Player Matchup

Janus
Janus
Kumsi83
Janus
Level 106
God Stats
11W - 20L
1,494 SR
Queue Stats
364W - 362L
1,478 Elo+
Solo
Fafnir
Fafnir
L4SS0CREW
Fafnir
Level 63
God Stats
12W - 17L
1,462 SR
Queue Stats
117W - 138L
1,401 Elo+
Party 1
Cerberus
Cerberus
Lucas679
Cerberus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,583 Elo+
Solo
Pele
Pele
NaRuToOoO2002
Pele
Level 105
God Stats
13W - 10L
1,532 SR
Queue Stats
230W - 244L
1,457 Elo+
Solo
Neith
Neith
thejuananplay-_
Neith
Level 66
God Stats
12W - 8L
1,611 SR
Queue Stats
164W - 174L
1,446 Elo+
Party 1
Team Averages
Level 83
1,520 SR
1,473 Elo+

VS

Team Averages
Level 70
1,561 SR
1,380 Elo+
Nu Wa
Nu Wa
Bablo The Ninja
Nu Wa
Level 46
God Stats
1W - 4L
1,842 SR
Queue Stats
6W - 10L
1,291 Elo+
Solo
Nut
Nut
Dreadful_99
Nut
Level 104
God Stats
1W - 3L
1,364 SR
Queue Stats
46W - 68L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Mrs_Luhda
Cthulhu
Level 42
God Stats
67W - 57L
1,499 SR
Queue Stats
470W - 497L
1,384 Elo+
Solo
Ne Zha
Ne Zha
Solarpower123456
Ne Zha
Level 120
God Stats
7W - 7L
1,558 SR
Queue Stats
360W - 354L
1,489 Elo+
Solo
Bellona
Bellona
sleeper_ripper
Bellona
Level 37
God Stats
1W - 2L
1,542 SR
Queue Stats
111W - 112L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kumsi83
Janus
15
4 / 1 / 3
8,801
587
5,676
4,151
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
L4SS0CREW
Fafnir
12
1 / 1 / 9
8,590
573
4,696
12,276
12,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
Lucas679
Cerberus
12
0 / 0 / 1
7,351
490
4,965
9,601
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 3
8,860
591
7,715
14,678
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
7 / 1 / 0
8,898
593
10,754
5,880
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,422
495
6,179
9,508
3,265
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 0
6,675
445
5,181
9,670
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
Mrs_Luhda
Cthulhu
11
0 / 4 / 1
6,670
445
1,819
12,622
7,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 3
6,978
465
6,422
12,068
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
7,290
486
4,776
8,141
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
5
5
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
1
4
0
0.25
W
Janus
Kumsi83
Janus
4
1
3
5.5
W
Fafnir
L4SS0CREW
Fafnir
1
1
9
5.5
W
Cerberus
Lucas679
Cerberus
0
0
1
0.5
L
Cthulhu
Mrs_Luhda
Cthulhu
0
4
1
0.13
W
4
2
3
2.75
L
1
3
3
0.83
L
1
1
0
1
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
24,377
46,586
Taken
52,009
24,738
Mitigated
24,848
17,615
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,179
1,916
60
2,752
9,508
3,265
993
4,583
4,689
45,077
814
L
5,181
3,361
0
1,590
9,670
2,770
0
3,527
6,143
0
45,858
W
Janus
Kumsi83
Janus
5,676
0
0
316
4,151
1,350
0
1,415
2,736
63,222
814
W
Fafnir
L4SS0CREW
Fafnir
4,696
1,400
0
3,587
12,276
12,538
191
2,371
9,905
18,653
1,531
W
Cerberus
Lucas679
Cerberus
4,965
334
306
3,586
9,601
3,826
0
438
8,611
33,110
3,486
L
Cthulhu
Mrs_Luhda
Cthulhu
1,819
265
1,401
2,007
12,622
7,574
0
1,110
11,512
26,536
0
W
7,715
1,608
0
7,605
14,678
5,030
0
2,714
11,931
0
86,463
L
6,422
1,838
0
1,850
12,068
4,578
0
2,721
9,257
0
56,728
L
4,776
849
0
3,238
8,141
6,661
0
3,003
5,138
0
35,189
W
10,754
5,265
0
2,215
5,880
1,994
2,061
1,311
4,569
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
35,035
493
Minions Killed
319
0
Camps Cleared
0
1,411,860
Distance Traveled
1,311,867
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,422
495
61
4
0
227,483
0
L
Nut
6,675
445
64
4
0
281,504
2
W
Janus
8,801
587
138
9
0
280,749
0
W
Fafnir
8,590
573
31
2
0
281,067
6
W
Cerberus
7,351
490
79
5
0
262,626
2
L
Cthulhu
6,670
445
33
2
0
249,185
0
W
Pele
8,860
591
130
9
0
334,186
0
L
Ne Zha
6,978
465
93
6
0
273,180
0
L
Bellona
7,290
486
68
5
0
280,515
0
W
Neith
8,898
593
115
8
0
253,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role