Player Matchup

Fenrir
Fenrir
Allotta
Fenrir
Level 138
God Stats
2W - 1L
1,362 SR
Queue Stats
271W - 277L
1,387 Elo+
Solo
Nox
Nox
Cjal91
Nox
Level 124
God Stats
7W - 5L
1,636 SR
Queue Stats
170W - 159L
1,408 Elo+
Solo
Sylvanus
Sylvanus
LaFlair45
Sylvanus
Level 157
God Stats
11W - 10L
1,527 SR
Queue Stats
146W - 143L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Panguru 2009
Danzaburou
Level 219
God Stats
1W - 1L
1,321 SR
Queue Stats
178W - 169L
1,512 Elo+
Solo
Surtr
Surtr
ThiseFFinGuy
Surtr
Level 197
God Stats
8W - 5L
1,512 SR
Queue Stats
96W - 96L
1,431 Elo+
Solo
Team Averages
Level 167
1,472 SR
1,438 Elo+

VS

Team Averages
Level 92
1,494 SR
1,447 Elo+
Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DevilJanna
Nu Wa
Level 84
God Stats
223W - 191L
1,524 SR
Queue Stats
395W - 393L
1,455 Elo+
Solo
Ix Chel
Ix Chel
MANA x 819
Ix Chel
Level 104
God Stats
29W - 24L
1,525 SR
Queue Stats
508W - 548L
1,376 Elo+
Solo
Medusa
Medusa
Soulstyxxx
Medusa
Level 45
God Stats
3W - 3L
1,712 SR
Queue Stats
129W - 154L
1,454 Elo+
Solo
Surtr
Surtr
nemurimogula
Surtr
Level 125
God Stats
0W - 1L
1,206 SR
Queue Stats
55W - 66L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allotta
Fenrir
8
0 / 2 / 1
4,076
582
701
4,438
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nox
Cjal91
Nox
8
2 / 0 / 0
4,295
614
2,478
2,573
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
LaFlair45
Sylvanus
7
0 / 0 / 1
4,251
607
912
5,237
1,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
Panguru 2009
Danzaburou
7
1 / 1 / 0
4,200
600
1,767
2,147
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
4 / 0 / 0
4,873
696
2,551
5,136
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 1
3,651
522
886
2,918
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
8
1 / 1 / 0
3,894
556
2,078
1,462
256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
MANA x 819
Ix Chel
7
0 / 2 / 1
4,367
624
2,218
3,540
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Soulstyxxx
Medusa
7
1 / 1 / 0
4,144
592
2,476
2,855
699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 3 / 0
3,649
521
1,296
5,410
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
7
Kills
2
3
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
W
Fenrir
Allotta
Fenrir
0
2
1
0.25
W
Nox
Cjal91
Nox
2
0
0
2
L
Nu Wa
1
1
0
1
W
Sylvanus
LaFlair45
Sylvanus
0
0
1
0.5
L
Ix Chel
MANA x 819
Ix Chel
0
2
1
0.25
W
Danzaburou
Panguru 2009
Danzaburou
1
1
0
1
L
Medusa
Soulstyxxx
Medusa
1
1
0
1
W
4
0
0
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,409
Damage
8,954
19,531
Taken
16,185
7,439
Mitigated
5,880
7,160
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
886
32
0
2,000
2,918
1,522
0
395
2,523
4,137
0
W
Fenrir
Allotta
Fenrir
701
0
0
1,747
4,438
1,293
0
631
3,807
0
22,308
W
Nox
Cjal91
Nox
2,478
83
0
570
2,573
743
0
1,685
888
19,581
0
L
Nu Wa
2,078
844
0
0
1,462
256
0
0
1,354
15,132
0
W
Sylvanus
LaFlair45
Sylvanus
912
404
662
2,489
5,237
1,922
0
435
4,802
13,534
1,819
L
Ix Chel
MANA x 819
Ix Chel
2,218
175
0
887
3,540
688
0
2,478
1,062
21,671
667
W
Danzaburou
Panguru 2009
Danzaburou
1,767
285
0
345
2,147
587
0
547
1,600
0
20,971
L
Medusa
Soulstyxxx
Medusa
2,476
1,911
0
740
2,855
699
0
517
2,338
0
21,461
W
2,551
741
0
1,347
5,136
2,894
284
1,778
3,143
575
23,510
L
1,296
635
0
636
5,410
2,715
10
147
5,004
427
14,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,695
Gold Earned
19,705
187
Minions Killed
137
0
Camps Cleared
0
696,368
Distance Traveled
670,976
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,651
522
12
2
0
95,029
0
W
Fenrir
4,076
582
46
7
0
152,780
1
W
Nox
4,295
614
40
6
0
141,097
0
L
Nu Wa
3,894
556
27
4
0
149,767
0
W
Sylvanus
4,251
607
30
4
0
136,379
1
L
Ix Chel
4,367
624
35
5
0
133,801
0
W
Danzaburou
4,200
600
31
4
0
132,291
0
L
Medusa
4,144
592
36
5
0
141,902
1
W
Surtr
4,873
696
40
6
0
133,821
0
L
Surtr
3,649
521
27
4
0
150,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role