Player Matchup

Nu Wa
Nu Wa
KashaSkomochkami
Nu Wa
Level 27
God Stats
11W - 11L
1,522 SR
Queue Stats
97W - 137L
1,398 Elo+
Party 1
Chernobog
Chernobog
KurT4iK
Chernobog
Level 28
God Stats
22W - 21L
1,805 SR
Queue Stats
91W - 161L
1,361 Elo+
Party 1
Set
Set
Peedr0jr
Set
Level 63
God Stats
8W - 5L
1,596 SR
Queue Stats
39W - 30L
1,504 Elo+
Solo
King Arthur
King Arthur
SKAKYN01
King Arthur
Level 59
God Stats
8W - 18L
1,395 SR
Queue Stats
131W - 200L
1,405 Elo+
Party 1
Artio
Artio
SmokyFirefly
Artio
Level 123
God Stats
0W - 3L
1,167 SR
Queue Stats
160W - 239L
1,417 Elo+
Party 1
Team Averages
Level 60
1,497 SR
1,417 Elo+

VS

Team Averages
Level 83
1,458 SR
1,427 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Arxiles
Pele
Level 48
God Stats
1W - 7L
1,333 SR
Queue Stats
113W - 128L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Dominpogo
Kukulkan
Level 111
God Stats
32W - 33L
1,476 SR
Queue Stats
68W - 74L
1,430 Elo+
Solo
Chiron
Chiron
Dreadful_99
Chiron
Level 104
God Stats
12W - 19L
1,481 SR
Queue Stats
46W - 68L
1,359 Elo+
Solo
Cabrakan
Cabrakan
Prince_Andrew---
Cabrakan
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 94L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,963
496
3,877
3,177
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
KurT4iK
Chernobog
9
1 / 5 / 1
5,502
550
4,231
7,465
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 0
5,452
545
4,289
8,731
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
SKAKYN01
King Arthur
9
0 / 5 / 2
5,472
547
6,265
9,845
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 0 / 1
5,311
531
2,260
7,478
3,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 0 / 0
6,005
601
5,261
4,837
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Arxiles
Pele
11
4 / 2 / 1
6,306
631
5,640
8,785
3,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Dominpogo
Kukulkan
10
0 / 2 / 2
5,487
549
1,457
5,769
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
10
5 / 1 / 0
6,094
609
4,488
7,580
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 5
5,605
561
2,956
4,501
3,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
14
14
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
0
5
W
Pele
Arxiles
Pele
4
2
1
2.25
W
Kukulkan
Dominpogo
Kukulkan
0
2
2
0.5
W
Chiron
5
1
0
5
L
0
1
3
1.5
L
Chernobog
KurT4iK
Chernobog
1
5
1
0.3
L
3
3
0
1
W
0
0
5
2.5
L
King Arthur
SKAKYN01
King Arthur
0
5
2
0.2
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
19,802
36,696
Taken
31,472
12,365
Mitigated
14,103
8,708
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,261
451
0
3,376
4,837
2,052
0
1,080
3,757
42,495
0
W
Pele
Arxiles
Pele
5,640
1,644
0
2,664
8,785
3,982
0
269
8,516
0
38,232
W
Kukulkan
Dominpogo
Kukulkan
1,457
128
0
1,969
5,769
1,744
0
2,548
3,221
39,500
592
W
Chiron
4,488
1,596
88
2,763
7,580
2,515
378
609
6,971
0
36,866
L
3,877
668
0
921
3,177
600
0
1,753
1,424
27,268
519
L
Chernobog
KurT4iK
Chernobog
4,231
2,337
0
1,772
7,465
1,887
0
1,116
6,349
0
24,183
L
4,289
2,311
0
1,711
8,731
2,766
0
2,858
5,873
0
27,847
W
2,956
380
0
1,358
4,501
3,810
0
1,494
3,007
17,588
0
L
King Arthur
SKAKYN01
King Arthur
6,265
775
0
1,406
9,845
3,758
0
1,619
8,226
0
29,400
L
2,260
179
136
2,762
7,478
3,354
0
2,328
5,150
17,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
29,497
210
Minions Killed
293
0
Camps Cleared
0
987,781
Distance Traveled
950,853
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,005
601
82
8
0
220,508
0
W
Pele
6,306
631
67
7
0
175,033
0
W
Kukulkan
5,487
549
64
6
0
165,632
0
W
Chiron
6,094
609
53
5
0
192,277
1
L
Nu Wa
4,963
496
52
5
0
177,682
0
L
Chernobog
5,502
550
50
5
0
187,618
0
L
Set
5,452
545
35
4
0
236,808
0
W
Cabrakan
5,605
561
27
3
0
197,403
2
L
King Arthur
5,472
547
52
5
0
169,478
0
L
Artio
5,311
531
21
2
0
216,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role