Player Matchup

Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Silver II
B0rderjumper69
Charon
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,297 MMR
Party 1
Pele
Pele
Silver I
Kabragan
Pele
Silver I
Level 189
God Stats
6W - 6L
1,719 SR
Queue Stats
476W - 507L
1,235 MMR
Solo
Nox
Nox
Platinum V
LockMojo
Nox
Platinum V
Level 183
God Stats
6W - 7L
1,357 SR
Queue Stats
404W - 411L
1,486 MMR
Solo
Charybdis
Charybdis
Gold V
jokeroakamocanu
Charybdis
Gold V
Level 131
God Stats
24W - 33L
1,442 SR
Queue Stats
323W - 330L
1,264 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,504 SR
1,356 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,541 SR
1,342 MMR
Thanatos
Thanatos
Silver II
GuizXV
Thanatos
Silver II
Level 105
God Stats
3W - 1L
1,708 SR
Queue Stats
379W - 391L
1,179 MMR
Solo
Tiamat
Tiamat
Gold I
jahReapz
Tiamat
Gold I
Level 158
God Stats
36W - 37L
1,541 SR
Queue Stats
229W - 223L
1,481 MMR
Solo
Medusa
Medusa
Bronze III
kraklak
Medusa
Bronze III
Level 137
God Stats
0W - 3L
1,349 SR
Queue Stats
2W - 5L
1,445 MMR
Party 2
Achilles
Achilles
Silver II
superior_yam319
Achilles
Silver II
Level 154
God Stats
2W - 2L
1,559 SR
Queue Stats
229W - 255L
1,173 MMR
Solo
Geb
Geb
Silver II
tzachthebro
Geb
Silver II
Level 128
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 13L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 2
6,730
673
4,222
3,747
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 3 / 5
4,802
480
4,434
6,448
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
11
5 / 1 / 4
6,088
609
4,742
8,741
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 2
5,978
598
2,425
4,929
2,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
jokeroakamocanu
Charybdis
9
2 / 2 / 0
5,242
524
3,786
6,888
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
KaliAmaterasuCthulhuTsukuyomi

VS

Bans
MulanBacchusSkadiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GuizXV
Thanatos
11
3 / 2 / 1
6,124
612
3,437
7,191
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
jahReapz
Tiamat
12
1 / 1 / 1
6,531
653
3,511
4,749
2,256
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
kraklak
Medusa
9
3 / 2 / 2
5,531
553
5,881
6,061
1,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
6
0 / 1 / 0
4,534
453
893
3,900
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 4
5,495
550
3,533
11,841
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
9
Kills
8
8
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
2
3
W
0
3
5
0.83
L
Thanatos
GuizXV
Thanatos
3
2
1
1.75
W
Pele
5
1
4
7
W
0
1
2
1
L
Tiamat
jahReapz
Tiamat
1
1
1
1.5
W
Charybdis
jokeroakamocanu
Charybdis
2
2
0
1
L
Medusa
kraklak
Medusa
3
2
2
2
L
Achilles
0
1
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
17,255
30,753
Taken
33,742
11,307
Mitigated
15,503
10,434
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,222
967
0
444
3,747
1,025
0
1,789
1,958
47,514
907
W
4,434
1,064
0
1,364
6,448
3,727
20
2,223
4,225
13,020
0
L
Thanatos
GuizXV
Thanatos
3,437
1,772
0
4,526
7,191
2,328
0
2,071
5,092
0
40,690
W
Pele
4,742
1,448
0
4,493
8,741
2,477
0
910
7,831
0
30,287
W
2,425
204
0
2,108
4,929
2,173
135
387
4,542
38,865
0
L
Tiamat
jahReapz
Tiamat
3,511
142
0
1,852
4,749
2,256
0
1,799
2,928
51,429
0
W
Charybdis
jokeroakamocanu
Charybdis
3,786
2,157
0
2,025
6,888
1,905
0
1,552
5,336
0
31,007
L
Medusa
kraklak
Medusa
5,881
2,467
0
1,175
6,061
1,842
570
1,132
4,793
0
32,588
L
Achilles
893
0
0
1,192
3,900
1,682
0
1,827
2,073
0
14,622
L
3,533
454
0
3,052
11,841
7,395
81
3,510
7,902
16,397
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
28,215
295
Minions Killed
290
0
Camps Cleared
0
1,004,261
Distance Traveled
934,690
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,730
673
103
10
0
198,252
1
W
Charon
4,802
480
15
2
0
217,044
0
L
Thanatos
6,124
612
75
8
0
213,933
0
W
Pele
6,088
609
47
5
0
230,200
0
W
Nox
5,978
598
77
8
0
175,886
4
L
Tiamat
6,531
653
115
12
0
232,655
2
W
Charybdis
5,242
524
53
5
0
182,879
2
L
Medusa
5,531
553
60
6
0
196,754
0
L
Achilles
4,534
453
31
3
0
83,100
0
L
Geb
5,495
550
9
1
0
208,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role