Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IAmAStreamerToo
Cthulhu
Level 129
God Stats
4W - 3L
1,329 SR
Queue Stats
271W - 280L
1,497 Elo+
Solo
Chronos
Chronos
Morning Visuals
Chronos
Level 159
God Stats
9W - 12L
1,364 SR
Queue Stats
770W - 833L
1,408 Elo+
Solo
Cupid
Cupid
VoidsGuard
Cupid
Level 104
God Stats
2W - 1L
1,498 SR
Queue Stats
148W - 161L
1,415 Elo+
Solo
Raijin
Raijin
Wykd Lizzy
Raijin
Level 153
God Stats
2W - 3L
1,320 SR
Queue Stats
188W - 192L
1,445 Elo+
Solo
Team Averages
Level 141
1,402 SR
1,453 Elo+

VS

Team Averages
Level 107
1,446 SR
1,411 Elo+
Yu Huang
Yu Huang
Cozy Beats
Yu Huang
Level 149
God Stats
3W - 6L
1,487 SR
Queue Stats
246W - 261L
1,510 Elo+
Solo
Chiron
Chiron
Lightpol
Chiron
Level 158
God Stats
1W - 3L
1,281 SR
Queue Stats
265W - 291L
1,379 Elo+
Solo
Mercury
Mercury
Tophergraze7315
Mercury
Level 69
God Stats
19W - 23L
1,478 SR
Queue Stats
567W - 604L
1,360 Elo+
Solo
Eset
Eset
steinmann12
Eset
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
309W - 410L
1,394 Elo+
Solo
Geb
Geb
stephenzhu
Geb
Level 128
God Stats
4W - 5L
1,485 SR
Queue Stats
500W - 582L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 6
6,090
1,218
3,134
5,161
2,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

10
3 / 2 / 2
6,294
1,259
3,392
4,925
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 4
5,339
1,068
1,248
2,469
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
12
1 / 0 / 7
6,281
1,256
2,899
3,721
1,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
Wykd Lizzy
Raijin
12
3 / 2 / 3
6,642
1,328
2,436
4,217
1,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cozy Beats
Yu Huang
14
4 / 0 / 3
7,124
1,425
6,823
2,661
1,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Lightpol
Chiron
9
1 / 3 / 2
5,251
1,050
1,855
4,216
1,473
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 4
5,690
1,138
3,864
4,958
1,858
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 3
5,146
1,029
2,497
2,551
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

1
0 / 0 / 0
1,380
276
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
8
Kills
7
8
Deaths
8
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
6
2
L
Yu Huang
Cozy Beats
Yu Huang
4
0
3
5.5
W
3
2
2
2
L
Chiron
Lightpol
Chiron
1
3
2
0.67
W
0
2
4
1
L
1
3
4
1
W
Cupid
1
0
7
4.5
W
Raijin
Wykd Lizzy
Raijin
3
2
3
2.25
L
1
2
3
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,109
Damage
15,039
20,493
Taken
14,386
9,614
Mitigated
5,137
7,615
Healing
3,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,134
247
35
360
5,161
2,996
0
1,218
3,903
0
5,789
L
Yu Huang
Cozy Beats
Yu Huang
6,823
790
0
296
2,661
1,005
0
1,903
758
17,987
0
W
3,392
72
145
555
4,925
3,360
0
2,635
2,174
7,301
48
L
Chiron
Lightpol
Chiron
1,855
589
0
1,043
4,216
1,473
0
1,752
2,464
0
6,155
W
1,248
475
298
377
2,469
626
0
1,729
699
5,321
160
L
3,864
1,661
222
1,229
4,958
1,858
0
2,102
2,856
0
6,547
W
Cupid
2,899
2,198
2,761
2,228
3,721
1,212
965
1,537
2,184
0
7,020
W
Raijin
Wykd Lizzy
Raijin
2,436
575
462
394
4,217
1,420
495
1,840
2,213
13,374
0
L
2,497
49
38
208
2,551
801
0
1,187
1,364
4,598
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
24,591
55
Minions Killed
55
0
Camps Cleared
0
452,964
Distance Traveled
405,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,090
1,218
5
1
0
101,776
0
L
Yu Huang
7,124
1,425
30
6
0
118,017
0
W
Cthulhu
6,294
1,259
5
1
0
95,071
0
L
Chiron
5,251
1,050
9
2
0
93,765
0
W
Chronos
5,339
1,068
7
1
0
59,657
0
L
Mercury
5,690
1,138
8
2
0
127,969
0
W
Cupid
6,281
1,256
6
1
0
105,462
0
W
Raijin
6,642
1,328
32
6
0
90,998
0
L
Eset
5,146
1,029
8
2
0
65,327
0
L
Geb
1,380
276
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role