Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BUNTÄ
Sylvanus
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 2L
1,786 Elo+
Solo
Surtr
Surtr
COCACOOLLQ
Surtr
Level 108
God Stats
7W - 7L
1,423 SR
Queue Stats
282W - 253L
1,562 Elo+
Solo
Nemesis
Nemesis
Currucular
Nemesis
Level 46
God Stats
8W - 5L
1,528 SR
Queue Stats
63W - 60L
1,497 Elo+
Solo
Anubis
Anubis
wollis53
Anubis
Level 108
God Stats
12W - 9L
1,517 SR
Queue Stats
275W - 250L
1,534 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,576 Elo+

VS

Team Averages
Level 141
1,453 SR
1,574 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Vivalaxton
Xbalanque
Level 142
God Stats
2W - 5L
1,586 SR
Queue Stats
217W - 210L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
ZoNe__WaLid
Cthulhu
Level 158
God Stats
2W - 9L
1,298 SR
Queue Stats
179W - 177L
1,545 Elo+
Party 1
Fenrir
Fenrir
biggsy32123
Fenrir
Level 92
God Stats
10W - 17L
1,378 SR
Queue Stats
230W - 229L
1,549 Elo+
Party 2
Agni
Agni
chazzmonday
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 3
7,140
649
5,160
5,214
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
BUNTÄ
Sylvanus
12
5 / 0 / 2
6,946
631
3,509
7,532
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
12
6 / 1 / 2
7,559
687
8,566
10,190
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Currucular
Nemesis
12
5 / 0 / 3
6,595
600
5,768
5,486
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
wollis53
Anubis
12
0 / 1 / 7
6,553
596
4,251
5,616
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 3 / 1
5,501
500
3,586
9,395
3,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Vivalaxton
Xbalanque
10
0 / 3 / 0
5,630
512
3,711
5,568
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ZoNe__WaLid
Cthulhu
11
1 / 5 / 0
6,186
562
4,795
9,720
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
10
2 / 4 / 0
5,518
502
2,558
7,472
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,145
468
3,393
5,689
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Sylvanus
BUNTÄ
Sylvanus
5
0
2
6
W
Surtr
6
1
2
7
W
Nemesis
Currucular
Nemesis
5
0
3
6.5
L
Xbalanque
Vivalaxton
Xbalanque
0
3
0
0
L
Cthulhu
ZoNe__WaLid
Cthulhu
1
5
0
0.2
L
Fenrir
2
4
0
0.5
L
0
3
1
0.17
W
Anubis
wollis53
Anubis
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
18,043
34,038
Taken
37,844
14,839
Mitigated
12,445
14,771
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,160
2,860
0
2,124
5,214
1,712
700
0
5,214
0
58,283
L
Ne Zha
 
Ne Zha
3,586
1,095
0
2,153
9,395
3,462
0
3,322
6,073
0
19,972
W
Sylvanus
BUNTÄ
Sylvanus
3,509
1,123
2,505
2,952
7,532
4,393
409
914
6,618
22,734
2,056
W
Surtr
8,566
3,404
0
3,403
10,190
4,051
697
4,665
5,073
1,820
48,761
W
Nemesis
Currucular
Nemesis
5,768
2,299
0
834
5,486
1,998
667
903
4,527
0
35,412
L
Xbalanque
Vivalaxton
Xbalanque
3,711
2,336
0
1,683
5,568
1,578
0
549
5,019
0
41,826
L
Cthulhu
ZoNe__WaLid
Cthulhu
4,795
568
0
2,417
9,720
3,797
0
327
9,393
36,166
297
L
Fenrir
2,558
257
0
697
7,472
2,361
0
2,404
5,068
0
26,966
L
3,393
640
0
749
5,689
1,247
0
1,504
4,185
30,446
0
W
Anubis
wollis53
Anubis
4,251
182
0
2,953
5,616
2,685
25
1,103
4,513
61,200
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
27,980
399
Minions Killed
315
0
Camps Cleared
0
1,079,540
Distance Traveled
1,104,131
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,140
649
100
9
0
198,224
0
L
Ne Zha
5,501
500
36
3
0
234,924
2
W
Sylvanus
6,946
631
38
3
0
194,011
1
W
Surtr
7,559
687
87
8
0
213,751
0
W
Nemesis
6,595
600
58
5
0
261,743
0
L
Xbalanque
5,630
512
88
8
0
207,561
0
L
Cthulhu
6,186
562
79
7
0
216,381
0
L
Fenrir
5,518
502
53
5
0
245,403
0
L
Agni
5,145
468
59
5
0
199,862
1
W
Anubis
6,553
596
116
11
0
211,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role