Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Aranj
Chronos
Level 106
God Stats
3W - 3L
1,439 SR
Queue Stats
240W - 236L
1,520 Elo+
Solo
Terra
Terra
Ocec11
Terra
Level 128
God Stats
1W - 0L
1,268 SR
Queue Stats
58W - 59L
1,433 Elo+
Solo
Freya
Freya
uchihaGXD
Freya
Level 163
God Stats
2W - 0L
1,712 SR
Queue Stats
75W - 72L
1,549 Elo+
Party 1
Team Averages
Level 132
1,484 SR
1,500 Elo+

VS

Team Averages
Level 110
1,491 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Desertan
Horus
Level 136
God Stats
2W - 2L
1,562 SR
Queue Stats
75W - 79L
1,535 Elo+
Solo
Danzaburou
Danzaburou
MrsAries
Danzaburou
Level 92
God Stats
3W - 2L
1,698 SR
Queue Stats
185W - 175L
1,503 Elo+
Solo
Tyr
Tyr
Superploop
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 202L
1,508 Elo+
Solo
Rama
Rama
X3R0_80
Rama
Level 163
God Stats
2W - 10L
1,193 SR
Queue Stats
632W - 633L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,314
1,063
2,072
2,483
599
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ao Kuang
 
Ao Kuang
9
1 / 0 / 0
5,286
1,057
1,297
2,240
774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
Aranj
Chronos
11
0 / 0 / 0
5,690
1,138
1,923
2,881
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
Ocec11
Terra
9
0 / 0 / 1
5,313
1,063
2,209
3,443
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
uchihaGXD
Freya
7
0 / 1 / 0
4,750
950
1,941
2,042
648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 1
5,239
1,048
6,316
2,752
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
Desertan
Horus
9
0 / 0 / 0
4,815
963
684
1,755
995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Danzaburou
MrsAries
Danzaburou
9
0 / 1 / 0
4,947
989
2,208
3,754
1,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,240
248
0
0
0
Rama
X3R0_80
Rama
12
1 / 0 / 0
5,951
1,190
2,304
1,935
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Chronos
Aranj
Chronos
0
0
0
0
L
Horus
Desertan
Horus
0
0
0
0
L
Danzaburou
MrsAries
Danzaburou
0
1
0
0
W
Terra
Ocec11
Terra
0
0
1
0.5
L
0
0
0
0
L
Rama
X3R0_80
Rama
1
0
0
1
W
Freya
uchihaGXD
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,442
Damage
11,512
13,089
Taken
10,196
4,664
Mitigated
3,884
6,944
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,072
387
476
1,084
2,483
599
0
0
2,483
10,976
0
W
Ao Kuang
 
Ao Kuang
1,297
206
179
746
2,240
774
0
0
2,240
3,273
236
L
Ne Zha
 
Ne Zha
6,316
85
0
521
2,752
929
0
2,198
468
0
10,290
W
Chronos
Aranj
Chronos
1,923
276
319
860
2,881
918
0
0
2,881
9,647
302
L
Horus
Desertan
Horus
684
275
2,087
1,164
1,755
995
0
1,405
350
0
4,107
L
Danzaburou
MrsAries
Danzaburou
2,208
432
506
874
3,754
1,293
0
3,211
423
0
9,284
W
Terra
Ocec11
Terra
2,209
194
1,773
1,166
3,443
1,725
0
0
3,443
2,667
824
L
0
0
0
0
0
0
0
0
0
0
0
L
Rama
X3R0_80
Rama
2,304
1,035
0
500
1,935
667
0
1,653
202
0
9,739
W
Freya
uchihaGXD
Freya
1,941
714
117
224
2,042
648
0
0
2,042
5,489
661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
22,192
68
Minions Killed
52
0
Camps Cleared
0
507,118
Distance Traveled
414,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,314
1,063
15
3
0
113,502
0
W
Ao Kuang
5,286
1,057
4
1
0
111,090
0
L
Ne Zha
5,239
1,048
9
2
0
99,188
0
W
Chronos
5,690
1,138
35
7
0
108,683
0
L
Horus
4,815
963
6
1
0
134,301
0
L
Danzaburou
4,947
989
19
4
0
82,302
0
W
Terra
5,313
1,063
6
1
0
79,665
0
L
Tyr
1,240
248
0
0
0
0
0
L
Rama
5,951
1,190
18
4
0
98,774
0
W
Freya
4,750
950
8
2
0
94,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role