Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Avarice732
Chaac
Level 67
God Stats
33W - 44L
1,538 SR
Queue Stats
281W - 293L
1,383 Elo+
Solo
Heimdallr
Heimdallr
DaMasterLucifer
Heimdallr
Level 184
God Stats
0W - 4L
1,307 SR
Queue Stats
32W - 40L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
MatthewKingham
Kukulkan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 94L
1,456 Elo+
Solo
Ymir
Ymir
ninjaofwaffles
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,585 Elo+
Party 1
Team Averages
Level 117
1,469 SR
1,473 Elo+

VS

Team Averages
Level 94
1,554 SR
1,420 Elo+
Hachiman
Hachiman
Grizzlybeard8562
Hachiman
Level 75
God Stats
7W - 6L
1,452 SR
Queue Stats
73W - 69L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HeraldofSurtr
Morgan Le Fay
Level 107
God Stats
5W - 3L
1,762 SR
Queue Stats
41W - 37L
1,290 Elo+
Solo
Osiris
Osiris
lvlula
Osiris
Level 61
God Stats
2W - 0L
1,723 SR
Queue Stats
65W - 61L
1,397 Elo+
Solo
Geb
Geb
uFaelz ll
Geb
Level 161
God Stats
32W - 30L
1,475 SR
Queue Stats
793W - 839L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
ySebxs
Ao Kuang
Level 68
God Stats
8W - 17L
1,358 SR
Queue Stats
310W - 308L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 2 / 0
7,801
520
4,178
12,624
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
12
1 / 3 / 3
7,106
474
8,896
12,630
10,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
DaMasterLucifer
Heimdallr
12
1 / 1 / 1
7,556
504
6,517
9,281
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Kukulkan
11
0 / 6 / 1
7,057
470
5,111
9,934
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 0
8,081
539
5,172
13,047
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,290
486
4,521
8,956
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
HeraldofSurtr
Morgan Le Fay
15
2 / 2 / 4
9,080
605
7,485
6,301
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
lvlula
Osiris
13
2 / 2 / 5
7,157
477
5,894
10,014
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 6
8,854
590
7,962
11,691
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
ySebxs
Ao Kuang
15
8 / 0 / 3
8,910
594
8,361
12,549
5,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
16
16
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
0
1
L
Chaac
1
3
3
0.83
L
Heimdallr
DaMasterLucifer
Heimdallr
1
1
1
1.5
W
1
2
4
1.5
W
Morgan Le Fay
HeraldofSurtr
Morgan Le Fay
2
2
4
2
L
Kukulkan
0
6
1
0.08
W
Osiris
lvlula
Osiris
2
2
5
2.25
L
3
4
0
0.75
W
3
2
6
3
W
Ao Kuang
ySebxs
Ao Kuang
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
34,223
57,516
Taken
49,511
25,346
Mitigated
22,550
16,332
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,178
257
1,040
6,517
12,624
3,854
0
4,934
7,690
59,932
0
L
Chaac
8,896
864
0
3,855
12,630
10,907
0
4,656
7,926
0
34,960
L
Heimdallr
DaMasterLucifer
Heimdallr
6,517
1,987
0
2,359
9,281
3,309
749
2,154
7,115
0
55,396
W
4,521
2,264
0
1,286
8,956
2,639
180
622
8,334
0
46,190
W
Morgan Le Fay
HeraldofSurtr
Morgan Le Fay
7,485
460
0
1,813
6,301
1,935
460
3,170
3,131
60,716
1,657
L
Kukulkan
5,111
497
0
496
9,934
2,491
0
6,041
3,408
30,026
0
W
Osiris
lvlula
Osiris
5,894
2,207
0
2,762
10,014
8,010
0
1,240
8,736
0
33,209
L
5,172
1,271
0
2,065
13,047
4,785
0
6,335
6,554
62,303
1,030
W
7,962
710
0
3,746
11,691
4,846
0
5,850
5,481
53,957
2,849
W
Ao Kuang
ySebxs
Ao Kuang
8,361
1,305
0
4,924
12,549
5,120
0
2,976
9,491
57,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
41,291
416
Minions Killed
429
0
Camps Cleared
0
1,508,575
Distance Traveled
1,560,639
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,801
520
98
7
0
328,827
11
L
Chaac
7,106
474
52
3
0
302,979
0
L
Heimdallr
7,556
504
103
7
0
280,066
0
W
Hachiman
7,290
486
76
5
0
330,690
2
W
Morgan Le Fay
9,080
605
107
7
0
284,033
0
L
Kukulkan
7,057
470
60
4
0
282,770
2
W
Osiris
7,157
477
44
3
0
307,862
5
L
Ymir
8,081
539
103
7
0
313,933
2
W
Geb
8,854
590
104
7
0
279,874
1
W
Ao Kuang
8,910
594
98
7
0
358,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role