Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Brugrim
Nu Wa
Level 89
God Stats
42W - 26L
1,574 SR
Queue Stats
258W - 263L
1,401 Elo+
Solo
Cernunnos
Cernunnos
HandHeldMage117
Cernunnos
Level 158
God Stats
3W - 4L
1,625 SR
Queue Stats
94W - 94L
1,595 Elo+
Solo
Bacchus
Bacchus
ItsJoeMomma
Bacchus
Level 104
God Stats
2W - 2L
1,402 SR
Queue Stats
117W - 117L
1,419 Elo+
Solo
Lancelot
Lancelot
choo_saibot84
Lancelot
Level 88
God Stats
24W - 35L
1,455 SR
Queue Stats
136W - 162L
1,376 Elo+
Solo
Team Averages
Level 116
1,512 SR
1,458 Elo+

VS

Team Averages
Level 78
1,379 SR
1,436 Elo+
Khepri
Khepri
ALL-MIGHTY-K-96
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,467 Elo+
Solo
Set
Set
Aragon14
Set
Level 28
God Stats
0W - 1L
1,355 SR
Queue Stats
20W - 23L
1,369 Elo+
Party 1
Neith
Neith
Call_Me_Dada-
Neith
Level 142
God Stats
3W - 5L
1,144 SR
Queue Stats
107W - 98L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Gyatso42
Gilgamesh
Level 65
God Stats
1W - 2L
1,394 SR
Queue Stats
27W - 25L
1,458 Elo+
Party 1
Janus
Janus
TrikMaster69
Janus
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
4 / 1 / 5
5,420
678
3,620
5,610
3,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
Brugrim
Nu Wa
9
1 / 2 / 1
5,323
665
3,810
3,506
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
HandHeldMage117
Cernunnos
10
4 / 0 / 4
5,903
738
6,159
5,640
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
ItsJoeMomma
Bacchus
8
0 / 0 / 0
4,451
556
1,362
4,527
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
choo_saibot84
Lancelot
10
1 / 2 / 4
5,184
648
2,133
7,396
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,811
476
1,299
5,646
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 1
4,622
578
1,899
6,597
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,648
581
4,722
6,359
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
Gyatso42
Gilgamesh
10
2 / 0 / 0
5,575
697
3,016
4,996
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 1 / 0
5,123
640
3,452
3,924
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
5
5
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
L
0
3
0
0
L
0
2
1
0.25
W
Nu Wa
Brugrim
Nu Wa
1
2
1
0.75
L
1
4
0
0.25
L
Gilgamesh
Gyatso42
Gilgamesh
2
0
0
2
W
Cernunnos
HandHeldMage117
Cernunnos
4
0
4
6
W
Bacchus
ItsJoeMomma
Bacchus
0
0
0
0
L
2
1
0
2
W
Lancelot
choo_saibot84
Lancelot
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,084
Damage
14,388
26,679
Taken
27,522
12,881
Mitigated
10,622
7,710
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,620
610
520
2,883
5,610
3,782
100
784
4,812
18,910
1,778
L
1,299
159
0
994
5,646
2,418
0
1,296
4,350
6,059
0
L
1,899
806
0
1,355
6,597
2,599
0
1,664
4,933
0
27,658
W
Nu Wa
Brugrim
Nu Wa
3,810
1,114
0
90
3,506
836
0
1,852
1,399
32,172
139
L
4,722
1,486
0
1,381
6,359
1,619
0
1,629
4,730
0
28,668
L
Gilgamesh
Gyatso42
Gilgamesh
3,016
899
0
1,448
4,996
2,958
0
1,707
3,289
0
30,551
W
Cernunnos
HandHeldMage117
Cernunnos
6,159
3,482
0
2,588
5,640
1,743
507
650
4,990
0
38,404
W
Bacchus
ItsJoeMomma
Bacchus
1,362
126
0
544
4,527
3,678
0
0
4,279
12,709
1,050
L
3,452
427
0
1,353
3,924
1,028
0
2,187
1,737
30,938
1,097
W
Lancelot
choo_saibot84
Lancelot
2,133
671
0
1,085
7,396
2,842
0
1,001
6,120
0
34,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
23,779
245
Minions Killed
215
0
Camps Cleared
0
850,074
Distance Traveled
736,828
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,420
678
22
3
0
165,934
4
L
Khepri
3,811
476
5
1
0
112,576
2
L
Set
4,622
578
53
7
0
173,302
0
W
Nu Wa
5,323
665
60
8
0
152,584
0
L
Neith
4,648
581
41
5
0
153,578
0
L
Gilgamesh
5,575
697
58
7
0
137,833
0
W
Cernunnos
5,903
738
73
9
0
159,099
0
W
Bacchus
4,451
556
27
3
0
166,851
0
L
Janus
5,123
640
58
7
0
159,539
2
W
Lancelot
5,184
648
63
8
0
205,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role