326
L
Cupid
Potius
Cupid
3,853
2,325
0
1,525
7,874
1,793
0
1,819
6,055
0
20,850
L
Kumbhakarna
RottenZombie_
Kumbhakarna
1,930
268
0
784
9,027
4,931
0
1,974
7,053
12,156
0
L
2,096
177
64
1,207
5,049
1,259
0
2,704
2,345
19,656
0
L
Nemesis
ang3lzHS
Nemesis
4,083
1,162
0
4,447
9,759
2,563
0
1,466
8,293
0
35,988
W
Zhong Kui
monkeyfang365
Zhong Kui
5,067
489
80
2,602
5,743
3,323
1,068
1,479
3,926
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
23,622
330
Minions Killed
201
0
Camps Cleared
0
933,793
Distance Traveled
892,994
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,827
683
80
8
0
193,189
0
W
Cthulhu
6,020
602
42
4
0
175,272
0
L
Odin
4,278
428
28
3
0
183,383
0
W
Hun Batz
6,689
669
70
7
0
233,593
0
W
Mulan
7,108
711
84
8
0
160,144
0
L
Cupid
4,451
445
35
4
0
154,738
0
L
Kumbhakarna
4,699
470
17
2
0
165,509
2
L
Agni
4,637
464
45
5
0
170,983
0
L
Nemesis
5,557
556
76
8
0
218,381
0
W
Zhong Kui
6,521
652
54
5
0
171,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role